I would like to offer my congrats to tack and IH. I look forward to working with you guys.
Moderator: Cartographers

Regarding you're design brief, it's under consideration, but there's one thing I want to ask about this map and I want your opinions and rationale: Why does Conquer Club need this map?porkenbeans wrote:Version 12-
...what? This is the first I've heard of such a thing.The big criteria that the upper echelons of CC power want out of new maps is they want the mods to start filtering the new maps and seriously consider whether or not CC would be a better place because of a new map.

Well with the addition of more foundry mods came the addition of new requirements and concerns from above. On one hand I'd like to say I'm just doing my job and on the other I think this will work to give maps a better sense of direction as well as ensure that CC (in a community sense) is getting maps that are desired.natty_dread wrote:...what? This is the first I've heard of such a thing.The big criteria that the upper echelons of CC power want out of new maps is they want the mods to start filtering the new maps and seriously consider whether or not CC would be a better place because of a new map.
Well, what I'm looking to hear is that the mapmaker does have some insight rather than the typical BS answer that you mentioned. I think every mapmaker who starts a map, whether quenched or abandoned, says to themselves at one point "You know what would be an awesome map to play?"MarshalNey wrote:... the question doesn't seem fair exactly. It's the silly and ubiquitous interview question, "Why do you think we should hire you?" or even better, "Why do you want this job?"
Seriously, how in the world does one expect an honest answer to that question? The question almost assumes a certain type of self-promoting, bombastic response designed to put others at ease rather than give any meaningful insight.
theBastard wrote:I´m little confused, but I will try to explain some my opinions. and I´m confused because you was the first who gived me support and help with this map
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I agree with some Marshall´s notices, so maybe I say something similar. the first big problem here is huge graphic requests. I´m not long time here, but I saw some good ideas which were dead after first draft. and why? because many people have not graphics knowledge. I understand that everybody can be better and better, also quality of maps, but is this realy necessary?
the good graphic makers are rare and if they work on any projects they have not enough time, because too huge requests (or too many notices). this is for example my problem with Baltic Crusade map - I work on new version, but I´m afraid it will not looks as map makers want. I think the most important should be gameplay or difference of map.
nobody can wants from skilled map makers that they work on forinsic maps/ideas, but it should be great when cartographers or gameplay makers will look around Melting Pot: Map Ideas and sort here interesting ideas (without skilled graphic makers) and work on them with skilled guys...
to the Helix´s question: because its awesome. now seriously, it could shows to players something from history. there are few medieval maps, no one from Iberia. the gameplay idea is (I think) unique, there is no map with so many settlements, there is no map where "land" is realy only land for knights foots, and I think also bonuses are quite different from other maps. and at the last but not least - you like it
how you can have general observer for maps? I think as gameplay also graphics should be unique for each map...Industrial Helix wrote: Like I said to Marshal, I just meant the graphics comments to be as a general observer of the map, by no means were those supposed to be a criteria for what this map needs to pass. Sorry for the confusion.
I can not have map uniqoue only because autodeploy, but also by bonuses or conditions. I have many ideas in my head, but graphic skills is my big problem. and free time...Industrial Helix wrote: But you're answer is pretty spot on, I think. I think the strong emphasis on autodeploy really takes the map where no map has gone before. The biggest concern I have about its uniqueness is that it highly resembles your on going Baltic Crusades. However, its like there are a million maps utilizing this formula you've got and sufficient differences exist between the two maps that they don't simply repeat each other.
I hope we are on the same page. good luck with your function.Industrial Helix wrote: As I mentioned before, I want to make sure we're on the same page. That what I believe you intend and understand matches what you really do intend and understand. I'll be running this by my partner and I'd expect some movement within a few days.




Who retains copyright?porkenbeans wrote:Bast is the author, and I am the artist
The map belongs to Bast.natty_dread wrote:One person must assume copyright of the map. It is CC policy.

