Moderator: Community Team
Maxleod wrote:Not strike, he's the only one with a functioning brain.
I'm just trying to come up with explanations for why a lover didn't die on Night 1. I have no idea whether that's what really happened, but we definitely need some answers here. On one hand, we have a confirmed lover dead who ID'ed his lover and was confirmed by nam. And here we are, with 1 night gone and no nam dead. Something doesn't add up and someone is probably lying. I'm leaning towards nam as romeo there is a dead body and we won't be getting any more information from him.strike wolf wrote:Well I do have one question about that theory safari. Even if they could stop her from dying would they know they could? Also what is the logic in recruiting someone who is fated to die? If the person dies they lost an ally as soon as they recruit them. If they save them from dying it draws a lot of attention to the player they recruited in these types of situations. It sounds like a lose lose for the recruiting faction.

Cult recruiting Namlam and her losing her lover status seems logical mechanics wise but common sense, Why would you recruit a dying cause if two things can happen. One you recruit her she dies anyway or you recruit her and she doesn't die leaving way too much spotlight on the cult. I think its more that romeo lied about being a lover, was actually mafia and had his body tampered with to show town(heard of the role but cant remember the name) and we wont find out till the end. Or its a wierd lovers mechanics.safariguy5 wrote:I'm just trying to come up with explanations for why a lover didn't die on Night 1. I have no idea whether that's what really happened, but we definitely need some answers here. On one hand, we have a confirmed lover dead who ID'ed his lover and was confirmed by nam. And here we are, with 1 night gone and no nam dead. Something doesn't add up and someone is probably lying. I'm leaning towards nam as romeo there is a dead body and we won't be getting any more information from him.strike wolf wrote:Well I do have one question about that theory safari. Even if they could stop her from dying would they know they could? Also what is the logic in recruiting someone who is fated to die? If the person dies they lost an ally as soon as they recruit them. If they save them from dying it draws a lot of attention to the player they recruited in these types of situations. It sounds like a lose lose for the recruiting faction.
Also target what the hell are you talking about?Rodion wants a full claim from namtargetman377 wrote:I agree with Rodin on this. Why do we need to know this should we not put presser on some one else who could be mafia to see if we can figure more out? we already know that the nam is a lover that good!! now lets focused on other people the lovers could both be town i am thinking more and more that they are both town!
Haggis_McMutton wrote:2. Anyone else find it kind of funny that naxus is NK'd right after insisting that we're all paranoid?
That would be the janitor role. Still doesn't make sense because romeo lover was claimed. It wasn't like he made up a role and then claimed that. I don't think there was body tampering as janitor is usually a NK role and it was a lynch that showed lover.naxus wrote:Cult recruiting Namlam and her losing her lover status seems logical mechanics wise but common sense, Why would you recruit a dying cause if two things can happen. One you recruit her she dies anyway or you recruit her and she doesn't die leaving way too much spotlight on the cult. I think its more that romeo lied about being a lover, was actually mafia and had his body tampered with to show town(heard of the role but cant remember the name) and we wont find out till the end. Or its a wierd lovers mechanics.safariguy5 wrote:I'm just trying to come up with explanations for why a lover didn't die on Night 1. I have no idea whether that's what really happened, but we definitely need some answers here. On one hand, we have a confirmed lover dead who ID'ed his lover and was confirmed by nam. And here we are, with 1 night gone and no nam dead. Something doesn't add up and someone is probably lying. I'm leaning towards nam as romeo there is a dead body and we won't be getting any more information from him.strike wolf wrote:Well I do have one question about that theory safari. Even if they could stop her from dying would they know they could? Also what is the logic in recruiting someone who is fated to die? If the person dies they lost an ally as soon as they recruit them. If they save them from dying it draws a lot of attention to the player they recruited in these types of situations. It sounds like a lose lose for the recruiting faction.
Also target what the hell are you talking about?Rodion wants a full claim from namtargetman377 wrote:I agree with Rodin on this. Why do we need to know this should we not put presser on some one else who could be mafia to see if we can figure more out? we already know that the nam is a lover that good!! now lets focused on other people the lovers could both be town i am thinking more and more that they are both town!

