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Re: Post-Apocalyptic Mafia - Day 2. A miracle of... Life.

Posted: Fri Jan 07, 2011 2:29 am
by Haggis_McMutton
I dunno, my first thought was that the abomination thing might be cult and it tried to recruit herk but failed.

Anyway vote herk

Re: Post-Apocalyptic Mafia - Day 2. A miracle of... Life.

Posted: Fri Jan 07, 2011 2:38 am
by jeraado
My take on it was that we have
- one mutant 'thing'; could be mafia but my guess is a serial killer
- a werewolf; probably cult
- a bulletproof townie, or possibly protected by a doc last night
- a mysterious group; most likely mafia, although could be third party, with the mutant(s) being mafia

With the investigator claim from Iliad I'm going to vote herk

Re: Post-Apocalyptic Mafia - Day 2. A miracle of... Life.

Posted: Fri Jan 07, 2011 2:40 am
by jeraado
Oops, pressed submit too soon

... I suspect he may be third party but I can't see how letting werewolves go free could help town

Re: Post-Apocalyptic Mafia - Day 2. A miracle of... Life.

Posted: Fri Jan 07, 2011 5:23 am
by Streaker
Mr. Squirrel wrote:So its obvious we have a bulletproof or semibullet proof townie with us. I can't even begin to decipher what the first half is all about though...

Either way, good job everyone.

What I make of that first part, is that there is something out there that can beat the shit out of werewolves...

Iliad makes a good claim, so vote herk

Re: Post-Apocalyptic Mafia - Day 2. A miracle of... Life.

Posted: Fri Jan 07, 2011 5:42 am
by aage
vote herk cause Iliad says so and FoS naxus for not voting. I mean, yeah so maybe he's not mafia, should we let him run around anyway and try to kill people? Don't think so :P

Re: Post-Apocalyptic Mafia - Day 2. A miracle of... Life.

Posted: Fri Jan 07, 2011 8:26 am
by MeDeFe
So zombies are trying to conquer us from the outside, and monsters are trying to conquer us from within. Great.

Herk is currently at 8 votes, how about waiting a bit until we can hear his side of the story rather than just Iliad's claims about him? I mean, there are two monsters in that night scene, the werewolf and the abomination, whoever's playing the abomination will know who the werewolf is (because they targeted them), as such they could claim investigator and get a werewolf lynched which would seem to confirm their claim. It'd be the perfect cover. I'm not saying Iliad actually is the abomination, but it's a possibility and lynching people without letting them claim first is never a good idea.



Also why the f*ck did Justin claim 3rd party when he was town?

Re: Post-Apocalyptic Mafia - Day 2. A miracle of... Life.

Posted: Fri Jan 07, 2011 8:45 am
by Iliad
This could be the longest time herk hasn't posted in a game. Wonder why.

I agree with medefe that we should hear a claim from him, whether it's a lie or not, it will give us more info and that's what we're after

Re: Post-Apocalyptic Mafia - Day 2. A miracle of... Life.

Posted: Fri Jan 07, 2011 9:06 am
by Campin_Killer
I'm going to put him at L-2 and hopefully nothing else happens after that. vote herk

+1 MeDeFe, why would Justin claim 3rd party

Re: Post-Apocalyptic Mafia - Day 2. A miracle of... Life.

Posted: Fri Jan 07, 2011 10:57 am
by TheSaxlad
Iliad wrote:This could be the longest time herk hasn't posted in a game. Wonder why.

I agree with medefe that we should hear a claim from him, whether it's a lie or not, it will give us more info and that's what we're after
Probz becauz he cant postz, cause hez injured braap.

I reckonz az he cant postz, and unlezz ilz iz a liea, then we should just lynchz herk like.

so bitchez, votez herkz

Re: Post-Apocalyptic Mafia - Day 2. A miracle of... Life.

Posted: Fri Jan 07, 2011 11:53 am
by Commander9
Lynching votes for Day 2

Herk (10) - iliad, safariguy5, Mr. Squirrel, FuzzyLogic, Herk, jeraado, streaker, aage, campin_killer, Saxlad L-1.

