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Agreed. I like the idea of wildcards though because they sometimes give you an extra choice. If you hold a wild but wait until you have 5 cards (and have a set without the wild) then you are guaranteed one in the next round. That knowledge can lead to some wild attacks or misguided holding of cards...but it can also lead to well planned efforts. I've always enjoyed them at leastlackattack wrote: I think that wild cards have such a small effect that they would not deserve to be an option. It would be a base setting.
I dont know anything about programming but you could probably impliment it before trying to create an 'actual deck'.lackattack wrote:Wild cards should probably wait untill I implement an actual deck. Right now you can't get two of the same card, but once a card is cashed in it can be dealt out right away.
I think that wild cards have such a small effect that they would not deserve to be an option. It would be a base setting.
riskllama wrote:Koolbak wins this thread.
When you will make wild cards, you might just make them another color or make them like this, so it's clear to everyone that you can use it as any kind of color.AndyDufresne wrote:Colors aren't set for a certain value? What? In Flat Rates...reds are 4, greens 6, blue 8, mixed 10. That's pretty certain value.
--Andy
This could quite easily (and probably should be) an extension to the XML.max is gr8 wrote:Or map makers could design decks so for example in a flat rate a certain territ would never be drawn, such as US army and Bathist in Battle For Iraq!

I'm not sure what sammy was saying, but the cards aren't set. It happened to me couple of times and I'm sure some one that has a primium have seen it alot:AndyDufresne wrote:Colors aren't set for a certain value? What? In Flat Rates...reds are 4, greens 6, blue 8, mixed 10. That's pretty certain value.
--Andy
Could not agree moree_i_pi wrote: May I suggest that if there are wild cards, then there is 1 wild card per 20 territories. So the smaller maps will only have 1 wild card, the larger maps (such as Waterloo) may have as many as 5. Classic would of course have 2 (42 territories)