nolefan5311 wrote:I think the issue isn't with the amount of starting troops, but the losing condition. In fact, increasing the troops that people start with only increases the odds of a successful elimination.
i.e., 6v1,1,2 is 40% (what happened in the above game). If we increase the starting troops to 4, that makes the odds 8v1,1,4 - 47%. The odds only get better as we increase the troops.
Agreed about the increasing starting troops and increasing those odds.
There appears to be a glitch in the above game too, as slate should have been required to kill both Margate LB and Freda before winning the game, and he didn't. Was that game started prior to the most recent XML upload?
This is definitely an issue.
Both Frida and Margate LB are in the Non-Treasury region and that requirement is one.
The losing condition says "Players failing to hold a Non-Treasury Region and either Bow Stern....
So there are two condition parts for that.
If you don't have one, then the player is eliminated anyway.
Perhaps, the losing condition needs to be changed so it reads:
Players failing to hold either a Non-Treasury Region
OR Bow (B) and Stern (S) of a Commander's Ship will be eliminated.
That way if the Command Ship goes, then there are still the others to eliminate, yes?