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aage wrote: Maybe you're right, but since we receive no handlebars from the mod I think we should get some ourselves.

aage wrote: Maybe you're right, but since we receive no handlebars from the mod I think we should get some ourselves.

aage wrote: Maybe you're right, but since we receive no handlebars from the mod I think we should get some ourselves.

aage wrote: Maybe you're right, but since we receive no handlebars from the mod I think we should get some ourselves.

This was dead on lol!Flow520 wrote:Has anyone considered the idea that the game was designed for "town" as it is normally defined to fail?
I mean, if we are considering two recruiting groups, it's possible the game was designed for all the VT's to be quickly recruited into one of the two groups and the real game to be the battle between these two groups for dominance. So it's like "Wishy-Washy Mafia" because there is no mafia and instead the "Wishy-Washy" battle between two recruiting groups.
aage wrote: Maybe you're right, but since we receive no handlebars from the mod I think we should get some ourselves.

aage wrote: Maybe you're right, but since we receive no handlebars from the mod I think we should get some ourselves.

aage wrote: Maybe you're right, but since we receive no handlebars from the mod I think we should get some ourselves.

HotShot53 wrote:He said he was a VT.... where did you read him saying he wasn't? Of course that is the easiest for anyone to claim, true or not... and no real way to prove it either.virus90 wrote:not a powerrole, but no VT either? how should i interpret this?Anarkistsdream wrote:I would post more in my defense if I had anything else of value... But, I am not a power role, so I really have nothing to offer besides that I WANT town to win.
I would also like to see a name though.
anyone who did not get, that i was Vt, basicly was not an VT himself.TheForgivenOne wrote:You do realize if he didn't start those cases, this game would have gotten anywhere.. right? To me it looks like you're scared of a strong player that might catch you. So we have a bunch of weak cases, what do you suggest we do? Sit on our hands and do nothing? Create more weak cases which lead nowhere?Spoiler
virus90 wrote:well i definitely want to at least try to get the discussion going, maybe a vote cant be reached, but the discussion might be useful, even if no-one gets lynched at all.
I will vote: Anarkistdream
Because he has been kind of leading on 3 cases, Melkor, Safari and Mtamburini and now back onto melkor. Neither of which i think was very solid. Also in other games that I played with him, i get the feeling he is "voting less often" or at least sticks more to the same people.
I explain this to myself as might be scum because; in this game he kind of is the one leading the game, no one else really took initiative, so that leaves opportunity to start a vote and see where it gets you. looking through my possible scum glasses i see: Since melkor did not work, switch to safari, that did not work, okay swich mtamburini, ah that works, well he got modkilled, then try benga again, maybe it will stick this time. He seems eager to lynch on weak cases, the reasoning of his last vote on melkor maybe the weakest yet.
This just seems like a maf that is scared of a strong townie. Vote: Virus
2 VT and i had a strong pro-town feeling about melkor, probably about the only one who never voted him, also he had already FOS-me and voted benga last round aswell, he was head of my NO VT list..kratos644 wrote:My top 3 right now would have to be melkor, virus, and benga in no particular order. One of the main reason melkor is on the list is because he was targeted by Anark and now Anark is dead and recruited both of which would get him off melkor. The other two are on the list for their behavior yesterday
definately no VT either:benga wrote:proof enough, unvoteAnarkistsdream wrote: All VT s have the same name in this game, folks... assuming mtamburini is any indication... which means you guys are slow or are not VTs
Nebuchadnezer wrote:UNVOTE Thank you for clearing that up.Spoiler
Anarkistsdream wrote:All VT s have the same name in this game, folks... assuming mtamburini is any indication... which means you guys are slow or are not VTsHotShot53 wrote:He said he was a VT.... where did you read him saying he wasn't? Of course that is the easiest for anyone to claim, true or not... and no real way to prove it either.virus90 wrote:not a powerrole, but no VT either? how should i interpret this?Anarkistsdream wrote:I would post more in my defense if I had anything else of value... But, I am not a power role, so I really have nothing to offer besides that I WANT town to win.
I would also like to see a name though.
ok thats all said in a short period of time, day 1 - 2. Only problem was how to identify PR from scum that was the hard part. but anyone on that list was atleast suspicious and any fake claim i would have been able to bust. also the reason why i was able to verify flow, as mentioned when i defended him, the meaning was similar.Nebuchadnezer wrote:The argument for melkor is a total WIFOM argument, therefore I don't buy it.kratos644 wrote:My top 3 right now would have to be melkor, virus, and benga in no particular order. One of the main reason melkor is on the list is because he was targeted by Anark and now Anark is dead and recruited both of which would get him off melkor. The other two are on the list for their behavior yesterday
Virus - I'd have to read back on him.
Benga - He's acted rather jumpy in my eyes, but I'm willing to leave him be for now...I think he's harmless and just exhibiting "newbiness".
Usually, recruitments are spelled out in the night scene (even attempted ones). In most games, town wouldn't know there is a cult until way too late otherwise.kratos644 wrote:The main thing that caught me off guard was my recruitment of Greg being shown in the night scene. I didn't think recruitment's usually appeared except for cases like TFO's where the recruiter was killed same night

