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Re: Greasemonkey script : Conquer Club Map Rank

Posted: Mon Jul 28, 2008 1:37 pm
by poo-maker
Kill Ratio-Warmonger(75%) *insert evil laugh here* :twisted: :twisted: :twisted:

Re: Greasemonkey script : Conquer Club Map Rank

Posted: Mon Jul 28, 2008 1:44 pm
by Timminz
For kill ratio, does 50% represent having an average win percentage (ie, win 50% of 1v1 games, 25% of 4 player games, etc)?

Re: Greasemonkey script : Conquer Club Map Rank

Posted: Mon Jul 28, 2008 2:19 pm
by chipv
Timminz wrote:For kill ratio, does 50% represent having an average win percentage (ie, win 50% of 1v1 games, 25% of 4 player games, etc)?

50% is an average 2 player equivalent percentage.

Here is the actual calculation (towards the end):

http://www.conquerclub.com/forum/viewto ... =4&t=56904

Re: Greasemonkey script : Conquer Club Map Rank

Posted: Mon Jul 28, 2008 4:00 pm
by PepperJack
Chip forgive me for asking but there seems be something counterintuitive happening with my (and possibly others') kill ratio.

Run from Game Finder:
-Standard - 58%
-Terminator - 56%
-Assassin - 54%
-Doubles - 47%
-Triples - 50%
-Quads - n/a

Yet when I run a complete scan from the left pane I get 7%! Stranger yet, when I run a Game Finder scan with all game types (the ones above) I return 56% (which makes much more sense). Full left pane searches seem to have kill ratio broken, but Game Finder scans are working perfectly.

I was testing as I wrote this and pretty much every map comes back with different ratios when comparing GF and LP.

And while I'm writing, would it be possible for kill ratio to be sortable?

Thanks much chip.

Re: Greasemonkey script : Conquer Club Map Rank

Posted: Mon Jul 28, 2008 4:05 pm
by chipv
PepperJack wrote:Chip forgive me for asking but there seems be something counterintuitive happening with my (and possibly others') kill ratio.

Run from Game Finder:
-Standard - 58%
-Terminator - 56%
-Assassin - 54%
-Doubles - 47%
-Triples - 50%
-Quads - n/a

Yet when I run a complete scan from the left pane I get 7%! Stranger yet, when I run a Game Finder scan with all game types (the ones above) I return 56% (which makes much more sense). Full left pane searches seem to have kill ratio broken, but Game Finder scans are working perfectly.

I was testing as I wrote this and pretty much every map comes back with different ratios when comparing GF and LP.

And while I'm writing, would it be possible for kill ratio to be sortable?

Thanks much chip.
You need to do a full rescan. You are currently using old saved data which has zero kill ratio. The 7% is from new games.
So toggle rank and points, map rank , then go back and do again.

I did mention this above.

Re: Greasemonkey script : Conquer Club Map Rank

Posted: Mon Jul 28, 2008 4:16 pm
by PepperJack
chipv wrote:
PepperJack wrote:Chip forgive me for asking but there seems be something counterintuitive happening with my (and possibly others') kill ratio.

Run from Game Finder:
-Standard - 58%
-Terminator - 56%
-Assassin - 54%
-Doubles - 47%
-Triples - 50%
-Quads - n/a

Yet when I run a complete scan from the left pane I get 7%! Stranger yet, when I run a Game Finder scan with all game types (the ones above) I return 56% (which makes much more sense). Full left pane searches seem to have kill ratio broken, but Game Finder scans are working perfectly.

I was testing as I wrote this and pretty much every map comes back with different ratios when comparing GF and LP.

And while I'm writing, would it be possible for kill ratio to be sortable?

Thanks much chip.
You need to do a full rescan. You are currently using old saved data which has zero kill ratio. The 7% is from new games.
So toggle rank and points, map rank , then go back and do again.

I did mention this above.
Had the rescan running while you awaiting your reply and it worked. I must have missed where you wrote that. Good work even though I am clearly playing terrible recently.

