Search found 5 matches

by Splik
Tue Sep 28, 2010 5:21 pm
Forum: Archived Suggestions
Topic: Speeding up games with deadbeats.
Replies: 20
Views: 3432

Re: Speeding up games with deadbeats.

I realized that even with three or more players, someone who missed a turn might easily be skipped again within less than an hour if the others are on at the same time. That's not fair if someone couldn't make just one turn for some reason.

Arethusa's idea is much better (the user-defined strike ...
by Splik
Tue Sep 28, 2010 4:44 pm
Forum: Completed 2010
Topic: KU - Doodle Earth - winner - jricart
Replies: 34
Views: 17123

Re: KU - Doodle Earth -16/16 - FULL

Okay, so a couple others have asked this and you haven't answered. Is it four one-on-ones or what? And when do we start?

This'll be my first tournament!
by Splik
Mon Sep 27, 2010 9:33 pm
Forum: Completed 2010
Topic: KU - Doodle Earth - winner - jricart
Replies: 34
Views: 17123

Re: KU - Doodle Earth -14/16 - Open to all!

in please
by Splik
Wed Sep 22, 2010 5:03 pm
Forum: Conquer Club Discussion
Topic: [Feedback Requested] Teammate Spoils III
Replies: 37
Views: 5249

Re: [Feedback Requested] Teammate Spoils III

I like Proposal Two better, but this one's really good as well. Let's do it!
by Splik
Wed Sep 22, 2010 4:28 pm
Forum: Archived Suggestions
Topic: Speeding up games with deadbeats.
Replies: 20
Views: 3432

Re: Speeding up games with deadbeats.

I have nothing to say except that I like this idea (not including two-player games, like you said).

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