Moderator: Cartographers
ugh, always the mountains!Ruben Cassar wrote:The mountains are looking a bit weird oak.
This makes sense to me. Rio Mad has 3 points of contact so and that removes the bottleneck bonus. And yes, I like how it is now watershed based.oaktown wrote:I think what I may end up doing is flipping the regions so that instead of having North and South Amazons I have Upper and Lower Amazons. This actually makes more sense geographically, and it means Upper is four territories (RIo Mad, Alto, Barra, Branca) with two borders, just as it is now, and lower is an easier to hold six territories with three borders.
I posted in the wrong thread.... too many tabs...dittoeevee8888 wrote:I dislike the mountains as well. They kind of look odd compared to the rest of the colours on the map. As well, they don't look like mountains to me. On the topic of mountains, I don't like how it kind of continues downward near Puelches while the actual game territory kind of cuts off before the mountians end.
I can't read the text under "brasil sudeste", as well.
i dont see any water colourby ZeakCytho on Sun Jun 29, 2008 12:30 am
The mountains look more like ropes than mountains
I feel like the sea color could use a hint of blue. Don't make it fully blue colored, but just add a tiny bit. Also, I'd move the latitude/longitude line layer under the South America continent layer but over the ocean, so you can see them over the ocean but they don't distract from the actual playable map.
First let's see if this map ever makes it out of Ideas.qwert wrote:Any way,do you have in plan to put Army circle on map?

Oh, sorry, here it is...yeti_c wrote:Where's the image for number 3?

I'm surprised this received zero votes. There really must be no one looking at the map... (Kidding of course.oaktown wrote: Option 3: I never take these poll seriously and always choose the smart-ass answer. 0, No votes
Top Score:2403natty_dread wrote:I was wrong