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Posted: Thu May 24, 2007 7:20 am
by ZawBanjito
Well, okay, I see what you're all saying and I'm sorry I went off. It's just, well, gimil was talking about removing Hadrian's Wall and changing things around and revamping the graphics and I was like, seeing horrible things going on... sorry.

So, listen, how does this work? Because there's one complaint I've always had about the Tamriel map. That is, you can hold Hammerfell, Skyrim, and Summerset Isle with just three borders, for an army bonus of 13, not counting the territories. That's nuts, especially since each Hammerfell and Skyrim are each others' natural expansion points, and two of those borders are on continents that are difficult to hold. I always thought you could balance it out by adding an extra border in from Sancre Tor to Fang Lair. So if I said that, would you consider contacting the creator and opening a revision proposal? It's one thing that's always annoyed me about that map, which otherwise I really enjoy playing.

Posted: Thu May 24, 2007 7:27 am
by gimil
sounds like a plan i like the idea. KEYOGI put me up for it

Posted: Thu May 24, 2007 8:45 am
by Enigma
Nobunaga wrote:... Put the brakes on any revamping of the British Isles. Leave it be. I'll take care of it.

... Thank you.
thanx. brit isles is bout my fav map on the site. middle east had bad graphics- brit has simple, but good, ones. dont let ne1 mess it up :)

Posted: Thu May 24, 2007 8:49 am
by gimil
Enigma wrote:
... Thank you.
thanx. brit isles is bout my fav map on the site. middle east had bad graphics- brit has simple, but good, ones. dont let ne1 mess it up :)
just for the record i wouldnt of messed them up :P

Posted: Thu May 24, 2007 5:42 pm
by KEYOGI
Circus Maximus has been given the offical nod of approval and has a shiny new post all of its own.

Posted: Mon Jun 04, 2007 7:43 pm
by The Fuzzy Pengui
don't forget to add me to approved keyogi :D i will officially be remaking the brazil map. after i have a first draft that myself and marv agree on, feedback would be much appreciated :D

Posted: Thu Jun 21, 2007 5:42 am
by WidowMakers
REVAMP MONTREAL
I have been in contact with RockSolid and we have a draft. I Will send it to Andy to be posted in an official revamp thread.

Posted: Thu Jun 21, 2007 12:30 pm
by johloh
ive been busy the last month and havent been working on it...

but here is the montreal revamp that I was working on when the revamps first got started...

Image

just a draft of course.

Posted: Thu Jun 21, 2007 12:58 pm
by Coleman
You should go ahead and make that it's own topic. Also if you add the correct attack routes that is pretty much done from my perspective.

Posted: Thu Jun 21, 2007 12:58 pm
by Coleman
(oops)

Posted: Thu Jun 21, 2007 1:08 pm
by johloh
yeah its still got things to fix...attack routes, bridges,etc and rock solid wasnt happy with the realism of some of the borders...so theres still tons of things to fix. just showing that I had been working on it...

Posted: Thu Jun 21, 2007 2:53 pm
by RobinJ
johloh wrote:yeah its still got things to fix...attack routes, bridges,etc and rock solid wasnt happy with the realism of some of the borders...so theres still tons of things to fix. just showing that I had been working on it...
So does the legend (you've made Ville-Marie worth 5) :lol:

Posted: Thu Jun 21, 2007 3:12 pm
by DiM
johloh, could you try a different style?

i have nothing against your maps but they remind me of lux delux. they have this style of maps with satelite images and highlited parts :wink:

Posted: Thu Jun 21, 2007 4:32 pm
by WidowMakers
I have been working with RockSolid for over a week. Here are my initial drafts of the large and small.

RockSolid has specific requirements:
keeping the colors the same for both the lakes water and the territories.
No army circles
He wants the feel of the map to be the same just touched up and updated.
He was very specific about maintaining the borders of teh territories to be as close as possible to the actual municipalities.

Changes:
We talked about the 4 way corners and adjusted them to his liking.

