Moderator: Cartographers
Stupid Microsoft and it's spreading the plague of American spelling. I wasn't sure if it was a good spelling as well so I used MS Word to make sure. Seems that defence is the correct spelling and it's simply MS Word that has the incorrect one. My apologies for the mistake and thanks Ian for catching itiancanton wrote:are u sure about the spelling?
where i am, “defence” is correct, for example “ministry of defence”.
http://www.mod.uk
where u are, “defence” is also correct (unless u’re french canadian), for example “canada first defence strategy”.
http://www.dnd.ca/site/home_e.asp
ian.
Stupid Microsoft and it's spreading the plague of American spelling. I wasn't sure if it was a good spelling as well so I used MS Word to make sure. Seems that defence is the correct spelling and it's simply MS Word that has the incorrect one. My apologies for the mistake and thanks Ian for catching it


Kaplowitz wrote:i like the first one

I dont see any problem with these,its only natural thing(daylight shadows)and its normal that all shadows go to one direction,and you can try to home to take coins and put in light and you will see how sun goes,then shadows change hes direction and covering more and more coins underneath(these is fizika or some other science)One thing that doesn't look right for me is the shadow on the insets for Roma and bonuses and coins.
1. bonuses and roma insets....have you tried giving a shadow all round those inets.
2. the coins with the shadow don't look like they fall on top of each other because there is too much shadow covering the coins underneath
Only my thoughts
I have these in page 1(explanation and options).by AndyDufresne on Sun May 18, 2008 2:25 am
You might get more response if you edit your post displaying the two options, and include an explanation of what the differences are...perhaps the advantages/disadvantages as you currently see them. If people have some guiding words, I think they'll be more likely to comment.
Andy is right here. I'm looking at both, but I'm pretty much having to guess what the difference is. You say it's "all on the first page", but my first thought is not to look there....qwert wrote:I have these in page 1(explanation and options).by AndyDufresne on Sun May 18, 2008 2:25 am
You might get more response if you edit your post displaying the two options, and include an explanation of what the differences are...perhaps the advantages/disadvantages as you currently see them. If people have some guiding words, I think they'll be more likely to comment.
Aim eliminate option 3 and 4,because some people will have advantage to take bonuses.
You dont see diferenceAndy is right here. I'm looking at both, but I'm pretty much having to guess what the difference is. You say it's "all on the first page", but my first thought is not to look there....
Edit: I prefer 1, no to conquest style gameplay here
Do you even see gameplay options?Option 1(what you prefer,and me also)i show that you have 7 starting position,for 7 players.So these mean that all others terittories is neutral.For starters, I also like the first gameplay option... I'd rather not see too many maps become single start conquest maps, but with all of the bonuses you have going on here it might be interesting to start some of the bonus territories neutral. Can you give us a breakdown of what that would mean? How many territories would be in play to start, and how many starting neutrals?
If you look that for Legio Bonus you must hold 4 legions,and present situation its not so easy to hold towns and legions.Ofcourse i can up Legion bonus to holding 5 to get bonuses.Now how you say its look that is so easy to get +6.To clarify my earlier comments: you are giving a bonus for holding towns and a bonus for holding Legio Romanum. In looking at the map it occurs to me that often they are the same territories: Terraconesis, Armenia, Africa Proconsolarsis, Asia, Aegyptus, Britannia, and Dacia - all of your cities also contribute to the Legio bonuses. Maybe you can split these up a bit more to make it harder to "double dip" bonuses? Because right now if you hold 4 cities you get +6. Of course, historically it makes sense that a legion would be garrisoned in a city, so maybe this is fine... something worth discussing.
Still i think that there is no chance for any confusion betwen these two box.Also to clarify: maybe the Roma and Alpes inset maps shouldn't look like they are part of the same graphic element, just to avoid any confusion. But this is minor - again, I like the Roma inset much more now.
You dont be in class when i explane these. Army Placement will be finalised when i start XML,because in these stage i will know where i can move Army circles.know you aren't doing army count placement yet, but some things to keep in mind... On the Alpes inset, are you worried about two digit counts/counts with color indicators running into the territory names? Also, the Assyria count will run off the map completely.
Because Crete and Cyrenaica is one provinces.If people dont see Army Circle and dont see Army numbers,then he will know that these is not attack line.Aim only connect these two to people see where Crete Belong.If i remove white conection,then will be dificulty to put name Crete and Cyrenaica to present bouth things.Did I miss why Crete isn't its own territory? It seems like if you aren't going to put it in play, you may as well take out the attack line.
neutral-5 legion terittories(Italia,Lugdunensis,Cappadocia,Mesopotamia,Syria)For starters, I also like the first gameplay option... I'd rather not see too many maps become single start conquest maps, but with all of the bonuses you have going on here it might be interesting to start some of the bonus territories neutral. Can you give us a breakdown of what that would mean? How many territories would be in play to start, and how many starting neutrals?
Well its look that people like option 1.by multiplayertim on Thu May 22, 2008 4:48 pm
I like option 2 more think it suits the time period better.
Is crete a territory? it has a white dotted line connecting it to north africa but has no army circle