Moderator: Cartographers
smart remark. k let's all make maps with 6 terits so we can play in a small 100*100pxSpockers wrote:Have less territories then.DiM wrote:.
if that map at 42 terits was allowed to exceed the requirements i don't see why this map should not do the same thing when it has 134 terits (that will become 150+ in chapter 2). 134 is 3.2 times bigger than 42. i don't want this map to have 320% the resolution but at least a 10-20% can be granted.
world 2.1 is 900*784px and has 112 terits that's 705,600 px or 6,300px per terit.WidowMakers wrote:DiM. You say you have 130+ territories. I see no names. Are there any other borders? It would be interesting to see what your map would look like with all of the "stuff" on it.
The small World 2.1 has a ton of names and some of them barely fit. You want to make more? Prove that this map will work on a small scale with everything or you probably will not get mod support. You don't have to like that, but it seems that is the road this map is currently on.
Also based on your logic that this would be the biggest map on the site (# of territories) and therefore it should be the biggest in size, I see a problem. What if I want to make a 5000 territory map. for example
*World 2.1 has 112 territories and is approx 880 x 770 = 677600 pixels
*OR 6050 pixels per territory
MY NEW MAP
*HUGE-ORIFIC SPECTACULAR MAP has 5000 territories * 6050 pixels per territory
*HUGE-ORIFIC SPECTACULAR MAP has 3025000 pixels
* That is a 5000 x 6050 pixel map.
Do you see the problem here. Just because I want to make a big map does not make me above the law.
So I don't think the logic behind "more territories = larger map no matter what" is valid
Yes maps have been given the ability to "cheat" the rules. Your Age of Merchants does too.
You are only digging yourself a hole by continually arguing.
indeed mibi's map is 1538px tall and in 18 pages on that thread only 2 people mentioned the map size, while here we have a few pages of arguing and people telling me this map should not leave the ideas forum unless it's resized.hulmey wrote:Can somebody answer me this question pls? When Mibi made his God Greek map which is far bigger than this map nobody mentioned size. And the whole foundry was looking foraward to it....
Now DIM has created a map which is not even as big as Mibi's and you are all mentioning size...
IS THIS DOUBLE STANDARDS
CC needs some bigger maps to cater for the people who want to play them..
Not everybody in the foundry was looking forward to it. Besides, that map would have never made it to Final Forge at that size, it made a complete mockery of the guidelines.hulmey wrote:Can somebody answer me this question pls? When Mibi made his God Greek map which is far bigger than this map nobody mentioned size. And the whole foundry was looking foraward to it....
This site is designed for everybody to play, and the maps are supposed to reflect this. This really should be end of discussion, bigger maps are not going to happen. We have people using smaller monitors and people using laptops that need to be considered.gimil wrote:Im 100% in support of this. At the end of the day those who don't like the size don't need to play. There is a neich in the conquerclub maps which should be filled.
Your snide remarks and overexagerations are old and getting you nowhere. Show some respect to the people giving feedback or don't make maps.DiM wrote:smart remark. k let's all make maps with 6 terits so we can play in a small 100*100px
Correct.DiM wrote:and now all of a sudden everybody is telling me that unless i stick to the rules regarding size this map will not leave the ideas forum.
exactly. i don't force people to play any of my maps. you don't like it you don't have to play it. it's not like i'm putting a gun to your head. if the community or at least a part of it wants a big map then so be it let's give them a big map.gimil wrote:Im 100% in support of this. At the end of the day those who don't like the size don't need to play. There is a neich in the conquerclub maps which should be filled.
but it had a vast support. of course it had contenders no map is 100% supported. and perhaps it would not make it to FF but not for a single second you told mibi to stop map making and leave the foundry or resize the map. but you're telling me. isn't that double standards?KEYOGI wrote:Not everybody in the foundry was looking forward to it. Besides, that map would have never made it to Final Forge at that size, it made a complete mockery of the guidelines.hulmey wrote:Can somebody answer me this question pls? When Mibi made his God Greek map which is far bigger than this map nobody mentioned size. And the whole foundry was looking foraward to it....
