This is a very basic draft of a track style map. The winning condition would be the finish line, with a starting position at each of the blue numbers. There would be an increasing number of nuetrals as as the track gets closer to the finish line. I would need some help with the graphics (as you can ...
I love the map, I have a question about it:
How do you get troops out of the home run balls?
I might have missed something, but I have a large number of tropps sitting up there doing nothing.
Finally, there's only one game left in round 1 2-player. As of the end of this part of the round, there, are 4 players that have not lost. 3-player invitations will be sent out as soon as the final game ends. (Hopefully tommorow)
I will be gone for the next week or so, and I would just like to make that clear now. I am not abonding this touney. The next two people to post wil get the final two spots.
See ya in a week.
I'd like to play with a "draft", but I don't think it's feasible here. In "Risk", part of the strategy of drafting is responding to which territories the other players are taking. If you automate it, it takes away the strategy.
Perhaps there could be two types of draft- automatic and manual. The ...