drunkmonkey wrote:I realize everyone has to have a chance, but it seems to me there are plenty of games available. If you're going to make it a "mod vs community" competition, it seems the mods have an advantage by prohibiting community players from playing more games after they've won once. It just means you get to play the bad players over and over, while the good players are one-and-done. I'm not advocating people to take up as many games as they can; just to be a little more lax with the rule as long as there are plenty of games open.
Yes, I realize the community is in the lead right now - just my $0.02.
(4-0 before I realized I had to stop)
still, there are 64 mods compared to millions of community members. The purpose of the event (in my mind), is to give everyone a chance to 'whac-a-mod' and get a medal. If people like you and Isn etc take on so many games, sure you win and get more points for the community's tally, but there really isn't a award for that other than bragging rights. However, you do take away the opportunity for someone else to win a medal, which I do feel is very unfair. It's not like there are unlimited opportunities, I can only go through 5 or so games at a time, and ensure that I finish those speedily enough so that others get another opportunity if they fail at the first hurdle. If I created those 5 games just for you to join all of them, then it does pretty much defeat the purpose