i'm browsing CC on my mobile phone and it has a 42*64px display. i want all maps resized to fit my screenKEYOGI wrote:This site is designed for everybody to play, and the maps are supposed to reflect this. This really should be end of discussion, bigger maps are not going to happen. We have people using smaller monitors and people using laptops that need to be considered.gimil wrote:Im 100% in support of this. At the end of the day those who don't like the size don't need to play. There is a neich in the conquerclub maps which should be filled.
i show respect to all that give me feedback. but a remark like spocker's is not feedback. it's mockery.KEYOGI wrote:Your snide remarks and overexagerations are old and getting you nowhere. Show some respect to the people giving feedback or don't make maps.DiM wrote:smart remark. k let's all make maps with 6 terits so we can play in a small 100*100px
then please explain why other maps are allowed to break the rules and get quenched and this one isn't even allowed to leave the ideas forum.KEYOGI wrote:Correct.DiM wrote:and now all of a sudden everybody is telling me that unless i stick to the rules regarding size this map will not leave the ideas forum.
Making maps and having them put on the site is a privelage, not a right. If you don't like the rules and guidelines in place, then don't make maps. Pretty simple really.
DiM wrote:i'm browsing CC on my mobile phone and it has a 42*64px display. i want all maps resized to fit my screen
Get over it. Seriously.KEYOGI wrote:Your snide remarks and overexagerations are old and getting you nowhere.
World 2.1 is too big, simple as that. If it was in production today it wouldn't get through the foundry. I guess other maps have slipped through unnoticed, whereas the images you have been posting have been noticeably too big and drawn attention to themselves. Regardless, the foundry is always changing and evolving. Some rules are relaxed, some are tightened.DiM wrote:then please explain why other maps are allowed to break the rules and get quenched and this one isn't even allowed to leave the ideas forum.
if you can find me a good explanation then i will leave the foundry and never make a map again.
World 2.1 has been through the foundry twice, and the second time wasn't all that recently, so I can't agree with what you said there. Perhaps you should revamp it to something that will pass the foundry then. It isn't like it is one of the most popular maps the way it is.KEYOGI wrote:World 2.1 is too big, simple as that. If it was in production today it wouldn't get through the foundry. I guess other maps have slipped through unnoticed, whereas the images you have been posting have been noticeably too big and drawn attention to themselves. Regardless, the foundry is always changing and evolving. Some rules are relaxed, some are tightened.
The decision has been made, not by me, but by a group. The decision has been made for the benefit of everyone using the site. Accept the circumstances and move on. This thread is rapidly turning into another Eastern Front scenario. I'm sure nobody wants that.
PS You meant - the new revamp of World 2.0 -> i.e. World 2.1 was done very recently - and quenched within days of it's changes...Coleman wrote:World 2.1 has been through the foundry twice, and the second time wasn't all that recently, so I can't agree with what you said there. Perhaps you should revamp it to something that will pass the foundry then. It isn't like it is one of the most popular maps the way it is.KEYOGI wrote:World 2.1 is too big, simple as that. If it was in production today it wouldn't get through the foundry. I guess other maps have slipped through unnoticed, whereas the images you have been posting have been noticeably too big and drawn attention to themselves. Regardless, the foundry is always changing and evolving. Some rules are relaxed, some are tightened.
The decision has been made, not by me, but by a group. The decision has been made for the benefit of everyone using the site. Accept the circumstances and move on. This thread is rapidly turning into another Eastern Front scenario. I'm sure nobody wants that.
I thought the group that was important was the foundry members as a whole. I could probably be mistaken though, maybe only the moderators matter, or perhaps you could elaborate on what the group was and why they over-rule the people who are in support of this map.

