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Re: Classic mafia Game thread [day 1] no deaths!

Posted: Mon Apr 26, 2010 9:26 pm
by edocsil
Oh and UNVOTE NAXUS (I can do that right?) I begin to think that my justification for my vote was a bit shaky.

Re: Classic mafia Game thread [day 1] no deaths!

Posted: Tue Apr 27, 2010 5:33 am
by safariguy5
Well, the doctor would stay hidden of course.
The cop is a powerful role, but it becomes much more powerful when a Sane Cop is paired with a Pro-Town Doctor. When both these roles are know to be present, the cop can safely claim and reveal his investigations. This is commonly known as the Follow the Cop problem.

Follow the Cop


A strategy/habit of over-reliance on Cop results in finding Scum, rather than analyzing/playing the Day Game. Usually indicates either lazy players or a weak setup; methods to avoid it include Millers, Godfathers, Mafia Roleblockers, non-sane Cops, uncertain presence of Investigative Roles in the game setup, or removing Protective Roles that can defend an 'outed' Cop.

Re: Classic mafia Game thread [day 1] no deaths!

Posted: Tue Apr 27, 2010 7:07 am
by edocsil
Any chance the cop or the inspector are insane or the doc is on the other side?

Re: Classic mafia Game thread [day 1] no deaths!

Posted: Tue Apr 27, 2010 9:46 am
by wercool
i dont think so, seems pretty safe to me.

Re: Classic mafia Game thread [day 1] no deaths!

Posted: Tue Apr 27, 2010 9:55 am
by UTAlan
Unless there is more to the setup than was stated, I'd say we're safe Following the Cop.

Re: Classic mafia Game thread [day 1] no deaths!

Posted: Tue Apr 27, 2010 10:50 am
by Metsfanmax
The problem is that in such a small game, it wouldn't be hard to figure out who the doctor is.

Re: Classic mafia Game thread [day 1] no deaths!

Posted: Tue Apr 27, 2010 10:50 am
by vodean
you do that, i mod-kill the cop. my bad. sorry

Re: Classic mafia Game thread [day 1] no deaths!

Posted: Tue Apr 27, 2010 1:32 pm
by UTAlan
So the cop isn't allowed to claim?

Re: Classic mafia Game thread [day 1] no deaths!

Posted: Tue Apr 27, 2010 1:41 pm
by vodean
UTAlan wrote:So the cop isn't allowed to claim?
not unless he is pressured into it. you cant play "follow the cop"

Re: Classic mafia Game thread [day 1] no deaths!

Posted: Tue Apr 27, 2010 3:45 pm
by safariguy5
vodean wrote:
UTAlan wrote:So the cop isn't allowed to claim?
not unless he is pressured into it. you cant play "follow the cop"
Why isn't he allowed to? I don't want to argue with the mod, but you did post the setup of the roles in the signup thread. I mean, with all due respect vodean, you aren't a bad mod, but why would you tell everyone exactly how many of each roles there are? This is exactly the problem that will occur if everyone knows the setup. I mean, in the other large mafia games you've played, how many mods give out the setup right away? Just a friendly suggestion to hide the setup from us and make us try to figure out how many mafia, town power roles, manipulative roles, cult, third-party there are.

Back to the game, if the cop is modkilled, the town is probably going to lose unless they get very very lucky with the lynches. Besides, you're basically saying that the mass roleclaim tactic is also invalid. Really, in any mafia game, anyone should be able to claim whatever they want to whenever. But to keep this post on topic, does anyone have any leads? Or are we just going to play random voting until we force a lynch?

Re: Classic mafia Game thread [day 1] no deaths!

Posted: Tue Apr 27, 2010 4:28 pm
by naxus
most likley random lynching which sucks

Re: Classic mafia Game thread [day 1] no deaths!

Posted: Tue Apr 27, 2010 5:07 pm
by edocsil
So do we just vote no lynch? And wait for the cop/inspector to find out something?

Re: Classic mafia Game thread [day 1] no deaths!

Posted: Tue Apr 27, 2010 5:57 pm
by LSU Tiger Josh
Vodean if you want to play the game for us please just kill us off. It is up to us to come up with tactics and while you may not want mass claims done, it should be done either in the rules or via pm's with the roles in which consequences can and will occur if such things happen. For example if you are a cop and they claim for no apparent reason they might change their sanity or something which would suck for town. Reality though scum would just focus on finding the doc and killing him and then the very next night the cop would be killed so it would be a race for the cop to find all said members of the scum group and keep in mind that some scum members might also claim to be the cop or the doc etc... so no one would ever really be sure who was who other than scum.

Re: Classic mafia Game thread [day 1] no deaths!