With 20 alive, 11 to lynch.

Re: Post-Apocalyptic Mafia - Day 2. A miracle of... Life.

Posted: Fri Jan 07, 2011 11:56 am
by aage
Saxlad, don't put him at l-1...
unvote

Re: Post-Apocalyptic Mafia - Day 2. A miracle of... Life.

Posted: Fri Jan 07, 2011 1:20 pm
by edocsil
aage wrote:vote herk cause Iliad says so and FoS naxus for not voting. I mean, yeah so maybe he's not mafia, should we let him run around anyway and try to kill people? Don't think so :P
Well, this mostly. One of the classic mafias is Werewolf as scum with a wizard (roleblocker) Personally I wouldn't be surprised if there was a mafia with werewolves and humans combined. If Herk doesn't show his face soon he will have my vote.

Re: Post-Apocalyptic Mafia - Day 2. A miracle of... Life.

Posted: Fri Jan 07, 2011 1:47 pm
by Streaker
edocsil wrote:
aage wrote:vote herk cause Iliad says so and FoS naxus for not voting. I mean, yeah so maybe he's not mafia, should we let him run around anyway and try to kill people? Don't think so :P
Well, this mostly. One of the classic mafias is Werewolf as scum with a wizard (roleblocker) Personally I wouldn't be surprised if there was a mafia with werewolves and humans combined. If Herk doesn't show his face soon he will have my vote.
By no means would I wanna defend a werewolf, but herk is currently in his challenge for most active games. I wouldn't be surprised if he is spending about 18 hours a day taking turns. I kid you not.

Re: Post-Apocalyptic Mafia - Day 2. A miracle of... Life.

Posted: Fri Jan 07, 2011 2:00 pm
by edocsil
Streaker wrote:
edocsil wrote:
aage wrote:vote herk cause Iliad says so and FoS naxus for not voting. I mean, yeah so maybe he's not mafia, should we let him run around anyway and try to kill people? Don't think so :P
Well, this mostly. One of the classic mafias is Werewolf as scum with a wizard (roleblocker) Personally I wouldn't be surprised if there was a mafia with werewolves and humans combined. If Herk doesn't show his face soon he will have my vote.
By no means would I wanna defend a werewolf, but herk is currently in his challenge for most active games. I wouldn't be surprised if he is spending about 18 hours a day taking turns. I kid you not.
Ya, I have seen what happens when people try to break 1000 active games, perhaps commander could shoot him a PM?

Re: Post-Apocalyptic Mafia - Day 2. A miracle of... Life.

Posted: Fri Jan 07, 2011 2:02 pm
by Commander9
Streaker wrote:By no means would I wanna defend a werewolf, but herk is currently in his challenge for most active games. I wouldn't be surprised if he is spending about 18 hours a day taking turns. I kid you not.
Just in case anyone was wondering, this is true. He has over 1100+ active games and I highly doubt that he'll show up here any time soon. I will send him a prod, but don't expect much.

Fastposted: Yes, edoc, that's what I am about to do.

Re: Post-Apocalyptic Mafia - Day 2. A miracle of... Life.

Posted: Fri Jan 07, 2011 2:06 pm
by Commander9
edocsil wrote:Ya, I have seen what happens when people try to break 1000 active games, perhaps commander could shoot him a PM?
Also, he hasn't even opened the last one which was sent almost 2 days ago. I've just sent it, but I don't think he'll come.

Re: Post-Apocalyptic Mafia - Day 2. A miracle of... Life.

Posted: Fri Jan 07, 2011 4:29 pm
by /
Commander9 wrote:
edocsil wrote:Ya, I have seen what happens when people try to break 1000 active games, perhaps commander could shoot him a PM?
Also, he hasn't even opened the last one which was sent almost 2 days ago. I've just sent it, but I don't think he'll come.
Interesting, so he has the time to read his wall, and howl all night, yet he doesn't read a PM between that?
IDK, maybe his PM box is full.
aage wrote:Saxlad, don't put him at l-1...
unvote
why are you afraid of him being fast lynched?