Yeah, I'd never played as a recruiter. I figured a role where I converted them back to town would seem unlikely because the cult leader can usually communicate with the cult members so then they would know their leader. It would seem as broken as a mafia that can go 3rd party and out everyonesafariguy5 wrote:Usually, recruitments are spelled out in the night scene (even attempted ones). In most games, town wouldn't know there is a cult until way too late otherwise.kratos644 wrote:The main thing that caught me off guard was my recruitment of Greg being shown in the night scene. I didn't think recruitment's usually appeared except for cases like TFO's where the recruiter was killed same night
Man, I really couldn't believe you guys didn't believe me with the case on kratos. If you had faked some sort of role where you converted cultists to town, I might have been more likely to buy it kratos, but a doctor like role is underpowered in a 1 cult setup and very underpowered in a 2 cult setup.
actually jamesker in his maffia many of us were playing in which was dropped gave me the role you described. when i pointed that out he made me kill these people instead of getting them back. that kind of gave me a power which would only kill cultists. an very powerfull rolekratos644 wrote:Yeah, I'd never played as a recruiter. I figured a role where I converted them back to town would seem unlikely because the cult leader can usually communicate with the cult members so then they would know their leader. It would seem as broken as a mafia that can go 3rd party and out everyonesafariguy5 wrote:Usually, recruitments are spelled out in the night scene (even attempted ones). In most games, town wouldn't know there is a cult until way too late otherwise.kratos644 wrote:The main thing that caught me off guard was my recruitment of Greg being shown in the night scene. I didn't think recruitment's usually appeared except for cases like TFO's where the recruiter was killed same night
Man, I really couldn't believe you guys didn't believe me with the case on kratos. If you had faked some sort of role where you converted cultists to town, I might have been more likely to buy it kratos, but a doctor like role is underpowered in a 1 cult setup and very underpowered in a 2 cult setup.
That's actually where I got the idea for the fake claimvirus90 wrote:actually jamesker in his maffia many of us were playing in which was dropped gave me the role you described. when i pointed that out he made me kill these people instead of getting them back. that kind of gave me a power which would only kill cultists. an very powerfull rolekratos644 wrote:Yeah, I'd never played as a recruiter. I figured a role where I converted them back to town would seem unlikely because the cult leader can usually communicate with the cult members so then they would know their leader. It would seem as broken as a mafia that can go 3rd party and out everyonesafariguy5 wrote:Usually, recruitments are spelled out in the night scene (even attempted ones). In most games, town wouldn't know there is a cult until way too late otherwise.kratos644 wrote:The main thing that caught me off guard was my recruitment of Greg being shown in the night scene. I didn't think recruitment's usually appeared except for cases like TFO's where the recruiter was killed same night
Man, I really couldn't believe you guys didn't believe me with the case on kratos. If you had faked some sort of role where you converted cultists to town, I might have been more likely to buy it kratos, but a doctor like role is underpowered in a 1 cult setup and very underpowered in a 2 cult setup.

