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Re: Mystery Killer Mafia Day One Begins
Posted: Wed Apr 03, 2013 7:04 am
by aage
Falkomagno wrote:Vote aage for contributing only with noice.
So, what about the idea of Thechuck51 in targeting ourselves? That would be a crack in the system....or we better play within the obvious patterns from the thread?
Sure, I'm up for this.
Re: Mystery Killer Mafia Day One Begins
Posted: Wed Apr 03, 2013 11:30 am
by new guy1
I foresee an issue with targeting ourselves. I feel as though nobody would play along

Re: Mystery Killer Mafia Day One Begins
Posted: Wed Apr 03, 2013 2:46 pm
by pancakemix
Rarely is targeting oneself ever allowed. I doubt we'll be allowed to.
I'm such a negative Nancy.

Re: Mystery Killer Mafia Day One Begins
Posted: Wed Apr 03, 2013 2:55 pm
by Iron Butterfly
Vote safari
because....hmmmm...yup...thats a good reason.
Re: Mystery Killer Mafia Day One Begins
Posted: Wed Apr 03, 2013 4:58 pm
by Nendreel
unvote
So how do we handle a D1 lynch in this scenario? It's pretty tough to go scum hunting when no even knows if they're scum yet.
Re: Mystery Killer Mafia Day One Begins
Posted: Wed Apr 03, 2013 5:58 pm
by new guy1
I dont know, but I would assume that since we are going to have the same amount of evidence today as we are the rest of the days, we may as well lynch someone anyways.
Re: Mystery Killer Mafia Day One Begins
Posted: Wed Apr 03, 2013 6:50 pm
by rishaed
Falkomagno wrote:Vote aage for contributing only with noice.
So, what about the idea of Thechuck51 in targeting ourselves? That would be a crack in the system....or we better play within the obvious patterns from the thread?
unvote vote Falko for trying to mine the system.
and because I've never played with you yet...
That being said I assume a crap D1 case is going to show up somewhere

Re: Mystery Killer Mafia Day One Begins
Posted: Wed Apr 03, 2013 7:14 pm
by thechuck51
rishaed wrote:Falkomagno wrote:Vote aage for contributing only with noice.
So, what about the idea of Thechuck51 in targeting ourselves? That would be a crack in the system....or we better play within the obvious patterns from the thread?
unvote vote Falko for trying to mine the system.
and because I've never played with you yet...
That being said I assume a crap D1 case is going to show up somewhere

Thats the thing... there can't be a GOOD case day 1 because nobody can slip up because nobody knows if they are mafia. FWIW, my plan to target ourselves was a joke. if it actually worked it would take any fun out of playing the game.
i think we have four options:
1 - vote no lynch (i'm leaning toward this as of right now)
2 - random lynch
3 - lynch the player we think will be the least helpful in the upcoming days
4 - lynch the player we think would be the hardest to catch as mafia.
Re: Mystery Killer Mafia Full! Starting Tomorrow!
Posted: Wed Apr 03, 2013 7:16 pm
by thechuck51
/ wrote:There are fourteen alive, it takes 8 to lynch, deadline is in approximately 72 hours.
Deadline is sometime April 5th so we don't have a lot of time.
unvote vote no lynch
Re: Mystery Killer Mafia Day One Begins
Posted: Wed Apr 03, 2013 8:19 pm
by /
Vote Count
safariguy5: 2 votes; TA1LGUNN3R, Iron Butterfly
aage: 4 votes; new guy1, anamainiacks, jonty125, Falkomagno
new guy1: 1 vote; aage
rishaed: 1 vote; gregwolf121
Falkomagno: 1 vote; safariguy5 rishaed
No Lynch: 1 vote; thechuck51
14 alive, 8 to lynch
Re: Mystery Killer Mafia Day One Begins
Posted: Wed Apr 03, 2013 9:13 pm
by rishaed
thechuck51 wrote:rishaed wrote:Falkomagno wrote:Vote aage for contributing only with noice.
So, what about the idea of Thechuck51 in targeting ourselves? That would be a crack in the system....or we better play within the obvious patterns from the thread?
unvote vote Falko for trying to mine the system.
and because I've never played with you yet...
That being said I assume a crap D1 case is going to show up somewhere