Also Iliad, can you tell us a bit more about your role flavor? I normally wouldn't ask, but the one who targeted the werewolf in the scene was described as a "fiend"....

Re: Post-Apocalyptic Mafia - Day 2. A miracle of... Life.

Posted: Fri Jan 07, 2011 5:22 pm
by Mr. Squirrel
Streaker wrote:
edocsil wrote:
aage wrote:vote herk cause Iliad says so and FoS naxus for not voting. I mean, yeah so maybe he's not mafia, should we let him run around anyway and try to kill people? Don't think so :P
Well, this mostly. One of the classic mafias is Werewolf as scum with a wizard (roleblocker) Personally I wouldn't be surprised if there was a mafia with werewolves and humans combined. If Herk doesn't show his face soon he will have my vote.
By no means would I wanna defend a werewolf, but herk is currently in his challenge for most active games. I wouldn't be surprised if he is spending about 18 hours a day taking turns. I kid you not.
Well thats his issue if you ask me. He shouldn't try to purposely overload himself like that. If he doesn't come in a day or so, I say we lynch and hope for the best. I don't want to wait too long.

Re: Post-Apocalyptic Mafia - Day 2. A miracle of... Life.

Posted: Fri Jan 07, 2011 6:01 pm
by Streaker
Mr. Squirrel wrote:
Streaker wrote:
edocsil wrote:
aage wrote:vote herk cause Iliad says so and FoS naxus for not voting. I mean, yeah so maybe he's not mafia, should we let him run around anyway and try to kill people? Don't think so :P
Well, this mostly. One of the classic mafias is Werewolf as scum with a wizard (roleblocker) Personally I wouldn't be surprised if there was a mafia with werewolves and humans combined. If Herk doesn't show his face soon he will have my vote.
By no means would I wanna defend a werewolf, but herk is currently in his challenge for most active games. I wouldn't be surprised if he is spending about 18 hours a day taking turns. I kid you not.
Well thats his issue if you ask me. He shouldn't try to purposely overload himself like that. If he doesn't come in a day or so, I say we lynch and hope for the best. I don't want to wait too long.
Ofcourse. I said I didn't wanna defend him, because whatever he is doing is not an excuse to stop posting. How trustworthy is Illiad's clame? If herk is a wolf, there's no need to delay his lynch.

Re: Post-Apocalyptic Mafia - Day 2. A miracle of... Life.

Posted: Fri Jan 07, 2011 6:09 pm
by Fircoal
Mr. Squirrel wrote:
Streaker wrote:
edocsil wrote:
aage wrote:vote herk cause Iliad says so and FoS naxus for not voting. I mean, yeah so maybe he's not mafia, should we let him run around anyway and try to kill people? Don't think so :P
Well, this mostly. One of the classic mafias is Werewolf as scum with a wizard (roleblocker) Personally I wouldn't be surprised if there was a mafia with werewolves and humans combined. If Herk doesn't show his face soon he will have my vote.
By no means would I wanna defend a werewolf, but herk is currently in his challenge for most active games. I wouldn't be surprised if he is spending about 18 hours a day taking turns. I kid you not.
Well thats his issue if you ask me. He shouldn't try to purposely overload himself like that. If he doesn't come in a day or so, I say we lynch and hope for the best. I don't want to wait too long.
I agreezel

Re: Post-Apocalyptic Mafia - Day 2. A miracle of... Life.

Posted: Fri Jan 07, 2011 6:10 pm
by aage
/ wrote:
aage wrote:Saxlad, don't put him at l-1...
unvote
why are you afraid of him being fast lynched?

Also Iliad, can you tell us a bit more about your role flavor? I normally wouldn't ask, but the one who targeted the werewolf in the scene was described as a "fiend"....
Even Herk should get a chance to defend himself... If he does and it's inconvenient I will gladly revote. I however don't like the fact that people try to end this day so quickly without any discussion.

Re: Post-Apocalyptic Mafia - Day 2. A miracle of... Life.