I think this post is something worth noting. It strongly implies that this is not fishy. Logical possibilities from this are:Commander9 wrote:First of all, there are a couple of different lover mechanics: Some mods kill lovers as soon as the other one dies, some let them live for a day, some do something else. Furthermore, I've never said this is a standard lover's mechanic.
aage wrote:Never trust CYOC or pancake.
pancakemix wrote: The other possibility (and I'm simply throwing this out there) is that it's a one-way lover mechanic, i.e. Romeo would have died if Juliet died, but not vice versa. Thoughts?
Haggis_McMutton wrote:2. Anyone else find it kind of funny that naxus is NK'd right after insisting that we're all paranoid?
And completely inconceivable if compared to to Act 5naxus wrote:pancakemix wrote: The other possibility (and I'm simply throwing this out there) is that it's a one-way lover mechanic, i.e. Romeo would have died if Juliet died, but not vice versa. Thoughts?
This seems most likely now that I think about it. Rare but not unheard of
Commander9 wrote:Trust Edoc, as I know he's VERY good.
zimmah wrote:Mind like a brick.
Its somewhat common for recruited people to lose their powers once recruitedblakebowling wrote: That being said, I'm not sure who else we should look at. I am interested in why safari thought of the recruiter's mechanic (an interesting idea nonetheless).
Haggis_McMutton wrote:2. Anyone else find it kind of funny that naxus is NK'd right after insisting that we're all paranoid?
I know that, either they become powerless, or gain a custom cult role.naxus wrote:Its somewhat common for recruited people to lose their powers once recruitedblakebowling wrote: That being said, I'm not sure who else we should look at. I am interested in why safari thought of the recruiter's mechanic (an interesting idea nonetheless).
Well if they lost their power(which is the suicide day after usually) Then I assume that would be gone.blakebowling wrote:I know that, either they become powerless, or gain a custom cult role.naxus wrote:Its somewhat common for recruited people to lose their powers once recruitedblakebowling wrote: That being said, I'm not sure who else we should look at. I am interested in why safari thought of the recruiter's mechanic (an interesting idea nonetheless).
I was wondering why he thought it would stop the lovers death mechanic. Or are you saying that would come with the power removal?
Haggis_McMutton wrote:2. Anyone else find it kind of funny that naxus is NK'd right after insisting that we're all paranoid?

Technically, Post-Apocalyptic Mafia had 4 possible recruiters (Werewolf, Atheists, Christians, Scientologists), but only one of them was really dangerous to the town (Werewolves) while the other 3 just fought for the supremacy among normal members.safariguy5 wrote:Just using Meta and looking at Post Apoc, there were I think two different third party faction recruiters? Could be one or more this game.
Maxleod wrote:Not strike, he's the only one with a functioning brain.
targetman377 wrote:now is it just me or are we going on a wild goose chase with this Romo and Juliet thing! I mean could it just be the mafia trying to make us vote another town. Thats my impression if they are lovers does it really matter now that we know should we not try to find mafia?
targetman377 wrote:I agree with Rodin on this. Why do we need to know this should we not put presser on some one else who could be mafia to see if we can figure more out? we already know that the nam is a lover that good!! now lets focused on other people the lovers could both be town i am thinking more and more that they are both town!

blakebowling wrote: #6. The lovers aren't as much lovers, as masons. Possibly one bulletproof and one unlynchable. (I believe I remember reading a bulletproof/unlynchable town pair in one of Commander's games before).
OR something I'm unable to predict.
Where do you keep coming up with this stuff?Streaker wrote:
Furthermore, he seems very VERY convinced they are both town. For reference, and a bit of meta here I know, commanders first game had a lover mechanic Mafia-Third Party Recruiter. Town-Town seems almost boring for him![]()
Yes, I'll do that tomorrow.safariguy5 wrote:On a quick aside, Commander, can you update the first post so we know who has been killed?
I think it was 2 NK's, the bodyguard probably died in place of Godfrey, although I won't rule out an extra kill on the bodyguard.TheSaxlad wrote:So it looks like three things. Three Night Kills.
Night Kill 1- Directed at Godfrey but some sort of bodyguard perhaps?
Night Kill 2- Directed at the Bodyguard, he died.
Night Kill 3- directed at the shadow, but the shadow was un nkable. (So we have to lynch him.)
This is not your usual mafia. pika is it chu?

safariguy5 wrote:vote Namliam Something doesn't add up if you're not dead yet. That's not standard lover's mechanic.