You were very active and very helpful in taking out the recruiters... I'm sure you'll be welcome to join more mafia games whenever you want toMelkor52 wrote:Good Game folks. It was fun, but not something I'm likely to try again soon. But thanks everyone for the experience.
Oh, goodness, Hotshot. You knew there were two recruiters. You knew the recruiting was referenced in the night actions. There was only one recruit action on N1...yet you never thought that the guy you blocked was the other recruiter? At least it worked out in the end.HotShot53 wrote:Nice job rejecting the kool-aid safariI thought you were the most likely recruited, but your posts were sounding very townish... no wonder, you didn't know yourself you were recruited lol. And good job to us getting rid of the recruiters so fast.
After night 1, I thought there were 2 recruiters, and if you recruited someone who was already recruited, you'd kill them instead... so I figured on 2 enemy factions, and that I missed on my block. Considering there were 2 recruiters, his claimed protective role sounded reasonable.
I should correct myself, that was my reasoning after night 2. I considered that it was possible kratos was a recruiter... but then when no-one died in night 2, I came up with my theory that the second recruiter killed night 1 because his recruit had already been recruited.Nebuchadnezer wrote:Oh, goodness, Hotshot. You knew there were two recruiters. You knew the recruiting was referenced in the night actions. There was only one recruit action on N1...yet you never thought that the guy you blocked was the other recruiter? At least it worked out in the end.HotShot53 wrote:Nice job rejecting the kool-aid safariI thought you were the most likely recruited, but your posts were sounding very townish... no wonder, you didn't know yourself you were recruited lol. And good job to us getting rid of the recruiters so fast.
After night 1, I thought there were 2 recruiters, and if you recruited someone who was already recruited, you'd kill them instead... so I figured on 2 enemy factions, and that I missed on my block. Considering there were 2 recruiters, his claimed protective role sounded reasonable.
You know that would have been a lot easier to help me get the kratos lynch lol.HotShot53 wrote:I should correct myself, that was my reasoning after night 2. I considered that it was possible kratos was a recruiter... but then when no-one died in night 2, I came up with my theory that the second recruiter killed night 1 because his recruit had already been recruited.Nebuchadnezer wrote:Oh, goodness, Hotshot. You knew there were two recruiters. You knew the recruiting was referenced in the night actions. There was only one recruit action on N1...yet you never thought that the guy you blocked was the other recruiter? At least it worked out in the end.HotShot53 wrote:Nice job rejecting the kool-aid safariI thought you were the most likely recruited, but your posts were sounding very townish... no wonder, you didn't know yourself you were recruited lol. And good job to us getting rid of the recruiters so fast.
After night 1, I thought there were 2 recruiters, and if you recruited someone who was already recruited, you'd kill them instead... so I figured on 2 enemy factions, and that I missed on my block. Considering there were 2 recruiters, his claimed protective role sounded reasonable.

Help you? I was the one screaming at the top of my keyboard that he was the last recruiter. While everyone else was busy lynching Flow (including you) I was, as usual, being ignored. That's why I had to kill him off in a night action. But at least you admitted he was scummy, and would be a better lynch candidate.safariguy5 wrote:You know that would have been a lot easier to help me get the kratos lynch lol.HotShot53 wrote:I should correct myself, that was my reasoning after night 2. I considered that it was possible kratos was a recruiter... but then when no-one died in night 2, I came up with my theory that the second recruiter killed night 1 because his recruit had already been recruited.Nebuchadnezer wrote:Oh, goodness, Hotshot. You knew there were two recruiters. You knew the recruiting was referenced in the night actions. There was only one recruit action on N1...yet you never thought that the guy you blocked was the other recruiter? At least it worked out in the end.HotShot53 wrote:Nice job rejecting the kool-aid safariI thought you were the most likely recruited, but your posts were sounding very townish... no wonder, you didn't know yourself you were recruited lol. And good job to us getting rid of the recruiters so fast.
After night 1, I thought there were 2 recruiters, and if you recruited someone who was already recruited, you'd kill them instead... so I figured on 2 enemy factions, and that I missed on my block. Considering there were 2 recruiters, his claimed protective role sounded reasonable.
