Moderator: Cartographers
never. i havent bothered, I figured that would mean I had to update two maps over and over again...I want to get to the point that im close to done with the large before I even bother with the small...What was the last time we saw a small version?
Thanks, duday. A quick search of the forums shows that your contribution to this and every other map has amounted to... absolutely nothing.duday53 wrote:i think the map is great...probably the best graphics of all the maps, but oaktown needs a little work

My concern is that when you create the smaller map, some territories - esp. the Fin. District - will be too small to hold your army circles (it's unfortunate that while the map gets smaller the army counts stay the same size). You may want to try scaling the file down to check this, as it would require redrawing the lines of the big map as well to keep them consistent.johloh wrote:I want to get to the point that im close to done with the large before I even bother with the small...
and South SF can take either Burnal Heights or Inner Sunset to reduce it's borders, and Oakland can take El Cerrito to reduce it's borders.plysprtz wrote:i think down town should only be seven because if you take over richmond district it would only be 5 territories to hold it
I think johloh intentionally made the territories that can attack Alcatraz NOT border territories, so you can't just take it from the armies you would normally load up for defense anyway.oaktown wrote: Edit: here's a thought... what about losing the ferry lines entirely, and just make ferry ports? You'd need a line in the key saying "Ferry ports may attack each other and Alcatraz," and it would certainly impact play.
Applying the formula to these regions gets you:EvilOtto wrote:and South SF can take either Burnal Heights or Inner Sunset to reduce it's borders, and Oakland can take El Cerrito to reduce it's borders.plysprtz wrote:i think down town should only be seven because if you take over richmond district it would only be 5 territories to hold it
I think Downtown will usually be taken late in the game (if at all), so that bonus seems okay to me (+7 would be cool though). I'm more concerned about the others... especially South SF as it can get down to three border territories pretty easily. To bad we can't make it +3.5!
Seems like we've been over all this before? Anyone remember what page?
Then you're making it so that all ferry points attack each other which is not the way it works and it makes the gameplay more like 'king of the mountains". than the way it was worked out through endless debate here. You also take away the issue of not being able to attack out of alcatraz which has been worked on and worked out here to no end already. And you would be making all these sacrifices to game play because of graphic details. If you can find a way to do this with keeping the gameplay exactly the same, i say do it, but how?oaktown wrote:My concern is that when you create the smaller map, some territories - esp. the Fin. District - will be too small to hold your army circles (it's unfortunate that while the map gets smaller the army counts stay the same size). You may want to try scaling the file down to check this, as it would require redrawing the lines of the big map as well to keep them consistent.johloh wrote:I want to get to the point that im close to done with the large before I even bother with the small...
Edit: here's a thought... what about losing the ferry lines entirely, and just make ferry ports? You'd need a line in the key saying "Ferry ports may attack each other and Alcatraz," and it would certainly impact play.
I believe I was previously told to decrease the transparency and make it brighter...I wanted it to be the faintest amount of color so you really could see the city...I'll post a version with higher transparency and see what people think now.Maybe they could even be toned down so we get a better feel for the city that lies under the colours.
ill go through and try and fix it all...Your Oakland/Redwood Park border doesn't seem to quite make it all the way to the Berkeley border. There seems to be a bit of white on the edge of Outer Sunset, right next to its border with Golden Gate Park. There's a small part of the border between Bernal Heights and Glen Park that seems a little odd. I'm not sure if it's supposed to be a small bend, butMy major concern is your army shadows in Sausalito, Fisherman's Wharf, Financial and McLaren Park. The shadows seem to be touching borders in these territories, or at least very close to touching. I'm sure you could give them some more space, you're going to need it in the small version anyway.it just looks like extra pixels.
Perhaps you could move the legend off the edge of the map, you have room to move it over a few pixels.
that was supposed to be straight...ill fix it.and can you get the squiggle off the Market Street border? Other borders are straight - Market Steet actually IS straight.. well, except in the Castro.



