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Re: Sudoku
Posted: Wed Jun 23, 2010 11:52 pm
by MarshalNey
Yes, I agree, keep the "killer" aspect of the neutrals. And hearing that you intend for them to be real barriers eases my mind a bit. What Evil D is suggesting sounds interesting... significantly changing the 'permability' of some barriers when compared to others.
Re: Sudoku
Posted: Wed Jul 21, 2010 5:36 pm
by MrBenn
[
Moved]
It would appear that development of this map has stalled. If the mapmaker wants to continue with the map, then one of the Foundry Moderators will be able to help put the thread back into the Foundry system,
after an update has been made. 
sudoku map
Posted: Mon Jan 17, 2011 3:15 pm
by BoyWonder
hey fellow conquers who likes the idea of a sudoku map if you like the idea please reply

I read all the replies.
anyway there are 50 regions and random horizonaclly and vertical lines which border bonuses from 5 region bonuses to 10 10 is worth +8 and 5 is worth +3 attacks can be made in all dirctions one space.
the grid will be x10 by 10 bonus 10 points will be earned by a straight line horizontilcly verticaly or diagnolly. 9 regions line in a row is +8, 8 is +6, 7 is +4 and 6 is plus two
please post boywonder
Re: sudoku map
Posted: Sun Jan 30, 2011 3:14 pm
by 40kguy
i dont know how to play sudoku but i got the map for you.
Re: sudoku map
Posted: Sun Jan 30, 2011 3:22 pm
by BoyWonder
cool
Re: sudoku map
Posted: Sun Jan 30, 2011 3:23 pm
by BoyWonder
they can be the number of neutrals
Re: sudoku map
Posted: Sun Jan 30, 2011 4:20 pm
by neanderpaul14
Love this idea.
Re: sudoku map
Posted: Sun Jan 30, 2011 6:38 pm
by natty dread