Larger map (800x840) Smaller map (600x630)

- The look of the map.
- The flags and Coat of arms.
- The textures.
- The Regions.
- The Provinces.
- The municipalities.
So let us know what U think about the map Belgium so far.
Grtz
MarVal
Moderator: Cartographers


sailorseal wrote:My big boy banana was out the whole time
AndyDufresne wrote:Forever linked at the hip's-banana! (That sounds strange, don't quote me.)AndyDufresne wrote:Many Happy Bananas to everyone, lets party...with Bananas.
--Andy
He said he was thinking of making the objectives to hold like x terts of each province.LED ZEPPELINER wrote:with a subject like this, i can see a possible objective map, maybe like unite all languages or something
The regions are pretty similar, he just didn't devide up the whole thing by the 1st level districts like you did. I actualy think he was going to (were related) but he said that if you already hold an entire half of the map then you have pretty much won anyway. I'm not sure if he would be open to working together but he probably would be.MarVal wrote:Grtzel-presidente wrote:WHy doesn't MarVal use his expertise and just put this on captainwalrus's thread then captain walrus can add it to his map and you two can work together to make it and both get the credit. I dunno but it seems like that would work best.
I agree totally, but how should we do that? Cause the graphics and regions aren't the way I like them.
MarVal
I would gladly work with MarVal on this on. And I agree that they are pretty similar, exept fot the coloring. I did think about having the larger administrative districts but I never thought of them as objectives. THe problem with this then becomes brussels which is in it's own administrative district. It would be immensly more easy to hold brussels than any other region even if you make busssels an inset map.el-presidente wrote:The regions are pretty similar, he just didn't devide up the whole thing by the 1st level districts like you did. I actualy think he was going to (were related) but he said that if you already hold an entire half of the map then you have pretty much won anyway. I'm not sure if he would be open to working together but he probably would be.MarVal wrote:Grtzel-presidente wrote:WHy doesn't MarVal use his expertise and just put this on captainwalrus's thread then captain walrus can add it to his map and you two can work together to make it and both get the credit. I dunno but it seems like that would work best.
I agree totally, but how should we do that? Cause the graphics and regions aren't the way I like them.
MarVal
MrBenn wrote:Nice update. Here's my quick thoughts.
1. I'm struggling to read a lot of the text on the small map, and am a bit unsure about how the battle of languages is actually going to work?
Your correct, struggle with that one. Shall changed it, but from now on I will only update the Larger map regularly. And when the graphics looks better, then finally I shall update the Small map. I think at this stage, the texture is minimize against the graphics.
2. It doesn't look like Brussels is named, and there's a territory (?) above Eeklo that is also unnamed... are these playable areas?
In the new update Brussels will be named and also Nijvel (below Brussels).
Above Eeklo is Dutch ground (Zeeuws-Vlaanderen), just like onbekende says. In the new update it will be grey.
3. Some of the borders are different colours... are these indicating impassables? Or bonus regions?
See the new legend on the new update (this evening). Hopefully it will clear things out.
4. The grey background looks a little flat and dull - perhaps you could add some sort of texture to it (in a similar way to the playable areas) while kepeing it in greyscale?
Its on the new update.
Despite those criticisms, I really like the look and feel of this map - keep up the good work
Thanks Mr. Benn.
the.killing.44 wrote:He said he was thinking of making the objectives to hold like x terts of each province.LED ZEPPELINER wrote:with a subject like this, i can see a possible objective map, maybe like unite all languages or something
Thanks, the.killing.44 for the explanation.
Very nice update. How did you make that line pattern?
Thanks and I did with Adobe Photoshop CS.
onbekende wrote:I meant the green patch of land above Eeklo, Oost-Vlaanderen, which is Zeeland in Holland, seeing you got onl Belgium in land texture, its strange to not gray that out
Ha, ha, ik dacht dat je wat anders bedoelde. Zal gewijzigd worden.
Grtzcaptainwalrus wrote:I would gladly work with MarVal on this on. And I agree that they are pretty similar, exept fot the coloring. I did think about having the larger administrative districts but I never thought of them as objectives. THe problem with this then becomes brussels which is in it's own administrative district. It would be immensly more easy to hold brussels than any other region even if you make busssels an inset map.
Then I shall PM you about about working together.
About Brussels, at start of the game it will be Neutral with a lot of neutral armies on it.

