in standard gamesSoloman wrote:we were on seperate IP and did not babysit yet at one point were blocked from playing with one another because we coordinated our attacks over the phone...
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in standard gamesSoloman wrote:we were on seperate IP and did not babysit yet at one point were blocked from playing with one another because we coordinated our attacks over the phone...
Nice cut and paste of information to redirect and confuse, that is not what happened we appealed the block on us playing Team Games and it was removed. We are astill allowed to play standard games and have no restrictions against each other because when put against scrutiny all accusations fell flat(meaning no secret alliance)but your post is exactly the problem that is occuring and the reason why we quit playing Team Games and only occasionally play against each other... So please feel free to cut and paste some more hate...Timminz wrote:in standard gamesSoloman wrote:we were on seperate IP and did not babysit yet at one point were blocked from playing with one another because we coordinated our attacks over the phone...
yup we were but again as Isaid once I and my brother appealed they reviewed and removed the block it happened a long time ago over a year. If you would like a link I would be happy to provideTimminz wrote:So, you're saying that you were blocked because you co-ordinated moves with a team mate?
I have this "problem" myself. One of my favorite people to play doubles games with is American_Ninja. He lives in Japan. I live in the US. I often start games for us. I can either wait the several days it generally takes for our schedules to sync up or I can sign in as him and join the games so we actually play on the same team together. I never actually take his turns unless he is out of town or something and I always announce it. It's never been a problem for anyone I know of that we've played.detlef wrote: So, one of us pms the other and says, "Let's find a few games to get into." Let's say he sends that message to me. For the record, we don't live in the same time zone. So, at any rate, I wake up, log in and see the message, so I go looking around for games. Maybe I see a fun looking game in the public section with two spots left. I've got one of two choices, either I sign up and then log in as him and sign him up, or, I can "do the right thing" and wait 3 hours until he wakes up and hope the game still has the openings (it won't) and hope he decides to log in immediately. Of course, I don't want to just sign up without him because I'm not looking for a random partner, I'm looking to start a game with my usual partner. So, kindly explain exactly who is hurt by the fact that I sign in as him and join a doubles game that he and I decided that I was going to go find us.

it is against CC rules to start/join a game with 2 different accountsdividedbyzero wrote:I have this "problem" myself. One of my favorite people to play doubles games with is American_Ninja. He lives in Japan. I live in the US. I often start games for us. I can either wait the several days it generally takes for our schedules to sync up or I can sign in as him and join the games so we actually play on the same team together. I never actually take his turns unless he is out of town or something and I always announce it. It's never been a problem for anyone I know of that we've played.detlef wrote: So, one of us pms the other and says, "Let's find a few games to get into." Let's say he sends that message to me. For the record, we don't live in the same time zone. So, at any rate, I wake up, log in and see the message, so I go looking around for games. Maybe I see a fun looking game in the public section with two spots left. I've got one of two choices, either I sign up and then log in as him and sign him up, or, I can "do the right thing" and wait 3 hours until he wakes up and hope the game still has the openings (it won't) and hope he decides to log in immediately. Of course, I don't want to just sign up without him because I'm not looking for a random partner, I'm looking to start a game with my usual partner. So, kindly explain exactly who is hurt by the fact that I sign in as him and join a doubles game that he and I decided that I was going to go find us.
Until the site can do reservations for partners, I don't see any good way around this other than to just not play games together unless we can be online at the same time. I don't think that's the best solution here. Why are we making rules to cover the abuse of a very small number of players ? It would seem to me that this is a fine place to exercise the judgement of the mods on a case by case basis instead of putting another law on the CC books.
dbz
OK, so shall we ban me now or later ? And how is that making the site better, Johnny ? That's what I ask here.JOHNNYROCKET24 wrote:dividedbyzero wrote:detlef wrote: it is against CC rules to start/join a game with 2 different accounts


Isn't that why we have private games?dividedbyzero wrote:
Until the site can do reservations for partners,
Yes!Soloman wrote: I still am I am getting active in pointing out hypocrisy in these matters and people.
I hope we can get the higher ups to recognise how all this interconects and that it is not all about the game points but the fun of playing with people and making friends(All the hater should just become friends with each other and there would be no Problem).
I don't think many of the instances being brought up are getting sidetracked. They are simply being mentioned to point out that dogmatic rules like this are rather extreme ways of dealing with something that's likely not that big of a deal. However, because the likes of JR bitch and scream and jump up and down, there's a knee jerk reaction to constrict the manner in which fair minded players are able to enjoy the site.MrMoody wrote:Lets not get sidetracked with other rules that are being broken. just because you find it to difficult or feel you don't need to stay within a given rule because you don't like or care for it. Some members have come forward to admit to breaking rules in this thread.
The topic is/was strategic babysitting. not about baby puke or if your excuse was the best this week for needing a babysitter. simply not taking your turn in a timely fashion resulting in the need for a babysitter because it is strategically better. there are a lot of ways cc can make changes to solve this. simply letting babysitters only deploy would change things. not that i feel that's the best solution. only want this thread to stay on topic and we can discuss other rule changes in a different thread


