Search found 12 matches

by scovey
Sun Sep 26, 2010 11:21 pm
Forum: Melting Pot: Map Ideas
Topic: Golf map (Gameplay vote)
Replies: 70
Views: 24228

Re: Golf map (V3, Page 4--Please vote on poll!)

Hi RFG...wow, it's really coming along. IMHO, I'm not nuts about any of the shading patterns so far. Could you thin the fairways a little, make the tee box the same color as the fairway, and then put a darker green area that encloses the entire hole from behind the tee box to around the green? You ...
by scovey
Sat Sep 18, 2010 12:08 pm
Forum: Suggestions
Topic: [GP] [Rules] Eliminate Deferred Troops
Replies: 923
Views: 207666

Re: Recovering Armies For Missed Turns

There is no way that you should get your back armies when you miss a turn(s).

1) the game is meant to be played at least once in a 24 hour period. We don't need to kick anyone out when they miss a turn, but it's THEIR responsibility to keep track and make their moves within the rules of the game ...
by scovey
Fri Sep 17, 2010 6:53 pm
Forum: Melting Pot: Map Ideas
Topic: Golf map (Gameplay vote)
Replies: 70
Views: 24228

Re: Golf map (Draft posted)

Hi RFG...I would say looking much better.

I'm still trying to look at it more, but here would be my thoughts for now.
1) Visually looks nice...may not need to tweek that aspect anymore for now.
2) I would have it where only the First Hole TEEBOX, and the 9th Hole GREEN can attack the clubhouse. You ...
by scovey
Thu Sep 16, 2010 11:35 pm
Forum: Melting Pot: Map Ideas
Topic: Golf map (Gameplay vote)
Replies: 70
Views: 24228

Re: Golf map

Hi RFG...first off, I love the look of the map. But, in my opinion, I think that is quite a bit too many spots. By my inexact count, it looks like there is around 90 spots. Wow, thats a lot. I think half that many or so would be fine. In my opinion there are too many trap/waters edge spots, and way ...
by scovey
Tue Sep 14, 2010 9:18 pm
Forum: Melting Pot: Map Ideas
Topic: Golf map (Gameplay vote)
Replies: 70
Views: 24228

Re: Golf map

Natty...that's not a bad idea
by scovey
Mon Sep 13, 2010 4:37 pm
Forum: Melting Pot: Map Ideas
Topic: Golf map (Gameplay vote)
Replies: 70
Views: 24228

Re: Golf map

Hey RFG...is there a way I can help to play-test your map once your finished with it, without it counting for/against our games/percentages?
by scovey
Sun Sep 12, 2010 11:07 pm
Forum: Melting Pot: Map Ideas
Topic: Golf map (Gameplay vote)
Replies: 70
Views: 24228

Re: Golf map

Thanks...i downloaded it, now i'll see if i can learn how to use it. Glad to be of some help on your project. i'm still looking forward to hitting the links when you get finished.
by scovey
Sun Sep 12, 2010 5:52 pm
Forum: Melting Pot: Map Ideas
Topic: Golf map (Gameplay vote)
Replies: 70
Views: 24228

Re: Golf map

Looks great!! How would I learn how to make maps for Conquer Club?
by scovey
Sun Sep 12, 2010 10:12 am
Forum: Melting Pot: Map Ideas
Topic: Golf map (Gameplay vote)
Replies: 70
Views: 24228

Re: Golf map

Map looks COOL so far. I would vote for holding the 9 golf holes to win...I personally don't like a map with any neutrals other than the leftovers after initial deployment.
by scovey
Fri Sep 10, 2010 7:34 pm
Forum: Melting Pot: Map Ideas
Topic: Golf map (Gameplay vote)
Replies: 70
Views: 24228

Re: Golf map

RFG...check out how the "San Francisco" map handles the Alcatraz region. Maybe that's the way to have a lake spot in the middle work (one spot). That would seem to be realistic for the golf map.

Also, assuming that you will have the standard layout of two par threes, five par fours, and two par ...
by scovey
Thu Sep 09, 2010 4:00 pm
Forum: Melting Pot: Map Ideas
Topic: Golf map (Gameplay vote)
Replies: 70
Views: 24228

Re: Golf map

I'm really excited about having this one to play on. I think the golf theme will get a lot of interest. Thanks for doing all of the hard work, and I hope that you don't mind if I put some more thought into it, and see if there are any other interesting things to try and include.

Thanks,
Scott
Santa ...
by scovey
Wed Sep 08, 2010 11:10 pm
Forum: Melting Pot: Map Ideas
Topic: Golf map (Gameplay vote)
Replies: 70
Views: 24228

Re: Golf map

Sounds great...I was thinking that it would be nice to have some sports themed maps, and golf was the first one that came to mind. My thoughts would be to have a driving range that only connects to clubhouse and first tee...clubhouse connects only to 1st tee and 9th green, and driving range. Maybe a ...

Go to advanced search