Is making the kill ratio column sortable feasible?

Re: Greasemonkey script : Conquer Club Map Rank

Posted: Mon Jul 28, 2008 4:19 pm
by chipv
PepperJack wrote:
chipv wrote:
PepperJack wrote:Chip forgive me for asking but there seems be something counterintuitive happening with my (and possibly others') kill ratio.

Run from Game Finder:
-Standard - 58%
-Terminator - 56%
-Assassin - 54%
-Doubles - 47%
-Triples - 50%
-Quads - n/a

Yet when I run a complete scan from the left pane I get 7%! Stranger yet, when I run a Game Finder scan with all game types (the ones above) I return 56% (which makes much more sense). Full left pane searches seem to have kill ratio broken, but Game Finder scans are working perfectly.

I was testing as I wrote this and pretty much every map comes back with different ratios when comparing GF and LP.

And while I'm writing, would it be possible for kill ratio to be sortable?

Thanks much chip.
You need to do a full rescan. You are currently using old saved data which has zero kill ratio. The 7% is from new games.
So toggle rank and points, map rank , then go back and do again.

I did mention this above.
Had the rescan running while you awaiting your reply and it worked. I must have missed where you wrote that. Good work even though I am clearly playing terrible recently.

Is making the kill ratio column sortable feasible?
Right here: http://www.conquerclub.com/forum/viewto ... 0#p1473435

Sure, the mechanism is already there, should take a couple of minutes I'll put it in the next version for you.

Re: Greasemonkey script : Conquer Club Map Rank

Posted: Mon Jul 28, 2008 4:26 pm
by PepperJack
chipv wrote:
Right here: http://www.conquerclub.com/forum/viewto ... 0#p1473435

Sure, the mechanism is already there, should take a couple of minutes I'll put it in the next version for you.
Of course I would miss the only bolded text on the page. *slaps forehead*

Thanks in advance for adding in the sorting.

Re: Greasemonkey script : Conquer Club Map Rank

Posted: Mon Jul 28, 2008 4:28 pm
by chipv
Always welcome, PepperJack.

Re: Greasemonkey script : Conquer Club Map Rank

Posted: Mon Jul 28, 2008 4:33 pm
by qeee1
Timminz wrote:For kill ratio, does 50% represent having an average win percentage (ie, win 50% of 1v1 games, 25% of 4 player games, etc)?
Yeah, if you win one out of four 4-player games you'll have a % of

opponents defeated /( opponents defeated + losses )
= 3 / (3 + 3)
= 50%

Re: Greasemonkey script : Conquer Club Map Rank

Posted: Mon Jul 28, 2008 4:47 pm
by chipv
That's actually a very good description of it.

Re: Greasemonkey script : Conquer Club Map Rank

Posted: Mon Jul 28, 2008 4:49 pm
by Timminz
qeee1 wrote:
Timminz wrote:For kill ratio, does 50% represent having an average win percentage (ie, win 50% of 1v1 games, 25% of 4 player games, etc)?
Yeah, if you win one out of four 4-player games you'll have a % of

opponents defeated /( opponents defeated + losses )
= 3 / (3 + 3)
= 50%
That's what I figured. 50%="expected average"

Re: Greasemonkey script : Conquer Club Map Rank

Posted: Mon Jul 28, 2008 8:03 pm
by TYRELL
hey chip, something is wrong with my maprank, it says i have no kills forAmerican civil war, which i have 13 cause i looked it up, same with canada map and many others. i dont know if its a bug or what but w.e it is its pissing me off cause im trying 2 get silver and gold on crossmap medals, plz try and figure out the problem asap

Re: Greasemonkey script : Conquer Club Map Rank

Posted: Mon Jul 28, 2008 8:22 pm
by chipv
TYRELL wrote:hey chip, something is wrong with my maprank, it says i have no kills forAmerican civil war, which i have 13 cause i looked it up, same with canada map and many others. i dont know if its a bug or what but w.e it is its pissing me off cause im trying 2 get silver and gold on crossmap medals, plz try and figure out the problem asap
For medals you need to look at the unique defeats column.
If you have run map rank already it is easier to look on the gamefinder (make sure Display Icons is checked in the left menu Options)
where is shows the medal defeats in blue.

