Moderator: Community Team
Vote Covenantdakky21 wrote:a little bit late, but confirm... strike you already joke voting nonplayers? I told you already that I find that extremely scummy...
vote strike
Maxleod wrote:Not strike, he's the only one with a functioning brain.
Dukasaur wrote:Your obsession with mrswdk is really sad.saxitoxin wrote:taking medical advice from this creature; a morbidly obese man who is 100% convinced he willed himself into becoming a woman.
ConfederateSS wrote:Just because people are idiots... Doesn't make them wrong.
A movie that's more of a Prometheus sequel with the alien featured than an actual Alien movie.Ragian wrote:Who's Covenant?
Maxleod wrote:Not strike, he's the only one with a functioning brain.

benga wrote:The Company Man was not satisfied with report. He locked every spacecraft member into separate cell...during the lock up there was disturbance, the whole system broke down, all the lights were out...strange sound of pain broke out...
madmitch wrote:So I take it that the company man and his two buddies are the cult , then that leaves the alien queen and four others ,Lets try to figure this out.
Mitch is acting the same if he is scum or town. The only thing which is worth noticing is underlined and bolded up there... seems like he knows the exact number of the buddies of a cult AND he knows there is an alien queen. My first thought is - he is the Queen and knows about the cult. Bad player as many said before, can't believe the how big the slip is/was. (it's possible that's he is just a part of the cult and knows such information, but anyway).MudPuppy wrote:Mitch, are you really suggesting an 8-player game with two separate cult factions with one faction already having two buddies? I find that highly unlikely and I find it more than a bit odd that you're suggesting that in an attempt to "figure this out." What are the odds you could be recast as the queen in this sequel???
Guessing it more likely we have 1 Alien Queen & two groups of crew members... one group pro-survival and the other pro-company (even if it means the sacrifice of life). So, a 1/4/3 split with the 1 as the cultist???
Very suspicious indeed... a clear indication that he may have read the first post:dakky21 wrote:The only thing which is worth noticing is underlined and bolded up there... seems like he knows the exact number of the buddies of a cult AND he knows there is an alien queen.
benga wrote: After the Alien Queen has been killed the research spacecraft has stopped on the research base near the Solar System for a quick recuparation...
...the uneasy filling hang in the air, something was not well. As the crew went for the exit, all doors shut down. They were locked in!!!
An oddly looking man approached them with 2 guards and said he was from The Company. He was interested in the accident that happened on their return.
Mechanics:
- Crew members get one lynch Day 1, and to balance out the Aliens, there will be two lynches every day for the rest of the game.
- Crew member power roles can be recruited, but cannot use their power.
- Any Alien who dies has their original role revealed as well. (e.g. , the Alien [former Science Officer])
- If the Cult Leader dies, the Cult will no longer be able to recruit. The remaining Cultists will not commit suicide upon the Cult Leader's death.
- All actions at night happen at the same time, so even if Alien Queen is shot, she can still recruit
So we may or may not have any power roles. Whatever mitch was quoting from the scene, I believe it to be just mitch being mitch.SETUP:
Welcome to Cult C9! This is a Variable Open Setup for 8 players. There are 4 possible setups, including:
•1 Alien Queen, 5 Science Officers , 1 Psychic (see below), 1 Security Officer (see below)
•1 Alien Queen, 6 Science Officers , 1 Psychic
•1 Alien Queen, 6 Science Officers , 1 Security Officer
•1 Alien Queen, 7 Science Officers
Dukasaur wrote:Your obsession with mrswdk is really sad.saxitoxin wrote:taking medical advice from this creature; a morbidly obese man who is 100% convinced he willed himself into becoming a woman.
ConfederateSS wrote:Just because people are idiots... Doesn't make them wrong.
Mitch, Jesus, think of this logically for one second.madmitch wrote:@DDS we cannot assume anything,the company man and his two guards could be involved in this game as cult or not,.The opening scene says the alien queen was killed so one of us must have been infected so we got to look at all ideals.
Dukasaur wrote:Your obsession with mrswdk is really sad.saxitoxin wrote:taking medical advice from this creature; a morbidly obese man who is 100% convinced he willed himself into becoming a woman.
ConfederateSS wrote:Just because people are idiots... Doesn't make them wrong.
Dukasaur wrote:Your obsession with mrswdk is really sad.saxitoxin wrote:taking medical advice from this creature; a morbidly obese man who is 100% convinced he willed himself into becoming a woman.
ConfederateSS wrote:Just because people are idiots... Doesn't make them wrong.
Dukasaur wrote:Your obsession with mrswdk is really sad.saxitoxin wrote:taking medical advice from this creature; a morbidly obese man who is 100% convinced he willed himself into becoming a woman.
ConfederateSS wrote:Just because people are idiots... Doesn't make them wrong.
DirtyDishSoap wrote:I'm not going to assume the 2 guard scene from the start of the game. This is what I think is actually happening at the moment, though I'm not %100 sure, it's better to assume it's one of the four set-ups
So we may or may not have any power roles. Whatever mitch was quoting from the scene, I believe it to be just mitch being mitch.SETUP:
Welcome to Cult C9! This is a Variable Open Setup for 8 players. There are 4 possible setups, including:
•1 Alien Queen, 5 Science Officers , 1 Psychic (see below), 1 Security Officer (see below)
•1 Alien Queen, 6 Science Officers , 1 Psychic
•1 Alien Queen, 6 Science Officers , 1 Security Officer
•1 Alien Queen, 7 Science Officers
Those setups do make sense. I don't think it's a coincidence that the ship has 3 new arrivals who join 5 crew members already on the ship when there were 5 survivors from the prequel. If related, then we may already know 5 of the roles: 3 vanilla crew + 1 former crew who was infected and now the new alien queen (pretty safe assumption) + 1 additional crew member (security or vanilla, depending on who was infected). Survivors from end of first alien game:DirtyDishSoap wrote: I'm sticking with the previous set ups as they have made sense for the 8 player game we have.
I would normally guess that a guard might equate to a security officer but having two or three security officers in this setup would be a bit too crazy... not quite as crazy as Mitch's theory... but still too crazy for balance. So, the company man and friends could just be story line filler to get the crew back up to 8, in which case we could have any of the proposed setups if one or two the new additions has a power (security or psychic). I'd give a bit more weight to a setup with a security officer since we know one survived from the prequel.... Or, Benga may also have added a whole new town faction (Company) to compete with the current town faction (Survivors).benga wrote:Alive
Skoffin - Science Officer
Ragian - Science Officer
Samlen - Science Officer
IcePack - Science Officer
DirtyDishSoap - Security Officer

It was something that mitch had brought up that I wanted to squish immediately.Ragian wrote:While understanding the setup is probably supercool (but always too difficult for someone with my limited wit), I always find this very deductive approach to something hypothetical somewhat scummy. Pondering the setup is a good way to appear townie.
@Mudpuppy, have we played in the same mafia games before?
Dukasaur wrote:Your obsession with mrswdk is really sad.saxitoxin wrote:taking medical advice from this creature; a morbidly obese man who is 100% convinced he willed himself into becoming a woman.
ConfederateSS wrote:Just because people are idiots... Doesn't make them wrong.
