Search found 14 matches

by ChaoticWraith
Tue Jun 19, 2007 1:31 pm
Forum: Conquer Club Discussion
Topic: The stupid waiting games ppl play.
Replies: 14
Views: 1977

mmm. People can argue the other way and say we have up to 24 hours to take our turn. It's not mandatory that we take our turn right away and no one should have to. Imagine if you had a 4 page english paper assigned to you. The professor says you have 2 weeks to turn it in and get full credit. Would ...
by ChaoticWraith
Sun Jun 17, 2007 1:11 pm
Forum: Closed C&A Reports
Topic: Multi Accounts - stven777, svgthatsme, musicmahn [BUSTED]
Replies: 24
Views: 3690

Dang now I'm kinda scared to play with my friends and be this coordinated with our attacks for freestyle.....
by ChaoticWraith
Sat Jun 16, 2007 2:46 am
Forum: Archived Suggestions
Topic: Suggestion - Player's Turn Should End When He Has No Options
Replies: 27
Views: 2407

It is a bad idea because in a doubles game what my partner and will do is he will deploy and me. Then I will attack and clear off a certain section until I can't move anymore, decide to stop attacking, or just run out of units for dice rolls. After I will end my attack phase and fortify all the ...
by ChaoticWraith
Sat Jun 16, 2007 2:30 am
Forum: Closed C&A Reports
Topic: Multi Accounts - stven777, svgthatsme, musicmahn [BUSTED]
Replies: 24
Views: 3690

2007-06-09 18:49:19 - musicmahntim receives 3 armies for 5 territories
2007-06-09 18:49:21 - stven777 receives 3 armies for 7 territories
2007-06-09 18:49:21 - svgthatsme receives 3 armies for 8 territories

is that really possible for one person to do near the same time in the game you posted.
by ChaoticWraith
Mon Jun 11, 2007 7:38 am
Forum: Closed C&A Reports
Topic: Mofocurly & Riskynewfie (Multi) [Cleared]
Replies: 23
Views: 3405

Still though doubles partners that often play together like you two do in a singles game should at least declare that you guys are friends in the all chat. That way other players know they are playing with a group of friends. You guys should have expected a multi or secret alliance call in the first ...
by ChaoticWraith
Sat Jun 09, 2007 7:40 pm
Forum: Archived Suggestions
Topic: Randomized matching
Replies: 0
Views: 385

Randomized matching

* Suggestion Idea: Create a "AMM" Automated match-making system. Similar to war3's ladder system we can have the system match up players or teams based on their rank level.

* Specifics: arranges matches for people anomously by score and settings desired such as freestyle, sequential, and game mode ...
by ChaoticWraith
Fri Jun 08, 2007 2:19 pm
Forum: Archived Suggestions
Topic: New Continent Values
Replies: 19
Views: 3690

I dislike how s america gives 2 like austraila when it has 1 more entrance, still don't mess around with the real board game

The reason why I believe Australia is 2 is because the only other place to expand to with connecting borders with is australia which imo is hard as h*ll for most people to ...
by ChaoticWraith
Tue Jun 05, 2007 4:51 pm
Forum: Suggestions
Topic: [Rules] [GO] Option for Players to Set, Stake or Bet Points
Replies: 214
Views: 101141

PotLuck and a game type

<Body>:

* Suggestion Idea: potluck tourneys

* Specifics: more than 6 players can donate 20 points to the pot to enter the tourney or a specified amount and whoever comes out standing through a knockout gets all the points from pot.
* Why it is needed: Gives a bigger incentive to get first ...
by ChaoticWraith
Fri May 25, 2007 8:55 pm
Forum: Archived Suggestions
Topic: Team joining games
Replies: 8
Views: 1598

ah, sorry about that I didn't think that post referred to what I mentioned here.

They're called private games.

Still though doesn't solve the problem of getting people as your random teammate because you still can't reserve slots for your teammate.
Umm… You pm your team mate and tell him to ...
by ChaoticWraith
Fri May 25, 2007 8:41 pm
Forum: Archived Suggestions
Topic: Team joining games
Replies: 8
Views: 1598

ah, sorry about that I didn't think that post referred to what I mentioned here.
They're called private games.
Still though doesn't solve the problem of getting people as your random teammate because you still can't reserve slots for your teammate.
by ChaoticWraith
Fri May 25, 2007 8:32 pm
Forum: Archived Suggestions
Topic: Team joining games
Replies: 8
Views: 1598

Team joining games

<Body>:

* Suggestion Idea: Make up a method in which teams can declare who their partners will be for the doubles and triples.
* Specifics:

1) Have a invite method in which people can invite you to be on their team and the leader of the team can join the game and it will automatically enroll ...
by ChaoticWraith
Tue May 15, 2007 1:25 pm
Forum: Archived Suggestions
Topic: Sudden Death mode
Replies: 5
Views: 1048

This definitely ought not be a standard setting for games. It's just fundamentally not Risk.
As an added option I guess it could be cool, y'know, to let players play quick games. But it'd certainly only be a discretionary feature, and if Lack even liked it, then it's sure to be at the absolute ...
by ChaoticWraith
Mon May 14, 2007 12:03 pm
Forum: Archived Suggestions
Topic: Sudden Death mode
Replies: 5
Views: 1048

Sudden Death mode

<Subject>: Sudden Death mode

* Inspired by Gunbound's sudden death mode where if the game goes on too long the game mode changes so that you attack twice in one round or do greater area effect.


<Body>:

* Suggestion Idea: Activate sudden death mode after a certain
number of rounds giving ...
by ChaoticWraith
Wed May 09, 2007 8:43 am
Forum: Closed C&A Reports
Topic: bazar/nachito/ChaoticWraith/Nali4Freedom [Cleared]
Replies: 4
Views: 964

We got a previous accusation so in case mods want to make their job easier I'll post this up as well.

http://www.conquerclub.com/forum/viewto ... oticwraith

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