If you want to see the new kill ratio numbers (nothing to do with medals whatsoever) you will need to do a full rescan by toggling the
Rank and Points checkbox and running again.

Re: Greasemonkey script : Conquer Club Map Rank

Posted: Mon Jul 28, 2008 8:48 pm
by TYRELL
yea i know but there are no unique defeats whatsoever, on alot of the maps, and i know i have won many games on the maps, its just not coming up so i dont know if that means that its not counting it or what, cause its a pain in the ass 2 look up all games on every map just 2 c how many kills i have, id rather it have just the #s in the blue, idk something is wrong though

Re: Greasemonkey script : Conquer Club Map Rank

Posted: Mon Jul 28, 2008 8:54 pm
by chipv
TYRELL wrote:yea i know but there are no unique defeats whatsoever, on alot of the maps, and i know i have won many games on the maps, its just not coming up so i dont know if that means that its not counting it or what, cause its a pain in the ass 2 look up all games on every map just 2 c how many kills i have, id rather it have just the #s in the blue, idk something is wrong though
Ok, I just ran your map rank and it looks fine. (American Civil War 13 defeats).

So try toggling the rank and points checkbox and run again. Then toggle again.

BTW probably quicker if you jump into the Live Chat room.

Re: Greasemonkey script : Conquer Club Map Rank

Posted: Mon Jul 28, 2008 9:58 pm
by TYRELL
its still not working dude, this is rediculas

Re: Greasemonkey script : Conquer Club Map Rank

Posted: Mon Jul 28, 2008 10:00 pm
by Night Strike
TYRELL wrote:its still not working dude, this is rediculas
Then completely uninstall the script and Associated Preferences. Then reinstall it.

Re: Greasemonkey script : Conquer Club Map Rank

Posted: Mon Jul 28, 2008 10:13 pm
by TYRELL
alright, now how do i do that?

Re: Greasemonkey script : Conquer Club Map Rank

Posted: Tue Jul 29, 2008 2:55 am
by yeti_c
TYRELL wrote:its still not working dude, this is rediculas
Don't take this the wrong way - but you're ridiculous - Chipv here is trying to help you use his own custom made - provided for free script - and all you do is criticise.

Chill out and learn to be more gracious.

C.

Re: Greasemonkey script : Conquer Club Map Rank

Posted: Tue Jul 29, 2008 7:26 am
by chipv
Just for some info - the percentages are going to be changed in the next version which would mean a full rescan.

This is because the Angel Of Death is practically impossible to get back once you start losing.

e.g. If you lose one game, you need 199 kills for AoD. If you lose 2 you need 398. People playing mostly 2 player can give up now.

So it will be adjusted to 95%+

That means with one game lost you need 19 kills. 2 games lost you need 38 kills. More attainable.

Victim will also be expanded slightly.

Re: Greasemonkey script : Conquer Club Map Rank

Posted: Tue Jul 29, 2008 9:34 am
by TYRELL
hey chip its still not working, im gonna try and uninstall everything then install it again

Re: Greasemonkey script : Conquer Club Map Rank

Posted: Tue Jul 29, 2008 9:58 am
by TYRELL
ok i did that, its still not working, but i know why its not showing up, on the left hand side on map rank when u type my name in, with the name of the map, the little # at the end, i have alot of those, how do i get them 2 count towards my unique kills?

Re: Greasemonkey script : Conquer Club Map Rank

Posted: Tue Jul 29, 2008 3:24 pm
by spikeboat
it crashes when i try to do scott-land; classic. :lol:

Re: Greasemonkey script : Conquer Club Map Rank

Posted: Tue Jul 29, 2008 4:00 pm
by TYRELL
im all set, thx alot chipv