Thats the thing... there can't be a GOOD case day 1 because nobody can slip up because nobody knows if they are mafia. FWIW, my plan to target ourselves was a joke. if it actually worked it would take any fun out of playing the game.
i think we have four options:
1 - vote no lynch (i'm leaning toward this as of right now)
2 - random lynch
3 - lynch the player we think will be the least helpful in the upcoming days
4 - lynch the player we think would be the hardest to catch as mafia.
I am willing to agree with that logic. And the chances of hitting town are 5/6th vs. 1/6th. Its going to be interesting.
Re: Mystery Killer Mafia Day One Begins
Posted: Wed Apr 03, 2013 9:26 pm
by safariguy5
I think thechuck is right with regards to the possible courses of action. I think a deadline lynch via jokevoting would be very unhelpful, so I will unvote vote no lynch
Re: Mystery Killer Mafia Full! Starting Tomorrow!
Posted: Wed Apr 03, 2013 10:10 pm
by anamainiacks
thechuck51 wrote:/ wrote:There are fourteen alive, it takes 8 to lynch, deadline is in approximately 72 hours.
Deadline is sometime April 5th so we don't have a lot of time.
unvote vote no lynch
I agree with chuck's logic. We have absolutely zero information as a whole, or even as an individual. A random lynch would be sad for whomever we choose to target, pretty much not being able to take part in the crazy setup that is this game.
Unvote, vote no lynch.
Re: Mystery Killer Mafia Day One Begins
Posted: Thu Apr 04, 2013 2:42 am
by jonty125
Yeah, unvote, vote no lynch, lets see what happens in the morning.
Re: Mystery Killer Mafia Day One Begins
Posted: Thu Apr 04, 2013 3:55 am
by aage
Obviously no lynch. All town members need information.
unvote, vote no lynch
Also, I don't want to be lynched just yet, I like the setup too much.
Re: Mystery Killer Mafia Day One Begins
Posted: Thu Apr 04, 2013 11:06 am
by new guy1
I too agree with the no lynch option, and so I will Unvote, vote no lynch
Re: Mystery Killer Mafia Day One Begins
Posted: Thu Apr 04, 2013 6:04 pm
by /
Vote Count
safariguy5: 2 votes; TA1LGUNN3R, Iron Butterfly
aage: 1 votes; Falkomagno
rishaed: 1 vote; gregwolf121
Falkomagno: 1 vote; rishaed
No Lynch: 6 votes; thechuck51, safariguy5, anamainiacks, jonty125, aage, new guy1
14 alive, 8 to lynch, deadline tomorrow, but I may be online a bit late; feel free to send me your actions at any time though.
Re: Mystery Killer Mafia Day One Begins
Posted: Thu Apr 04, 2013 11:29 pm
by Iron Butterfly
Vote no lynch
For obvious reasons
Re: Mystery Killer Mafia Day One Begins
Posted: Thu Apr 04, 2013 11:48 pm
by gregwolf121
well i agree that forcing a lynch would be counter productive as no one knows if they are a sk or not yet so unvote, vote no lynch
Re: Mystery Killer Mafia Day One Begins
Posted: Fri Apr 05, 2013 2:26 am
by Falkomagno
lets do that then, mainly because it would be unfair for whoever get lynched today. unvote vote no lynch
Re: Mystery Killer Mafia Day One Begins
Posted: Fri Apr 05, 2013 1:43 pm
by thechuck51
so are we going to go into the night with some type of plan or are we just going to wing it? A plan would be nice but we have no way of verifying that it was followed. But with no plan, if a couple of people target the same player and he dies we could have a couple townies thinking they are SKs.
Re: Mystery Killer Mafia Day One Begins
Posted: Fri Apr 05, 2013 2:13 pm
by new guy1
Well because we dont know who we are yet, theres no real way of verifying that anyone wants to follow the plan. If the SK's follow the plan, then they are screwed. Since nobody knows if we are SKs yet, nobody would follow the plan anyways, and so I feel like having a plan would just add confusion since obviously the first question of the day would be "hey, so uh, if everyone followed the plan, this person is the killer, but can we really know that?". Just my input.
Re: Mystery Killer Mafia Day One Begins
Posted: Fri Apr 05, 2013 3:09 pm
by Nendreel
Since any plan we put together would probably not be followed (unless someone wants to play the odds) it seems a wasted effort. Once people figure out if they are SK or Town then a plan can be more useful.
Re: Mystery Killer Mafia Day One Begins
Posted: Fri Apr 05, 2013 3:59 pm
by aage
I don't trust any of you and I don't expect you to trust me.
I'm gonna target Animainiacks. Or I'm just saying that whilst secretly targeting Safari.
inb4 both die tonight
Re: Mystery Killer Mafia Day One Begins
Posted: Fri Apr 05, 2013 4:02 pm
by aage
Nendreel wrote:Since any plan we put together would probably not be followed (unless someone wants to play the odds) it seems a wasted effort. Once people figure out if they are SK or Town then a plan can be more useful.
Even if town knows they're town we can't use a plan to defeat them, unless there secretly are blockers, trackers or watchers among us. And since I don't think there are, good luck beating the setup. Doom couldn't. Otherwise he would have joined.