EDIT: Here are the updated versions
Large
Image
Image

Small
Image
Image

I still need to update the XML

Posted: Thu Jun 21, 2007 4:46 pm
by cairnswk
Mmmm....we have two very different maps here for Montreal revamp and both are very good.
From my personal perspective there are more elements in Johlohs' map that i prefer than WMs'....it is much easier on the eyes both in font and colours....but some of the names placement need to be tidied i think. While I recognise it is quite like San Fran map, it is still much easier on my eyes anyway. Good work all :)

Posted: Thu Jun 21, 2007 6:56 pm
by Kaplowitz
cairnswk wrote: While I recognise it is quite like San Fran map, it is still much easier on my eyes anyway. Good work all :)
Yea, i agree. I think that johloh's graphics look much nicer but its very similar to his other map. I also dont think that Widowmakers is done with his graphics either.

Posted: Thu Jun 21, 2007 6:58 pm
by rocksolid
Haven't been around these parts in almost a year, so I'm a little out of touch with all this...

Hmm...an unfortunate miscommunication, from the looks of it. Johloh sent me his last draft a donkey's age ago, and when I replied voicing a lot of objections I had to elements of it, he didn't respond - that was about a month ago. I figured he was fed up with my requests for changes, and I assumed he abandoned the map. I mentioned this to Keyogi, which is how WidowMakers got involved, who had done excellent work on my other map (Circus Maximus).

Since then, WM's done some great work on Montreal, and I'm very happy with his version. Not to cast aspersions on Johloh's efforts, but I feel that WM's is far closer to being a revamp of the original map; Johloh's is a recasting (in the mould of San Francisco) rather than a revamping. WM's also gone to great pains to pay attention to detail (his borders follow the actual city borders, etc). At least half of the territory borders in Johloh's version need to be redrawn to be true to life.

There are still a couple of points where WM and I disagree - I wanted to keep the gameplay the same, while he wanted the intersecting borders to be less ambiguous - but that is material for a foundry thread, as I figured his opinion would be more popular than mine on that issue. But as far as which version I'd like to see go forward, I'm in favour of WM's.

Posted: Thu Jun 21, 2007 7:30 pm
by JupitersKing
Is this a map thread now, or no?

JK

PS
rocksolid wrote:I'm in favour of WM's.

Posted: Thu Jun 28, 2007 4:28 pm
by KEYOGI
Sorry about all the confusion and misunderstanding. All this stuff with the Montreal Revamp was happening at the same time as I was winding down my CC duties in readiness for my short vacation. I forgot to add WidowMakers to the nominated cartographers list for Montreal and it all got out of hand from there.

Now, I'll have to discuss the matter with Andy, but there has been no response from the original cartographers of Canada and Indochina. Once the details have been sorted out, perhaps we can get these revamps finally started as well. 8)

Posted: Fri Jun 29, 2007 1:27 pm
by Kaplowitz
Someone should do Europe....

Posted: Fri Jun 29, 2007 5:15 pm
by unriggable
Kaplowitz wrote:Someone should do Europe....
No, its one of the best (only the mountains suck)

Posted: Mon Jul 02, 2007 6:13 pm
by Phobia
I know revamps aren't meant to change gameplay, but even I, a non-american, has noticed the USA map does not include Alaska or Hawaii, when USApocalypse does. What do you think?

Posted: Mon Jul 02, 2007 9:42 pm
by Unit_2
no offense widow, but your map sucks... but johloh's looks very good.

Posted: Mon Jul 02, 2007 9:44 pm
by unriggable
Somebody do North america. It should look like what it does on the dymaxion maps (google), not the warped maps.
Unit_2 wrote:no offense widow, but your map sucks... but johloh's looks very good.
QFF (quoted for false)

Posted: Tue Jul 03, 2007 12:41 pm
by WidowMakers
Unit_2 wrote:no offense widow, but your map sucks... but johloh's looks very good.
Well if it sucks so bad, please go to the official revamp thread and give me your comments. Just saying it sucks does not provide any helpful criteria to further the process.

P.S. Telling me my map sucks is probably not the best way to get me to help you draw your map either. :shock: