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Re: NEW: Conquer Club Map Rank GL
Posted: Tue Jun 02, 2009 3:24 am
by waiting4oct
I'm sorry if this has already been brought up earlier in the thread. I skimmed through, but didn't see anything.
I just installed this script and when I click on "Map Rank" all that happens is that I get a blank tab open up. Using Map Rank GL 1.2.2; FF 3.0.10; GM 0.8.200901.23.1.
I"ve tried myself, other people, various maps, from the left panel, from the game finder page and I only get a blank tab. (Other than the icons being fritzed out) All other functions seem to work just fine.
Re: NEW: Conquer Club Map Rank GL
Posted: Tue Jun 02, 2009 7:09 am
by chipv
Re: NEW: Conquer Club Map Rank GL
Posted: Tue Jun 02, 2009 8:09 am
by waiting4oct
Thank you, I was able to fix the issue. Fun script!
Re: NEW: Conquer Club Map Rank GL
Posted: Thu Jun 04, 2009 2:06 am
by chipv
Map Rank Icons appear to have been reinstated for now.
Re: NEW: Conquer Club Map Rank GL
Posted: Mon Jun 29, 2009 11:55 pm
by whitestazn88
just got it. looks pretty cool. but whats the deal w/ the missing logs? why does that happen? how does it get fixed?
Re: NEW: Conquer Club Map Rank GL
Posted: Tue Jun 30, 2009 1:01 pm
by chipv
whitestazn88 wrote:just got it. looks pretty cool. but whats the deal w/ the missing logs? why does that happen? how does it get fixed?
Nobody can do anything about that. Some game information was deleted permanently so that data can't be recovered and is marked as missing.
Re: NEW: Conquer Club Map Rank GL
Posted: Tue Jun 30, 2009 1:21 pm
by jpcloet
Would it be possible to recreate the API for those games? I have no idea how many games are missing logs.
Re: NEW: Conquer Club Map Rank GL
Posted: Tue Jun 30, 2009 1:39 pm
by Boss_oss_ss
jpcloet wrote:Would it be possible to recreate the API for those games? I have no idea how many games are missing logs.
loads, i have atleast 20 missing
Re: NEW: Conquer Club Map Rank GL
Posted: Tue Jun 30, 2009 4:57 pm
by chipv
jpcloet wrote:Would it be possible to recreate the API for those games? I have no idea how many games are missing logs.
I don't think so, we've discussed many times. Some game logs were physically deleted. We also discussed means of reconstructing the missing data but no way was conceived.
There is a prize for the person who can come up with an
accurate way to recalculate all the missing log data
precisely - we think we have covered all bases but there is always some genius out there who can think out of the box...
Re: NEW: Conquer Club Map Rank GL
Posted: Tue Jun 30, 2009 4:59 pm
by jpcloet
I will have a look at a few of my missing log games and see what I see. I have a few thoughts. Do you have a way of getting that log into the database if I was able to come up with something?
Re: NEW: Conquer Club Map Rank GL
Posted: Tue Jun 30, 2009 5:13 pm
by chipv
jpcloet wrote:I will have a look at a few of my missing log games and see what I see. I have a few thoughts. Do you have a way of getting that log into the database if I was able to come up with something?
I'm sure something can be done if a solution is arrived at, but again, this needs a lot of thought.
Re: NEW: Conquer Club Map Rank GL
Posted: Tue Jun 30, 2009 5:44 pm
by jpcloet
Ok, I'll need to understand what is actually needs to be replaced. Are we talking base API data eg <event> etc. I likely don't yet understand what good data looks like and what bad data looks like. It looks like some assumptions will have to be made, although the goal of minimizing them should be obvious. Using that, and information from other games, it would require a significant solver to back out points etc. I like a good puzzle.
Re: NEW: Conquer Club Map Rank GL
Posted: Tue Jun 30, 2009 5:51 pm
by chipv
jpcloet wrote:Ok, I'll need to understand what is actually needs to be replaced. Are we talking base API data eg <event> etc. I likely don't yet understand what good data looks like and what bad data looks like. It looks like some assumptions will have to be made, although the goal of minimizing them should be obvious. Using that, and information from other games, it would require a significant solver to back out points etc. I like a good puzzle.
Best Of Luck! If you need any info just ask.
The data in question is the game log data which you can see in every game.
This is missing for a lot of games because they are stored separately and were deleted.
It is the only record of point movement - your overall score is a running total.
Unfortunately there is critical information contained within.
For example - points won and lost and exact timestamps of game log events.
It is the timestamps that really screw attempts to reconstruct missing points.
Re: NEW: Conquer Club Map Rank GL
Posted: Tue Jun 30, 2009 6:15 pm
by jpcloet
Is there a way to find all the missing logs, and then list the players involved in the games? Starting with the lowest number by players, we might be able to work backwards into the larger problems. I think you and I need another working session. The last one went really well.
Re: NEW: Conquer Club Map Rank GL
Posted: Tue Jun 30, 2009 6:36 pm
by chipv
jpcloet wrote:Is there a way to find all the missing logs, and then list the players involved in the games? Starting with the lowest number by players, we might be able to work backwards into the larger problems. I think you and I need another working session. The last one went really well.
We can list all players in all missing logs, sure.
We need to cater for terminator games also.
lancehoch did come up with an idea that might actually work but nobody would want to do it because it is basically
a brute force sequence of guesses.
Sure, we can chat about it anytime.
Re: NEW: Conquer Club Map Rank GL
Posted: Wed Jul 08, 2009 4:14 pm
by psychobkrazy
My Map Rank GL 1.2.2 won't work with Firefox 3.5
Re: NEW: Conquer Club Map Rank GL
Posted: Wed Jul 08, 2009 9:57 pm
by hwhrhett
psychobkrazy wrote:My Map Rank GL 1.2.2 won't work with Firefox 3.5
my maprank also stopped working, is it because of a firefox update? i didnt notice one....
Re: NEW: Conquer Club Map Rank GL
Posted: Thu Jul 09, 2009 9:07 am
by chipv
If you want something fixed, let me know what to fix.
"It's not working" doesn't give me a hope in hell.
Re: NEW: Conquer Club Map Rank GL
Posted: Thu Jul 09, 2009 9:12 am
by sherkaner
Firebug gives the error below, result is that the script can't access any of the games, which results in 'Scanning...0%' and not increasing..
onreadystatechange FAILS Error: Permission denied for <http://www.conquerclub.com> to create wrapper for object of class UnnamedClass Error: Permission denied for <http://www.conquerclub.com> to create wrapper for object of class UnnamedClass [xpconnect wrapped nsIDOMEventListener]
Re: NEW: Conquer Club Map Rank GL
Posted: Thu Jul 09, 2009 10:00 am
by chipv
sherkaner wrote:Firebug gives the error below, result is that the script can't access any of the games, which results in 'Scanning...0%' and not increasing..
onreadystatechange FAILS Error: Permission denied for <http://www.conquerclub.com> to create wrapper for object of class UnnamedClass Error: Permission denied for <http://www.conquerclub.com> to create wrapper for object of class UnnamedClass [xpconnect wrapped nsIDOMEventListener]
This is a blocked cross-site AJAX req. Can you see the dropdown of maps in the left menu under Player?
Map Rank is working fine for me, so you will need to give me your environment please.
Re: NEW: Conquer Club Map Rank GL
Posted: Thu Jul 09, 2009 10:30 am
by sherkaner
Firefox 3.5, windows. I don't think anything else influences it (except maybe security, but I have the standard settings).
I've seen
and reported something similar in the site's javascript too.
And since this discussion started yesterday, could it have something to do with the moved static files?
Re: NEW: Conquer Club Map Rank GL
Posted: Thu Jul 09, 2009 10:39 am
by chipv
sherkaner wrote:Firefox 3.5, windows. I don't think anything else influences it (except maybe security, but I have the standard settings).
I've seen
and reported something similar in the site's javascript too.
And since this discussion started yesterday, could it have something to do with the moved static files?
Absolutely. The static files have been moved onto another site so if you are using an AJAX request even with a redirect it immediately becomes cross-site.
You can get around this in Greasemonkey using their custom request function, this will solve single AJAX reqs if this is the problem you are getting.
Re: NEW: Conquer Club Map Rank GL
Posted: Thu Jul 09, 2009 2:19 pm
by hwhrhett
chipv wrote:If you want something fixed, let me know what to fix.
"It's not working" doesn't give me a hope in hell.
when i go to use maprank in game finder, with newest version of firefox, and only bob/greasemonkey installed, i hit the button to do a maprank, but it acts like its not doing anything at all.. if i do it from the side-bar it works fine. i can even bookmark a maprank, but cant actually do one from game-finder...
Re: NEW: Conquer Club Map Rank GL
Posted: Fri Jul 10, 2009 6:03 pm
by Incandenza
Sorry if this has been mentioned already, but Poison Rome isn't showing up in Map Rank...
Re: NEW: Conquer Club Map Rank GL
Posted: Mon Jul 13, 2009 6:00 pm
by Big Whiskey
It's messed up!Says I only have bronze medal for rating but I have gold+It's not updating any of my kills in term/assassin/speed