Search found 23 matches

by Brian_c_m
Sat Apr 03, 2010 12:09 pm
Forum: Suggestions
Topic: [GO] Team Terminator and Assassin Games
Replies: 294
Views: 117729

Re: Assassin doubles

Awesome idea. Good job suggesting this :-)
by Brian_c_m
Sat Apr 03, 2010 12:07 pm
Forum: Archived Suggestions
Topic: MVP for team games
Replies: 0
Views: 327

MVP for team games

I was just thinking now... It might be interesting to start a "Most Valuable Player" rating for the 3+ team games. Since we can now pick which team we'd like to play on... it'll be useful for players to perhaps pick which team they'd like to play for with this statistic in mind. It's also cool ...
by Brian_c_m
Sat Nov 14, 2009 4:18 am
Forum: The Atlas
Topic: [Official] Classic Revamp [Quenched]
Replies: 697
Views: 612332

Re: [Official] Classic Revamp (V6, page 20, 11/12/09)

I LOVE IT!!

Let's roll this puppy out! Great job Sully. =D>
by Brian_c_m
Sun Nov 01, 2009 3:18 am
Forum: The Atlas
Topic: [Official] Classic Revamp [Quenched]
Replies: 697
Views: 612332

Re: [Official] Classic Revamp (V6, page 18, 10/31/09)

Great job Sully !!

I'm really loving the revamp and I can't wait to play the map. I feel like this map will really add a whole lot of value to the site. Classic Shapes and Classic Art just aren't the same... Once more, BRAVO!!

N. America, S. America, Europe and Oceania look awesome and besides ...
by Brian_c_m
Tue Jul 21, 2009 2:53 pm
Forum: Archived Suggestions
Topic: "Bold if Owned" hard to read [Done]
Replies: 14
Views: 4814

Re: "Bold if Owned" hard to read

totally agree. for instance on the classic map. I had a hard time trying to tell with blue and esp. green cards when the name is so short. like, F1 and F1 The one on the right is bold and usually you can make out the bold color quickly and easily but with short words it's a little harder. Not good ...
by Brian_c_m
Tue Jul 21, 2009 10:41 am
Forum: Archived Suggestions
Topic: code changes?
Replies: 7
Views: 688

Re: code changes?

It's luck of the draw and it works both ways. yes, it can be extremely frustrating when your opponent starts with a bonus or has so much majority in an area that it's inevitable that he'll claim the area but I don't think it should be coded for. -Makes the game unpredictable which it should be.
by Brian_c_m
Mon Jul 20, 2009 3:03 pm
Forum: Archived Suggestions
Topic: Fog of war
Replies: 14
Views: 1547

Re: Fog of war

i exchange a set where I own one of the territories, the log says "got bonus of 2 troops added to X" which completely gives away my position.
Sorry my bad. The log does say "got bonus of 2 troops added to ?" but it still shows the three possible territs that you might be occupying.
See http://www ...
by Brian_c_m
Mon Jul 20, 2009 2:54 pm
Forum: Archived Suggestions
Topic: Fog of war
Replies: 14
Views: 1547

Re: Fog of war

I fully agree and I would like to add another point here which I've brought up before.
Exchanging cards... If I'm playing Feudal War for instance where you only start off in a single area, and i exchange a set where I own one of the territories, the log says "got bonus of 2 troops added to X" which ...
by Brian_c_m
Mon Jul 20, 2009 2:24 pm
Forum: Archived Suggestions
Topic: Explanatory Tags - Better Incorporation
Replies: 3
Views: 349

Re: Explanatory Tags - Better Incorporation

Agreed. I also think that the tags would serve more as a better description than the rating. =D> =D> =D>
Nice idea! :ugeek:
by Brian_c_m
Mon Jul 20, 2009 10:48 am
Forum: Suggestions
Topic: [EoA] [PC] Online Status 2.0
Replies: 323
Views: 85195

Re: Online Indicator

I suggested this sometime ago and I still feel like it's a worthwhile suggestion. My understanding is that wouldn't take much effort from Lack either.

Here's what people had to say about it.
viewtopic.php?f=4&t=58890&p=1500629
by Brian_c_m
Mon Jul 20, 2009 10:19 am
Forum: Archived Suggestions
Topic: Dynamic Borders *Pending*
Replies: 13
Views: 5512

Re: Dynamic Borders *Pending*

Just found this post and I think it's a brilliant idea.

Thinking of a map like Siege!, where the walls might change from inwards only to both ways if the player owned, lets say, the walls and east and west wards. Then suddenly the swamp and plains are no longer as easily defendable to whoever ...
by Brian_c_m
Mon Mar 02, 2009 10:51 am
Forum: Archived Suggestions
Topic: Game log.
Replies: 3
Views: 297

Re: Game log.

