You are the mod!
Lucky you, you have a wide variety of powers, which I will describe below
Each night you must send me three things
Rules
Kill
Flavor (optional)
Rules
You must send me a list of rules every night, these can be generally applied to all players, or PRs (post restrictions) targeting specific players (even yourself if you want to screw with town) before we start the game you have three rules to send to me, for an example see the front page.
On night one you will send me four rules, night two; five, and so on depending on how many night the game goes on, to a maximum of ten
I will publicly post your rules (possibly with a bit of proofreading) at the start of the day, any time you see one of your rules being violated PM me if you wish to modkill them, you may only do this during the game day.
Kill
Self explanatory, each night you may kill one player by stating whom you want to kill in your PM.
Flavor
Here are some fun abilities to really screw with the town, each may only be used once for the entire game, and only one may be used each numbered day. (For example, if you use “Deadline” during day one, you may not use another flavor on night one)
Deadline (day action): at any time during a day you may end it immediately, I will count the day as ended by your time stamp and will count nothing further in the thread, when sending this action, you may choose “lynch” or “no lynch” variations, this is between you and me, I will tell town it was “random”, lynch variation lynches whomever has the most votes at the time of your PM, no lynch just ends the day.
Replacement (day action): at any time during the day, you may use an unblockable kill on one player.
PM Box Full (night action): during the night you may “lose” all of town’s actions one time, blocking everyone but yourself.
Insanity (night action): for one night you may make all roles insane, the docs will become CPR docs, killing whomever they target if not also targeted for a kill, cops become insane, getting an opposite result, watchers and trackers will receive a completely random result, everyone without an investigative role will just be switched about randomly.
Other info
This is a list of roles the town has
Tracker
Vote Stealer
Cop
Watcher
Reviver (one shot)
JOAT (one shot each ability)
Doctor
Commuter
Governor
Gunsmith
Busdriver
Vengeful Townie
Bodyguard
Hider
Role PMs as very basic, for example the cop’s PM says
Cop
You are a town cop, you may investigate one player each night to find out if they are the mod or not. You win if the mod is killed, confirm in thread
You win if you can eliminate/equal town, send me your rules for the first day, any questions, and confirm in thread.