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Re: Reconquista
Posted: Tue Mar 16, 2010 2:04 am
by theBastard
bridges are off. I will do them as you show me, Helix when I will have more time...
TacKtix, for me is the biggest problem text in legend. I edited it, so look how it looks now. do you also not able to read text on the map?
- Click image to enlarge.

another version with edited text on the map also...
- Click image to enlarge.

Re: Reconquista
Posted: Tue Mar 16, 2010 10:29 am
by Industrial Helix
before you continue on any farther you need to know one major rule: Drawing the map Large and then shrinking it to make the small map is the best route to pursue. Making the map small and expanding it to be large is the worst idea ever.
My general plan, when making a new map, is to make the large version first and then shrink it down to small size to make sure everything fits. I take notes on what will have to change, usually Text size, and I make sure that the numbers will fit with everything on the small map. I save that small map and then ignore it until I hit the graphics workshop. All work should be done on the large map at this point.
So bring back the large and lets see what we can do about this blurriness.
Re: Reconquista
Posted: Tue Mar 16, 2010 10:48 am
by theBastard
I allways work on large size. now I post small version how it looks. o.k. lets continue with large...
here is map with bridges. small version, I promisse the last for now
- Click image to enlarge.

Re: Reconquista
Posted: Tue Mar 16, 2010 12:59 pm
by Industrial Helix
Those bridges are better, I think. Did you make the change on Baltic Crusades? (Or I could just go check....)
Re: Reconquista
Posted: Tue Mar 16, 2010 1:15 pm
by theBastard
yes, please look at Baltic Crusade, there is interesting debate with Commander9. it looks that there will be several chnges...
I will try do bridges more better, I do not like them much...
Re: Reconquista
Posted: Tue Mar 16, 2010 1:25 pm
by natty dread
You need to make the rivers stand out more. Right now they're too easy to confuse with the colourful borders you have marking the bonus areas.
Try making them darker and/or adding some outlines...
Re: Reconquista
Posted: Tue Mar 16, 2010 2:38 pm
by theBastard
- Click image to enlarge.

Re: Reconquista
Posted: Tue Mar 16, 2010 2:44 pm
by fumandomuerte
TaCktiX wrote:I have one major beef with this map: it all looks blurry. I have a crystal-clear 1080p 24" display, and I can barely read any of the map. Please fix that ASAP, and I'll add some more comments for other improvements to the map (when it doesn't hurt my eyes to read).
Seconded. the text needs to be sharper.
Re: Reconquista
Posted: Tue Mar 16, 2010 3:23 pm
by theBastard
fumandomuerte wrote:
Seconded. the text needs to be sharper.
for every text I choose "sharpe". what more could I do?
Re: Reconquista
Posted: Tue Mar 16, 2010 4:00 pm
by natty dread
Sorry, but the rivers are still not standing out enough. Try making them a dark blue, it doesn't matter if they're different shade from the ocean... in the places where river meets ocean you can put a gradient so the colour changes smoothly from river to ocean.
Re: Reconquista
Posted: Tue Mar 16, 2010 6:28 pm
by fumandomuerte
theBastard wrote:fumandomuerte wrote:
Seconded. the text needs to be sharper.
for every text I choose "sharpe". what more could I do?
My suggestion is that when resizing the big map (where text is "sharp" and legible) be sure of having it as a vector. Here's an example:
Original:

Resized (75%) from raster text:

Resized (75%) from vectorial text:

Re: Reconquista
Posted: Tue Mar 16, 2010 6:50 pm
by Industrial Helix
For the rivers you could try replacing the brown glow with a brown line by increasing the spread in the outer glow slider.
Re: Reconquista
Posted: Wed Mar 17, 2010 2:20 am
by theBastard
fumandomuerte wrote:
My suggestion is that when resizing the big map (where text is "sharp" and legible) be sure of having it as a vector. Here's an example:
Original:

Resized (75%) from raster text:

Resized (75%) from vectorial text:

sorry, but what is vector?
something like this, Helix?
- Click image to enlarge.

Re: Reconquista
Posted: Wed Mar 17, 2010 3:06 am
by fumandomuerte
From
about.com:
Vector images are made up of many individual, scalable objects. These objects are defined by mathematical equations rather than pixels, so they always render at the highest quality. Objects may consist of lines, curves, and shapes with editable attributes such as color, fill, and outline. Changing the attributes of a vector object does not effect the object itself. You can freely change any number of object attributes without destroying the basic object. An object can be modified not only by changing its attributes, but also by shaping and transforming it using nodes and control handles.

