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Conquer Club • Conquer Club Bracket Tourny - Version 18 [abandoned] - Page 7
Page 7 of 10

Posted: Fri Dec 07, 2007 4:08 pm
by Coleman
whitestazn88 wrote:is it just me or is the top of the CC symbol cut off? it doesnt look like a whole circle to me...
Well it seems the majority supports a star background. WidowMakers hooked me up with a better star that doesn't wash out at the top so bad when I water mark it so I'll probably post both maps with the star he sent soon.

Posted: Fri Dec 07, 2007 5:25 pm
by yeti_c
Every time I see this topic I just think that you fluffed it and posted a tournament in the wrong forum... then I remember it's actually a map!!!

C.

Posted: Fri Dec 07, 2007 10:20 pm
by bspride
dim ur the one to be talking about winning fast (see AOM) i like the star coleman...this map is looking better cant wait for it to be finished...great job...keep it up.

Posted: Sun Dec 09, 2007 2:26 am
by Coleman
Version 15

Change
  • Fixed the CC Star in Background.
Large:
Image
Small:
Image

Posted: Sun Dec 09, 2007 2:27 am
by yeti_c
Much nicer.

C.

Posted: Sun Dec 09, 2007 12:55 pm
by Tisha
the second star looks much better.... i am looking forward to playing this.

Posted: Sun Dec 09, 2007 7:55 pm
by Coleman
Thanks, do we have complaints? Suggestions for improvement?

I'm thinking of starting xml.

This is how items will display:
<color> Entrant <number>
<color> Advancer <number>
<color> Quarters <number>
<color> Semis
<color> Leader
Right Final or Left Final

I'm also considering making Final a single territory. Thoughts, objections?

Posted: Sun Dec 09, 2007 8:03 pm
by Kaplowitz
what about something for the bonus? maybe a red-white gradient

Posted: Sun Dec 09, 2007 8:07 pm
by Coleman
Kaplowitz wrote:what about something for the bonus? maybe a red-white gradient
What are you referring to?

Posted: Sun Dec 09, 2007 8:10 pm
by Kaplowitz
Coleman wrote:
Kaplowitz wrote:what about something for the bonus? maybe a red-white gradient
What are you referring to?
the box to the left, the map key

Posted: Sun Dec 09, 2007 8:18 pm
by Coleman
Oh, you are suggesting I add another background. I like the red on white there. I'm worried about the visibility of the text in that case. Most legends for this site are on a solid color background.

Posted: Sun Dec 09, 2007 8:30 pm
by edbeard
you don't really just 'Conquer Final...to win'

you need to 'Hold Final for one turn...to win'

Posted: Sun Dec 09, 2007 8:30 pm
by I GOT SERVED
I must say, this map is coming along nicely. Keep up the excellent work!

Posted: Sun Dec 09, 2007 8:33 pm
by Coleman
edbeard wrote:you don't really just 'Conquer Final...to win'

you need to 'Hold Final for one turn...to win'
Do you think I still need to clarify you can win by killing everyone else? Because that doesn't fit so good.

Posted: Sun Dec 09, 2007 8:51 pm
by edbeard
no you don't need that. Just put


Hold both Final territories for one turn to win

or

Hold both Final territories at the beginning of your turn to win.


something like that I'd think

Posted: Sun Dec 09, 2007 8:51 pm
by bspride
dont have to clarify kill other opponent and win...isnt that common sense...oh and i like edbeard's hold final for one turn and win...awesome work keep it up :D

Posted: Sun Dec 09, 2007 9:41 pm
by Coleman
That sig is way too big: http://www.conquerclub.com/forum/viewtopic.php?t=7785
Signatures larger than 150 pixels high by 600 pixels wide just scream “I am compensating for something” and should be reduced in size. If your signature contains text or multiple elements, you can use this box to compare it with.
Anyway. Anyone think it would be a bad idea to make Final a single Territory?

Posted: Mon Dec 10, 2007 5:37 pm
by Aerial Attack
Making Final ONE territory is fine. It does make more sense. The problem is how to do it without using up more width?

-- Aerial Attack

Posted: Mon Dec 10, 2007 6:45 pm
by I GOT SERVED
If I remember correctly, I was the person that asked for the "Conquer other players to win". I'd say that's common sense. Most people know about objective games now, I'd say it's fair enough to get rid of it.

Posted: Mon Dec 10, 2007 7:00 pm
by Coleman
To Do:
  • Make Final 1 Territory
  • Fix Final Text Back The Way It Was Before I Messed With It
  • Adjust Conquer Final & All Players Text

Posted: Mon Dec 10, 2007 7:28 pm
by bspride
sry about sig...late at night and didnt feel like resizing...best of luck coleman

Posted: Wed Dec 12, 2007 2:11 pm
by Coleman
Version 16

Change
  • Made Final 1 Territory
  • Set the Final text back to an early version that looked better.
  • Changed conquer final text.
Large:
Image
Small:
Image

Posted: Wed Dec 12, 2007 2:40 pm
by Sir. Ricco
This is going to be populary in tournament play. Nice job. =D>

Posted: Wed Dec 12, 2007 7:45 pm
by bspride
awesome map...the only minor detail i see is that the final map is not outlined as bodly as other rounds, also text is really centered...picky i know but someone is going to do it...great map coleman bravo =D>

Posted: Tue Dec 18, 2007 2:24 pm
by Coleman
Version 17

Change
  • Made border around Final thicker.
Large:
Image
Small:
Image