Moderator: Cartographers

Top Score:2403natty_dread wrote:I was wrong
thanks... happy to be here, as always.t-o-m wrote:congratzz
Yes, they're basically fighting over it...ZeakCytho wrote:Maybe I'm being dense, but is there a reason Rio de la Plata can attack/be attacked by the capitals?
Right. And note that they are all port cities.InkL0sed wrote:Yes, they're basically fighting over it...ZeakCytho wrote:Maybe I'm being dense, but is there a reason Rio de la Plata can attack/be attacked by the capitals?
I'll think about that... a boat maybe?pepperonibread wrote:It took me a long time to find the Rio de la Plata mentioned in the legend. Maybe it's just me, but could something be done to distinguish this from the other army circles (besides it being in the water)?
I copied the paths of the each coast and created a new path that would be the first line out on each side. I sized them up a little, and bumped them out from the coasts. Then I went in and flattened them slightly by bumping a few anchor points in or out and just deleting a lot of points - the west coast path is probably 50 anchor points, the last line probably less than 20. Once the first one was done I copied the new path and repeated the process for the second path, etc. The first lines on each side are in the same layer, but each set going out is a new layer; each layer out has a slightly lower opacity - i think they're like 45, 35, 25, 15 or so.pepperonibread wrote:Anyway, I like the contour lines off the coast. They're... Indochina-ish. How'd you end up making them? I experimented with something similar awhile ago, I figured I could select the land then go Select > Modify > Expand. That worked for me, though I remember hearing that WM did it another way.
Oh. Does it say that somewhere?InkL0sed wrote:Yes, they're basically fighting over it...ZeakCytho wrote:Maybe I'm being dense, but is there a reason Rio de la Plata can attack/be attacked by the capitals?
What about this?:Maybe give a bonus for holding all capitals + Rio de la Plata? That's 5 territories, 4 borders, so +3? Or +2, if you'd like another smaller bonus
I think Oak has already made it quite clear that he is going for classic gameplay, which means no capital bonussesAndroidz wrote:What about this?:Maybe give a bonus for holding all capitals + Rio de la Plata? That's 5 territories, 4 borders, so +3? Or +2, if you'd like another smaller bonus
1 Capital = 0
2 Capitals = 1
3 Capitals = 3
4 Capitals = 5
All Capitals = 7

hmm to bad:D i personally think it will still look like classic, and since its so easy to border captialts to end continents. They should be worth something.MrBenn wrote:I think Oak has already made it quite clear that he is going for classic gameplay, which means no capital bonussesAndroidz wrote:What about this?:Maybe give a bonus for holding all capitals + Rio de la Plata? That's 5 territories, 4 borders, so +3? Or +2, if you'd like another smaller bonus
1 Capital = 0
2 Capitals = 1
3 Capitals = 3
4 Capitals = 5
All Capitals = 7
But making a continent out of all the capitals and Rio de la Plata is not out of the question, is it? Because Rio de la Plata borders each capital, it's a contiguous continent with five territories and four borders. Hardly non-classic gameplay.MrBenn wrote:I think Oak has already made it quite clear that he is going for classic gameplay, which means no capital bonussesAndroidz wrote:What about this?:Maybe give a bonus for holding all capitals + Rio de la Plata? That's 5 territories, 4 borders, so +3? Or +2, if you'd like another smaller bonus
1 Capital = 0
2 Capitals = 1
3 Capitals = 3
4 Capitals = 5
All Capitals = 7
Well it wouldent hurt voteing for it...i dont think capital bonuses will destroy the gameplay since its should be pretty hard to hold on. If you get the captials you should be awarded for your hard work if you actully maintain holding them..whitestazn88 wrote:he said he didn't want captial bonuses... its been brought up and shut down before