I like this idea and I've thought of posting a similar request myself. but when you think of it, the log could end up becoming extremely long and too messing to be useful. I think it'll be a feature that turns out to be a dud.

Also, use the form when posting a suggestion... thanks ;-)
by Brian_c_m
Wed Jan 07, 2009 11:15 am
Forum: Archived Suggestions
Topic: Hide card names in FoW games
Replies: 5
Views: 714

Hide card names in FoW games

Concise description:
In fog of war games, when a player hands in their set of cards, the log should hide the names of the cards rather than displaying them. The problem is that occationally, opponents can figure out your location by seeing whether or not you receive a bonus or not from the set ...
by Brian_c_m
Sat Dec 13, 2008 8:07 am
Forum: Archived Suggestions
Topic: New Play Order: Like Freestyle but with no simultaneous play
Replies: 6
Views: 1026

Re: New Play Order: Like Freestyle but with no simultaneous play

I like this idea. Need to get creative with the clock though. That could be a problem.
by Brian_c_m
Fri Oct 31, 2008 9:23 am
Forum: Closed C&A Reports
Topic: tar mineldur & herchnarcha multis [Busted]
Replies: 5
Views: 369

Re: tar mineldur & herchnarcha multis

Also clear that "tar mineldur" avoids attacking "herchnarcha" in most games.
by Brian_c_m
Tue Oct 07, 2008 10:29 am
Forum: Archived Suggestions
Topic: Suggestion: Turn sequence optimisation
Replies: 9
Views: 799

Re: Suggestion: Turn sequence optimisation

Sure, the times that people login and play their turns does vary from person to person. I generally play 07:00 -08:00 and 17:00 - 18:00. But if you took the community in general, we all play the majority of our games in the 14-16 hours of average day time... Leaving opponents waiting for 8-10 hours ...
by Brian_c_m
Sat Aug 30, 2008 8:47 am
Forum: Archived Suggestions
Topic: Spectate option for fog of war games
Replies: 40
Views: 10686

Re: Spectate option for fog of war games

MrBenn makes a good point but I still think this idea has potential... There must be some way to get this going?
ANything creative with regards to the vetoíng idea?
by Brian_c_m
Thu Aug 28, 2008 10:33 am
Forum: Archived Suggestions
Topic: Spectate option for fog of war games
Replies: 40
Views: 10686

Re: Spectate option for fog of war games

Also remember that players wouldn't give spectate permission to someone who had already been abusive in the game before he/she was eliminated. And if someone starts abusing the privilage, his spectate permission can be removed. Like InkL0sed said, this would be self-moderated
by Brian_c_m
Wed Aug 27, 2008 10:32 am
Forum: Archived Suggestions
Topic: Spectate option for fog of war games
Replies: 40
Views: 10686

Re: Spectate option for fog of war games

I've never been in a game where someone has announced border counts and ruined it for the other players but it's not too hard to imagine that some idiot out there would do it. Although, since the spectate option is only available to eliminated players, if someone were to announce border counts, they ...
by Brian_c_m
Mon Aug 25, 2008 9:47 am
Forum: Archived Suggestions
Topic: [Suggestion] - Game Finder Major Revamp
Replies: 2
Views: 347

Re: [Suggestion] - Game Finder Major Revamp

Great idea. Categorized maps makes the page much smaller and the options layout is 100%

again, great idea!
by Brian_c_m
Sat Aug 23, 2008 4:35 am
Forum: Archived Suggestions
Topic: Spectate option for fog of war games
Replies: 40
Views: 10686

Re: Spectate option for fog of war games

Sadly, I do realize that there are those out there that would abuse this feature. But the use of it is totally up to the descretion of the players themselves.

E.g. If I'm in a social game with 5 other players, (two that i trust and three that I don't), then if a friend of mine is eliminated or I ...
by Brian_c_m
Sat Aug 23, 2008 2:13 am
Forum: Archived Suggestions
Topic: Spectate option for fog of war games
Replies: 40
Views: 10686

Spectate option for fog of war games

Concise description:

⋅ Anyone who has played and lost at a fog of war game will tell you that it truely sucks not being able to see what's going on in the game with the remaining players. You can read the logs to get a gist of what's happening but too much is left to the imagination. I ...
by Brian_c_m
Fri Aug 08, 2008 10:02 am
Forum: Suggestions
Topic: [EoA] [PC] Online Status 2.0
Replies: 323
Views: 85195

Show "Who's Online" in active game list.

Concise description:

⋅ When viewing your active games. It'll be good to see who's online so that you have a better idea of when it might be your game. I.E. If the person you are currently waiting for is online but hasn't started his turn yet. Then you can wait for him to begin playing ...

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