Posted: Tue Apr 27, 2010 7:50 pm
by UTAlan
I say we mass claim. What's vodean gonna do, mod-kill us all?

Re: Classic mafia Game thread [day 1] no deaths!

Posted: Tue Apr 27, 2010 9:10 pm
by edocsil
he took the time to make this, the least we can do is play by his rules

Re: Classic mafia Game thread [day 1] no deaths!

Posted: Tue Apr 27, 2010 11:54 pm
by Metsfanmax
There were no rules. There wasn't even the standard rule saying he was the final arbiter on the rules. I vote we mutiny and elect a new mod :P

Re: Classic mafia Game thread [day 1] no deaths!

Posted: Wed Apr 28, 2010 7:03 am
by edocsil
Skittles! wrote:In this thread, the CC Mafia community helps you, a learner of the game, identify frequent terms and rules throughout the game. With the rules, they can be changed by the mod of their game if they wish, however these are the general rules followed by each mod.

Click on the 'spoiler' to see a few of the terms used on CC Mafia:
Spoiler
  • FOS - Finger of Suspicion. Used to indicate that you find someone suspicious but are not going to vote them, for whatever reason (often because you are voting for someone even more suspicious).
  • WIFOM - Wine Infront of me (Clicky).
  • EBWOP - Edit By Way Of Post. Because actual editing of posts in mafia games is forbidden, the only way to "edit" a post which contains an error is to make another post containing the correction.
  • IGMEOY - I've Got My Eye On You. Pretty self explanatory, it's like an FoS.
  • lylo - Lynch-or-Lose. This normally happens when the mafia are just 1 day (or night) from winning the game, and it puts the town in a position of having to lynch someone to try and win the game.
  • NK - Night Kill.
  • OMGUS - Oh My God! You Suck!. Usually used in the context of an 'OMGUS vote' - i.e. a vote for someone purely on the basis that they are voting for you.
  • BFSPP - Big Fat Stupid Poopey Pants! "Just like OMGUS, but more fun"
  • QFT - Quoted For Truth. Said after a quotation to express agreement/approval.
  • SK - Serial Killer. A role which allows someone to commit night kills (or NK).
  • BWCS - Best Worst Case Scenario: a policy often taken when there is a claim of a vanilla townie (specifically arguing that lynching a townie who might be scum is the best worst case scenario).
  • JOAT - Jack Of All Trades. A role which allows the player to choose from 4 different actions for the night.
  • BW - Bandwagon. Voting for someone purely because other people are.
  • Vig - Vigilante. A townie with the ability to preform a night kill.
  • VC - Vote count.
  • VT - Vanilla Townie. A townie with no other ability except to vote.
  • Pulling a NES - To constantly get lynched on the first 'day' in every game you join.
  • Pulling an Animorph(1) - To claim that you are helping the mafia.
  • Pulling an Animorph(2) - To claim you are mafia, when you are in fact not.
  • PGO - Paranoid Gun Owner. A role that automatically kills anyone who visits that player during the night.
  • PR - Post Restriction. A certain way a player is required to post, as ordered by the game moderator.
  • QFE - Quoted for Emphasis, or, Quoted for Evidence.
  • ToI - Toe of Innocence.
  • Role claiming - To claim a role, either that is actually yours or a different role. If you tell the truth no one should bother you. However if you're scum or have some other reason to hide your true role, you have to be very careful about your claim or someone will end up counter-claiming.
Below is a list of the rules used through the different games on this forum. Mods can change these the way they wish their game to be played. Thank you Iliad for these.
Spoiler
Rules:
1.The moderator is always right. Do not try and argue with them. However we are all human and we all make mistakes. The moderator will try and fix any mistake he or she may have made.

2. Do not edit/delete previous posts. Whatever you say goes into historical record.

3. Do not quote any PM's you receive from the moderator or another player. You may say your name, role, associated abilities. This is a serious offence and could earn you a mod-kill, and/or a blacklist from future games.

4. The game will not be discussed outside this thread, unless your role specifically says you can.

5. All ‘votes’ and ‘unvotes’ must be in bold. If they are not, they will not be tallied. (I.E. Vote: Mandy). You must first unvote and then vote to change your vote from someone. Mods may change this according to their wishes.

6. Lynching requires a majority of the town vote, once the majority has been reached any unvotes will not be counted. The majority is half the player's alive +1.

7. You may vote ‘no lynch’ to end the day without a death.

8. Lengths of days depend on moderators. Usually they are indefinite until the game starts dragging and then the moderator enforces a deadline.

9. Lengths of nights depend on moderator. Try and send the actions earlier if possible, and save everyone time. It's a hassle for the moderator to pm everyone who hasn't sent in an action.

