Moderator: Cartographers
Ye of little faith, getting it done now and then we can all decide on which one goes forward. But this is a very large fix and will take time. It is not just rocks bit a lot of the elements that sit next to them that need re doing. Give me time.nolefan5311 wrote:Well, I'm not going to convince you of anything, so I will let the Graphics CA's do their job



It is still there, I am just doing a blocky version and then will get people to decide on which is best.IcePack wrote:What happened to the original rock? I haven't been here for awhile.





Do you mean one of the first drafts or the test one I did for RB0 a page or so back.AndyDufresne wrote:I like the idea of the squares, if the squares looked a little more like the big blocks in the original.
--Andy



Thanks isaiah, missed that bit.isaiah40 wrote:Change the impassables in the legend on the large. Then as far as I'm concerned this can be moved on.




coloured 888s in first post.pamoa wrote:nice work![]()
about graphics
have ever tested the map readability with 888's
and what did you try to represent with slave entrance squares

vischeck is not working for some reason. Is their another way to get them done?isaiah40 wrote:I even forgot something: color blind tests - of course you should know that by now!![]()