Posted: Fri Jan 07, 2011 6:34 pm
by MeDeFe
aage wrote:
/ wrote:
aage wrote:Saxlad, don't put him at l-1...
unvote
why are you afraid of him being fast lynched?

Also Iliad, can you tell us a bit more about your role flavor? I normally wouldn't ask, but the one who targeted the werewolf in the scene was described as a "fiend"....
Even Herk should get a chance to defend himself... If he does and it's inconvenient I will gladly revote. I however don't like the fact that people try to end this day so quickly without any discussion.
This.

There're enough other things for us to speculate about even with herk being busy with such unimportant things as conquering the lands of his enemies in games of not-Risk.

Like what did that "abomination" which attacked the werewolf in the nightscene actually do? And what does it mean for the distribution of town/scum/3rd party? The werewolf had targeted someone, it was stalking its prey and about to attack but didn't get a chance to because it was attacked first. Usually night actions are all resolved at once afaik, so unless the prey was protected or bulletproof or something, that player should have died. They didn't. Even if they were bulletproof they should've gotten involved in the fight so that could have been illustrated, but not even that happened. The former SWAT agent showed clear signs of bulletproofness, this "prey" showed absolutely nothing.

And then the distribution, I highly doubt the scum are killing off each other, so either there are two mafias or we have some kind of monster serial killer.

Re: Post-Apocalyptic Mafia - Day 2. A miracle of... Life.

Posted: Fri Jan 07, 2011 6:50 pm
by Iliad
/ wrote:
Commander9 wrote:
edocsil wrote:Ya, I have seen what happens when people try to break 1000 active games, perhaps commander could shoot him a PM?
Also, he hasn't even opened the last one which was sent almost 2 days ago. I've just sent it, but I don't think he'll come.
Interesting, so he has the time to read his wall, and howl all night, yet he doesn't read a PM between that?
IDK, maybe his PM box is full.
aage wrote:Saxlad, don't put him at l-1...
unvote
why are you afraid of him being fast lynched?

Also Iliad, can you tell us a bit more about your role flavor? I normally wouldn't ask, but the one who targeted the werewolf in the scene was described as a "fiend"....
That was someone else. Including the fiend, the werewolf and whoever shot the SWAT guy, who himself might be a vig from the descruption, there seems to be a lot of killing/cult recruiting power out there. We're actually pretty lucky no-one died.
Also it is just me or is whoever the machinegunner in the night scene a jailkeeper or something of the sorts? He seemed to protect the werewolf but also block his action, though that could be separate actions.

Re: Post-Apocalyptic Mafia - Day 2. A miracle of... Life.

Posted: Sat Jan 08, 2011 1:05 am
by theherkman
I'm here. Give me 24 hours at least to respond. I'm sorry for having to ask this but I need the time because of my games. Been AWOL for just over 30 hours with 1200 active games.

Re: Post-Apocalyptic Mafia - Day 2. A miracle of... Life.

Posted: Sat Jan 08, 2011 3:05 am
by theherkman
Iliad wrote:Alright.

I can investigate at night at find out if a person is a human or something else. Last night I investigated herk and found out that he was a werewolf.

Seems his wishes to be mafia weren't in vain.
Vote herkman
I'm presuming hekr is the same werweolf as described in the nightscene and was trying to kill someone. Guessing either part of mafia or sk.

BS.

I am Ann - Town Inventor.

I have always been a nice kid and one of the smartest girls anyone would ever meet. My life was fullfiling - I had it all: a lab, a house, a car, a boyfriend, and close to a scientific breakthrough... But almost all of that ended with the Apocalypse. I was near one of the main centres of radiation - what was formerly called Alabama. I survived, but I was turned into a freak... And everything that I had disappeared with that... Except for my work... It will take me time to rebuild my device, but once completed I will gain the ability be unaffected by night actions and protect another survivor.

Protect yourself (Cannot be used 2 nights in a row), Create radon detector apparatus

It takes 4 nights to create the radon detector.

Townzies Live.