Aarlen => Arlon also thenRiazor wrote: DDutch territory names in Wallonia: Nijvel (Nivelles) and Bastenakon (Bastogne)
Thanks Ogrecrusher, I will add your idea as well.Ogrecrusher wrote:The idea behind this map reminds me of what mibi did in Iraq with city loyalties.
Maybe you could do something along those lines, but a bit more original
Hello Belgium mate,Riazor wrote:I know it's still early in development, but i'll give you my critical comments already![]()
There's a 4-way point in Oostende-Brugge-Diksmuide-Roeselare
Are the province borders (im)passable?
Are the rivers (im)passable?
Ostkantone nor Brussels are provinces of their own
In the legend of the provinces, mostly flanders, the colors are a bit too similar
Territory borders in the southern region (hills) are not very visible
DDutch territory names in Wallonia: Nijvel (Nivelles) and Bastenakon (Bastogne)
That was it... this may become an interesting map if the objective and gameplay is kept fairly simple.
Good luck
Thanks Belgium Clanmate,onbekende wrote:Aarlen => Arlon also then
sailorseal wrote:My big boy banana was out the whole time
AndyDufresne wrote:Forever linked at the hip's-banana! (That sounds strange, don't quote me.)AndyDufresne wrote:Many Happy Bananas to everyone, lets party...with Bananas.
--Andy

Thats correct, LED ZEPPELINER. But in the new update (later this evening, European time) you shall see (I hope) the difference between them.LED ZEPPELINER wrote:the diff between the language communities, the provinces, and the territories is a little confusing, maybe use a little more opposites, and different boldness
Maybe, maybe not, its depending on how we shall put the strategy on it, with neutrals, conquering a Language community and so on. When the new update arrives I have added more stuff on it, just like cities, treaties and so on. And from there we can see how we can place the strategy on it. Cause it has a little bit (just a little bit) of the strategy on Feudal War mixed with Iraq. Not equal, but I hope I can let you see it with the new image.MrBenn wrote:OK, I think I've matched up the language/province mini-map to the darker brown borders on the map... It would be nice if there were some more visual clues that helped define the bonus regions... I'm assuming that they're bonus regions?
Thanks herschal for the interest and your questions.herschal wrote:Are there no bonuses?? It seems to me you have a well conceived idea of what you want as far as the language and culture goes but what you have on the first page is very lacking.I will say more later.
- 1 Rivers- The rivers seem very weird since thy are outside of the borders as opposed to taking place of the borders like normal impassibles usually do.
2 Is Brussels a territory? can you hold it? It is not clear.
3 The colors of the borders makes it hard to follow. I seem to only be able to fully focus one one level of borders at a time.
4 Is the language border an Impassible?
5 Like I said before, Are there no bonuses??
6 What are the names outside the map area (like mouscron)
7 What is the objective. You said it was to hold a language group but this seems weird. What group is Brussels in? What about the German speaking part? That would be much easier to hold. If there are bonuses, Wouldn't it just be that if you hold an entire language then you would be getting so much troops already that you pretty much win already so adding the objective is not necessary?
8 The colors you use to represent each language is inconsistent
Personally I think you should focus on getting the gameplay/strategy side of things worked out before making a multitude of graphical adjustmentsMarVal wrote:- I shall write more about strategy later this week.

sailorseal wrote:My big boy banana was out the whole time
AndyDufresne wrote:Forever linked at the hip's-banana! (That sounds strange, don't quote me.)AndyDufresne wrote:Many Happy Bananas to everyone, lets party...with Bananas.
--Andy
A little bit true, MrBennMrBenn wrote:Personally I think you should focus on getting the gameplay/strategy side of things worked out before making a multitude of graphical adjustments
If you read the Legend below the map, you see that its the % of languages spoken in Bruxelles/Brussel.LED ZEPPELINER wrote:wait are thos red/ multi colored places (like brussels) actuall territories