10. Once your death scene has been posted, it's over for you. You can no longer post anything related to the game. Whining is alright, **Voices from beyond the grave** are alright, as long as nothing of substance is revealed. This means you can post something like "Damn you mafia!" or "Oh well. Go town!" but you cannot post and add to the discussion. This is a serious offence.

11. Be attentive and active in the game. You will be replaced if you don't post. If something prevents you to participate for a long period of time, announce it here or via PM. Help everyone's enjoyment of the game by being active and sending your actions promptly.

12. You cannot talk at night. You can do joke votes like "zzzzzz" if you want but don't let it get out of hand. Different moderators have different tolerance levels.

13. If you have any questions or doubts, send a private message to the moderator and ask for help. It would be much worse to remain unsure about your role, mafia rules, whatever than to ask the moderator and then understand

14. This is the basic list of rules. Moderators will have their own specific changes or additions to rules. Make sure to check them

15. Have fun!
Next is a list of basic rules which new moderators should add into their game, so their players know what is unique with that game (e.g., how long day and night lasts.)
Spoiler
  • To establish you are the moderator of the game, and no one can question what you do unless it's a mistake.
  • How long the day lasts
  • How long the night lasts
  • Any special rules for the game
  • The rules for the lynching
  • No quoting PM's given by the moderator or any other player
  • If the players can night talk
  • If a lynched player can comment about the game after being lynched (normally a lynched player cannot)
  • How often someone must post before they are replaced. Please include if they will get a prod before they are replaced.
  • Remember to encourage them to have fun!
  • Anything else the mod feels is appropriate.
Soon to be added: A FAQ section which will help newbs of the game learn more about the game.

Thank you for This random site, otherwise known as Spogg, which I stumbled upon. Thanks also to whoever has helped as well to add to the list.

Re: Classic mafia Game thread [day 1] no deaths!

Posted: Wed Apr 28, 2010 7:16 am
by edocsil
Its not even an unwritten rule. Nor does it say that it MUST be posted for the rules to be in effect.

Re: Classic mafia Game thread [day 1] no deaths!

Posted: Wed Apr 28, 2010 8:19 am
by vodean
safariguy5 wrote:
vodean wrote:
UTAlan wrote:So the cop isn't allowed to claim?
not unless he is pressured into it. you cant play "follow the cop"
Why isn't he allowed to? I don't want to argue with the mod, but you did post the setup of the roles in the signup thread. I mean, with all due respect vodean, you aren't a bad mod, but why would you tell everyone exactly how many of each roles there are? This is exactly the problem that will occur if everyone knows the setup. I mean, in the other large mafia games you've played, how many mods give out the setup right away? Just a friendly suggestion to hide the setup from us and make us try to figure out how many mafia, town power roles, manipulative roles, cult, third-party there are.

Back to the game, if the cop is modkilled, the town is probably going to lose unless they get very very lucky with the lynches. Besides, you're basically saying that the mass roleclaim tactic is also invalid. Really, in any mafia game, anyone should be able to claim whatever they want to whenever. But to keep this post on topic, does anyone have any leads? Or are we just going to play random voting until we force a lynch?
yeah, that was kinda my bad, but in all rl games, we decide on the set-up, then choose a mod.

Re: Classic mafia Game thread [day 1] no deaths!

Posted: Wed Apr 28, 2010 8:23 am
by vodean
UTAlan wrote:I say we mass claim. What's vodean gonna do, mod-kill us all?
nope
i dont do kill untill the end of the day, at which point i will kill someone

Re: Classic mafia Game thread [day 1] no deaths!

Posted: Wed Apr 28, 2010 9:02 am
by UTAlan
Alright, alright, enough giving vodean a hard time. He's doing his best to make this game enjoyable for everyone; let's try to help him do so.
naxus wrote:yeah but unless the doctors bulletproof then he'll be lynched right away
Vote naxus. He just seemed the most hesitant to play Follow the Cop, even before the mod forbade it.

Re: Classic mafia Game thread [day 1] no deaths!

Posted: Wed Apr 28, 2010 9:15 am
by wercool
im realy not sure what to do here.

Re: Classic mafia Game thread [day 1] no deaths!

Posted: Wed Apr 28, 2010 9:57 am
by vodean
im gone till tuesday. deadline is tuesday

Re: Classic mafia Game thread [day 1] no deaths!

Posted: Wed Apr 28, 2010 4:10 pm
by edocsil
Vote UTAlan He is bugging me and seems to be in a hurry to lynch.

Re: Classic mafia Game thread [day 1] no deaths!

Posted: Wed Apr 28, 2010 5:58 pm
by LSU Tiger Josh
Unvote Vote UTAlan he does seem a bit lynch happy especially with the mod gone for a week.