I disagree. There's always been the "unwritten rules" over time. I guess one could argue that not having an established rule could lead to moderator abuse ?greenoaks wrote:if you don't have a blanket rule then the mods don't have anything to compare each case to to decide if it should be allowed to slide.

Thing is, you guys are acting like these "blanket rules" are some kind of magic bullet. OK, so this whole thing got started over freestyle, right? But then JR and others got all fired up about some mythical manner in which somehow taking your teammates turn in sequential gives you an unfair advantage.greenoaks wrote:if you don't have a blanket rule then the mods don't have anything to compare each case to to decide if it should be allowed to slide.

in your post you admit to breaking the sites written rules. you admit you are a cheat. you have made it quite clear you believe you should be allowed to cheat but the cheating of others (who may have 'broken' an unwritten rule) should not be tolerated.detlef wrote:By the way, after you wrongly implied that those on my side of this argument were cheaters trying to cover our asses, you challenged me to explain why I was "in a huff". I rose to that and explained, once again what a weak assed argument you guys have. Now, before you come up with something else, be a dear and address the post I so gamely wrote in response to your challenge. You can't continue to argue here if you're going to ignore every time you're made to look silly.
greenoaks wrote:the most vocal players regarding exempting sequential teams games from the same rule as everyone else seems to be those who run multiple accounts.
well said, and why can't we set "some mods" to foe list?Fruitcake wrote:That is uneccessary and cheap wicked.wicked wrote:FYI, this was already up for discussion by the mods before lord starting whining about his warning.
Furthermore, thanks for keeping your Community, you know the one that pays for all of this, in the loop.

you can't because the foe list stops you from receiving pm's from the person and they want to make sure we get our warnings and bans.gloryordeath wrote:why can't we set "some mods" to foe list?
I hope for your sake that you're just rattling cages and don't actually believe the shit you are saying.greenoaks wrote:in your post you admit to breaking the sites written rules. you admit you are a cheat. you have made it quite clear you believe you should be allowed to cheat but the cheating of others (who may have 'broken' an unwritten rule) should not be tolerated.detlef wrote:By the way, after you wrongly implied that those on my side of this argument were cheaters trying to cover our asses, you challenged me to explain why I was "in a huff". I rose to that and explained, once again what a weak assed argument you guys have. Now, before you come up with something else, be a dear and address the post I so gamely wrote in response to your challenge. You can't continue to argue here if you're going to ignore every time you're made to look silly.
i stand by my earlier comment.
greenoaks wrote:the most vocal players regarding exempting sequential teams games from the same rule as everyone else seems to be those who run multiple accounts.

the foe list does NOT stop you from recieving PM'sgreenoaks wrote:you can't because the foe list stops you from receiving pm's from the person and they want to make sure we get our warnings and bans.gloryordeath wrote:why can't we set "some mods" to foe list?
great now I am a foe Glory lolgreenoaks wrote:you can't because the foe list stops you from receiving pm's from the person and they want to make sure we get our warnings and bans.gloryordeath wrote:why can't we set "some mods" to foe list?


for those of you who do not want to receive pm's from your foes follow OP's instructions.Timminz wrote:the foe list does NOT stop you from receiving PM'sgreenoaks wrote:you can't because the foe list stops you from receiving pm's from the person and they want to make sure we get our warnings and bans.gloryordeath wrote:why can't we set "some mods" to foe list?
Optimus Prime wrote:Blocking PMs from Foes:
While it is not a standard feature to have anyone on your Foe list blocked from sending you a PM, it is possible with the use of the new "filter system" that has been added to your Inbox. This will allow you to automatically delete messages from players you wish to have no contact from.
Follow these steps:
1. Go to Inbox and then click on the tab labeled: Rules, Folders & Settings
2. In the dropdown menu underneath "Add a New Rule" select "Sender" and hit "Next"
3. Once again in the dropdown, select "is foe" and hit "Next"
4. Lastly, select "Delete Message" from the dropdown and hit "Add Rule"
This will make it so that any messages you receive from a person on your Foe list are automatically deleted when they arrive.
