I have been playing more 1v1 games lately and have found the start is huge. Many boards if you get the start, you can pretty much put a stranglehold on your opponent. So I was wondering if it would be possible to have everyone in the first round get their deploy they drop at the start. This way you ...
People are always going to blame the dice. I hate the dice and always will and blame them many times! :D I would just like something concrete, a dice stat that actually shows you something. Me being 85 luck doesn't tell me anything. I could have rolled three 6's to take a single and they roll three ...
I am not computer savvy enough to figure all that out, just a suggestion. But every time you roll it circles the winning dies, so couldn't that be calculated and summed up somehow. It doesn't seem too difficult to me, but maybe more difficult to program.
I would like to see a stat for plus/minus for the dice. It would be good if it could be calculated turn by turn, but would only be shown at the end of the game for foggy games.
But what I am suggesting is that a stat for each player in the game will show how many troops they have killed versus lost ...
you may want to also check out this guy. mrbobd He has seemed to have joined all of his games with the other two. Check any of their games, they are all a little suspect.
Comments: This is the only game I have been in with them but have been bewildered by the play of walker. It is an assassin game and it is pretty clear marky is ...
Comments: These 2 have been suspect all game, but there last turns look to me like something is up. Red moves his troops so yellow can get his bonus. Then yellow attacks me ...