Because they're scalable, vector-based images are resolution independent. You can increase and decrease the size of vector images to any degree and your lines will remain crisp and sharp, both on screen and in print. Fonts are a type of vector object.
Another advantage of vector images is that they're not restricted to a rectangular shape like bitmaps. Vector objects can be placed over other objects, and the object below will show through.
Re: Reconquista
Posted: Wed Mar 17, 2010 3:27 am
by theBastard
well, thanks for explantation and help. but my question "what is vector" was not completly
so, what must I do to have font as vector?
Re: Reconquista
Posted: Wed Mar 17, 2010 3:28 am
by fumandomuerte
just be sure that your text is being written on a vector layer

Re: Reconquista
Posted: Wed Mar 17, 2010 3:34 am
by porkenbeans
fumandomuerte wrote:just be sure that your text is being written on a vector layer

Kickass avi, right the fruck on !!!
BTW, you should have entered the Foundry Medals comp. You would have won hands down with a set of that style.

Re: Reconquista
Posted: Wed Mar 17, 2010 3:56 am
by fumandomuerte
porkenbeans wrote:fumandomuerte wrote:just be sure that your text is being written on a vector layer

Kickass avi, right the fruck on !!!
BTW, you should have entered the Foundry Medals comp. You would have won hands down with a set of that style.

Yeah, there should be medals for other great map contributors such as
WidowMakers,
oaktown &
qwert and the rest of the cartographers that have succesfully developed maps.
It would be awesome to have 4 categories, each one honoring these 3 great CA along with
Cairnswk.
Re: Reconquista
Posted: Wed Mar 17, 2010 3:59 am
by porkenbeans
fumandomuerte wrote:porkenbeans wrote:fumandomuerte wrote:just be sure that your text is being written on a vector layer

Kickass avi, right the fruck on !!!
BTW, you should have entered the Foundry Medals comp. You would have won hands down with a set of that style.

Yeah, there should be medals for other great map contributors such as
WidowMakers,
oaktown &
qwert and the rest of the cartographers that have succesfully developed maps.
It would be awesome to have 4 categories, each one honoring these 3 great CA along with
Cairnswk.
I second that.

Re: Reconquista
Posted: Wed Mar 17, 2010 4:27 am
by theBastard
fumandomuerte wrote:just be sure that your text is being written on a vector layer

against sorry, but where/how can I select that Layer will be Vector? only what I found is in "Layer" - Vector Mask - Reveal All/Hide All...
Re: Reconquista
Posted: Wed Mar 17, 2010 5:47 am
by fumandomuerte
When you insert text or a shape there should be a checking box showing something like "create as a vector" (I use Corel Paint Shop Pro X, but I'm sure there should be a similar option in other software).
P.S. You gave me an idea
porkenbeans lol. enjoy:
Cairnswk
WidowMakers
Oaktown
Qwert
Sorry for the SPAM
theBastard 
Re: Reconquista
Posted: Wed Mar 17, 2010 6:03 am
by theBastard
fumandomuerte wrote:When you insert text or a shape there should be a checking box showing something like "create as a vector" (I use Corel Paint Shop Pro X, but I'm sure there should be a similar option in other software).
I use Photoshop and there is nothing as you said / or I can not find it - what is probably the problem
fumandomuerte wrote:
Sorry for the SPAM
theBastard 
it´s o.k. try to adhere one advice + one spam

Re: Reconquista
Posted: Wed Mar 17, 2010 7:27 am
by Industrial Helix
If you select your text and then go up to Layer menu up top, then to "rasterize" it will turn the layer from a text layer to any old image layer. It would turn the text layer (vector based) to pixel based (regular image). Don't worry about it, all your text layers are all ready as vectors.
Re: Reconquista
Posted: Wed Mar 17, 2010 7:37 am
by theBastard
thanks Helix. so it should looks like this:
840 x 800 pxs
- Click image to enlarge.

630 x 600 pxs
- Click image to enlarge.

I´m not expert but I think it looks better. or? I hope this should be better fot you eyes TaCktiX

Re: Reconquista
Posted: Wed Mar 17, 2010 5:39 pm
by porkenbeans
OK, so I was having so much fun working on the file that you sent me, that I stayed up all night till the sun came up.
I will send the psd file back to you so you can see exactly what I did.
I hope that you will like at least something that I did. If not, that's OK because I really enjoyed the time spent.
- Click image to enlarge.