so the most successful map on this site (besides classic) wouldn't have made it through the foundry today. hmmm. do you read what you write? do you really say that you would deny the whole community a great map (world 2.1) just because it exceeds the size requirements?KEYOGI wrote:DiM wrote:i'm browsing CC on my mobile phone and it has a 42*64px display. i want all maps resized to fit my screenGet over it. Seriously.KEYOGI wrote:Your snide remarks and overexagerations are old and getting you nowhere.
World 2.1 is too big, simple as that. If it was in production today it wouldn't get through the foundry. I guess other maps have slipped through unnoticed, whereas the images you have been posting have been noticeably too big and drawn attention to themselves. Regardless, the foundry is always changing and evolving. Some rules are relaxed, some are tightened.DiM wrote:then please explain why other maps are allowed to break the rules and get quenched and this one isn't even allowed to leave the ideas forum.
if you can find me a good explanation then i will leave the foundry and never make a map again.
The decision has been made, not by me, but by a group. The decision has been made for the benefit of everyone using the site. Accept the circumstances and move on. This thread is rapidly turning into another Eastern Front scenario. I'm sure nobody wants that.
coleman is right, why didn't you tell Zim to resize the map when he made world 2.1?Coleman wrote:World 2.1 has been through the foundry twice, and the second time wasn't all that recently, so I can't agree with what you said there. Perhaps you should revamp it to something that will pass the foundry then. It isn't like it is one of the most popular maps the way it is.KEYOGI wrote:World 2.1 is too big, simple as that. If it was in production today it wouldn't get through the foundry. I guess other maps have slipped through unnoticed, whereas the images you have been posting have been noticeably too big and drawn attention to themselves. Regardless, the foundry is always changing and evolving. Some rules are relaxed, some are tightened.
The decision has been made, not by me, but by a group. The decision has been made for the benefit of everyone using the site. Accept the circumstances and move on. This thread is rapidly turning into another Eastern Front scenario. I'm sure nobody wants that.
I thought the group that was important was the foundry members as a whole. I could probably be mistaken though, maybe only the moderators matter, or perhaps you could elaborate on what the group was and why they over-rule the people who are in support of this map.
correct. the small 700 version snuggly fits a display with 1024 resolution.yeti_c wrote: Immaterial is the fact that DiM's "small" map will still fit on the 1028 res that is the min req spec... thus it should really be acceptable here? The Large map is for people that aren't using the min spec?
C.
Top Score:2403natty_dread wrote:I was wrong
Top Score:2403natty_dread wrote:I was wrong
There's other channels for revamp talk and this thread is already getting out of hand.Coleman wrote:World 2.1 has been through the foundry twice, and the second time wasn't all that recently, so I can't agree with what you said there. Perhaps you should revamp it to something that will pass the foundry then.
I do, but it doesn't mean I have to like every idea that's put out there. I'm not especially fond of this map, but I've provided feedback on it, just as I did with AoM. Regardless of how I feel about this map, I've been in discussions with Lack, Andy and gimil over the last week seeing what it's going to take to get this thing moved. If you have such a problem with me in your threads, I'll stay out of them in future.DiM wrote:i expected you to encourage map making and evolution of the site.
Neither myself, Andy or Lack want the size guidelines changed. I love being in the foundry, I wouldn't be here otherwise, but some of you seem to think the foundry speaks for the whole site. Fortunately or unfortunately depending on your stance, this isn't the case.DiM wrote:and this group you keep talking about, who exactly is in that group?
You have a square map, if you perhaps had a wider than tall map, we could extend the width to 850px, but height is fixed at 800. 700px tall for the small map is just absurd really.gimil wrote:DiM's demands:
700x700 small
850x850 large
KEYOGI's offer:
600x600 small
800x800 large
Did you guys read this. It is not Keyogi's call. He talked to Lack. If Lack did not have a problem with bigger maps, Keyogi would not be telling you to make them small.KEYOGI wrote:.... I am here to help despite some of your beliefs and I've been trying to help you understand what it's going to take to get this map moved. After chatting with Lack, Andy and gimil, the last thing you need to do is work with the foundry and get the size right.
