Moderator: Cartographers

Done, done and done.natty dread wrote:Things are looking better since I last visited, couple of things
- The title could use some tweaking, since it doesn't really look like a part of the painting, might as well raise it on the same level as the main map
- The legend on the right side - maybe add a very slight drop shadow
- Large map: The bonus names on the minimap are blurry


Nola, your not being an ass and do not think me as one when I say, without anything specific, there is not a thing I can or will do. This one has gone through the ringer more than once and as of now, I am more than happy for it to go on unless anything specific can be spotted.Nola_Lifer wrote:Look, I am not trying to be an ass but this map doesn't cut it. I can't put my finger on it but it just has the amateurish feel to it. And I am not trying to criticize you koontz. I just feel that this map could be better.

It might be the rounded edge that you see around the gameboard and the legend, as typically maps that have had a background were often more "locked into the same plane" as the background. Could this be what you can't put your finger on?Nola_Lifer wrote:Look, I am not trying to be an ass but this map doesn't cut it. I can't put my finger on it but it just has the amateurish feel to it. And I am not trying to criticize you koontz. I just feel that this map could be better.
This could be it. The blue separating the regions is a bit confusing when it comes to rivers.AndyDufresne wrote:It might be the rounded edge that you see around the gameboard and the legend, as typically maps that have had a background were often more "locked into the same plane" as the background. Could this be what you can't put your finger on?Nola_Lifer wrote:Look, I am not trying to be an ass but this map doesn't cut it. I can't put my finger on it but it just has the amateurish feel to it. And I am not trying to criticize you koontz. I just feel that this map could be better.
--Andy

Yes, I see now. Is there a way to show the differences between canals and rivers and other bodies of water?x-raider wrote:Thanks Koontz for explaining that.
I cannot think of one that would not cause massive confusion to players. It would mean a redraw of each one or a different colour (variation of blue) and then another explanation in the legend (what there is of it). Hopefully, the huge difference between the impassable rivers and the territ line waterways will eliminate that completely.Nola_Lifer wrote:Yes, I see now. Is there a way to show the differences between canals and rivers and other bodies of water?x-raider wrote:Thanks Koontz for explaining that.

Yes, I think that blue will have to change. It doesn't look right on a map with such...somber colours.koontz1973 wrote:I cannot think of one that would not cause massive confusion to players. It would mean a redraw of each one or a different colour (variation of blue) and then another explanation in the legend (what there is of it). Hopefully, the huge difference between the impassable rivers and the territ line waterways will eliminate that completely.Nola_Lifer wrote:Yes, I see now. Is there a way to show the differences between canals and rivers and other bodies of water?x-raider wrote:Thanks Koontz for explaining that.



It should be able to. It isn't that long. But maybe call it "Classic Cities: Jakarta"?koontz1973 wrote:tnb80, when this does get put into play, can the full title of Classic City: Jakarta be used? I think cairns also wants to use it as well.
We will discuss about this when the right moment comes. There's a thing that could be related to the same topic that I want to discuss with the whole community this week. Stay tuned!isaiah40 wrote:It should be able to. It isn't that long. But maybe call it "Classic Cities: Jakarta"?koontz1973 wrote:tnb80, when this does get put into play, can the full title of Classic City: Jakarta be used? I think cairns also wants to use it as well.

