Search found 9 matches

by aholland
Mon Oct 30, 2006 3:49 am
Forum: Archived Suggestions
Topic: Map FAQ?
Replies: 9
Views: 2578

Re: Map FAQ?

supercram wrote:(which, as I understand, has striking similarities, but is otherwise wholly unrelated to a popular board game)?
Lol :)
About the only map I won't play again is the Circus Maximus. Space can also be a little confusing.
by aholland
Sat Oct 28, 2006 7:56 pm
Forum: Conquer Club Discussion
Topic: Has anyone ever read the rules of Risk recently?
Replies: 13
Views: 3028

Oh, and you're supposed to decide before attacking how many dice you are using and you must move in that amount of men as minimum when you take the new country. Also the defender must nominate how many dice to defend with. It would make CC incredibly tedious to play by those rules though :)
by aholland
Sat Oct 28, 2006 7:49 pm
Forum: Archived Suggestions
Topic: Team games hidden from New Recruits *To-Do*
Replies: 105
Views: 29430

I think just a minimum of 1 completed game would be plenty enough to keep deadbeats in team games to a minimum. Or even 3 completed turns in any other single game would be enough (if that is even possible to check)
by aholland
Thu Oct 26, 2006 4:26 pm
Forum: Archived Suggestions
Topic: Suggestion: turn number on game summary
Replies: 5
Views: 2479

hmm, good point on the layout issue. Maybe in a miniscule font under the game number?
by aholland
Thu Oct 26, 2006 5:39 am
Forum: Archived Suggestions
Topic: Suggestion: turn number on game summary
Replies: 5
Views: 2479

Suggestion: turn number on game summary

I think it would be handy to see the turn number, and probably also the time remaining, on the game summaries that you see on My Games.
Priority: 2/5
Difficulty: Probably not very, since this info is available inside the game

Cheers,
Aaron
by aholland
Wed Oct 25, 2006 6:11 pm
Forum: Archived Suggestions
Topic: Separate Single and Team Score
Replies: 102
Views: 20098

Sounds like a good idea
by aholland
Sat Oct 21, 2006 5:58 pm
Forum: Archived Suggestions
Topic: Lowering Premium Membership Price
Replies: 69
Views: 11392

I'll probably end up paying for it, but I think you would get more people signing up if it were cheaper.
by aholland
Sat Oct 21, 2006 6:10 am
Forum: Archived Suggestions
Topic: Lowering Premium Membership Price
Replies: 69
Views: 11392

nice and constructive reply :roll:
20 bucks is reasonable for purchasing an indie game, not a yearly fee.
by aholland
Sat Oct 21, 2006 2:39 am
Forum: Archived Suggestions
Topic: Lowering Premium Membership Price
Replies: 69
Views: 11392

Sorry for digging up an old thread, but I was going to post the same issue so I'd thought I'd do a search first.
I think $20 is a bit steep. I'm currently debating whether I'm going to pay for premium membership, but that price is putting me off.
I think $12-$16 would be a good range.

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