Moderators: Multi Hunters, Cheating/Abuse Team
nagerous wrote:Dibbun is a well known psychotic from the forums
Army of GOD wrote:Congrats to Dibbun, the white jesus, and all of his mercy and forgiveness.
Jdsizzleslice wrote: So you can crawl back to whatever psychosocial nutjob hole you came from.

1) he hasn't done anything against the rules (yet)Dibbun wrote:1 month ban for gross game abuse would be appropriate, since it is intentional game abuse since a mod is specifically telling him to stop cheating.

lol.. now you're calling him a cheater.... classic...BGtheBrain wrote:Look.
You miss the turn, you arent some kind of CC martyr trying to change the rules. You're just another high ranked player willing to cheat to win.

What does this mean?BGtheBrain wrote:MC, you have exhausted my patience as well as my kindness.
The reason you would do it is strategy yes. Its making the choice to lose a player in order to gain a tactical advantage. to me its similar to killing a player in escalating, you essentially "take his troops" by killing him for a midturn cash. In essence, the way this round limit thing is engineered they are in fact ENCOURAGING players to do this so that one player on the team has the most troops.freakns wrote:are you seriously calling this... tactical move? are you kidding me?
this is glg-like, even worse... strategy?! good lord. id seriously limit all you cheaters to play one against others exclusively!
and to be honest, id let you to go with it. if you are not ashamed, then f*ck it, let them call it a tactics. id even let you 1000 points as bonus for good idea, its not like you play a game for fun, so why bother playing at all?!
swimmerdude99 wrote:The reason you would do it is strategy yes. Its making the choice to lose a player in order to gain a tactical advantage. to me its similar to killing a player in escalating, you essentially "take his troops" by killing him for a midturn cash. In essence, the way this round limit thing is engineered they are in fact ENCOURAGING players to do this so that one player on the team has the most troops.freakns wrote:are you seriously calling this... tactical move? are you kidding me?
this is glg-like, even worse... strategy?! good lord. id seriously limit all you cheaters to play one against others exclusively!
and to be honest, id let you to go with it. if you are not ashamed, then f*ck it, let them call it a tactics. id even let you 1000 points as bonus for good idea, its not like you play a game for fun, so why bother playing at all?!
Freak, have you played this game type with teams? if so I really don't see why you can be so angry about this as a tactic. You mustr ealize that it is indeed the smartest thing to do. I'm not saying that it isn't against site policy. This sites policeis are so shady and changing that its hard to know what is legal sometiems. But the way they created round limits sure ASKS for this to happen in team games.
BGtheBrain wrote:irreparable damage? No way. Suggestions take time. With this case being a hot topic, I feel the thread jghost linked to could help get the rule changed.
MC has the opportunity to do the right thing, instead he and now you are shifting the blame.
At the end of the day, MC has to cheat to win this game.

Lmao, both of you are wrong about Mc.Dibbun wrote:BGtheBrain wrote:Look.
You miss the turn, you arent some kind of CC martyr trying to change the rules. You're just another high ranked player willing to cheat to win.
+1293487501934857653487561934517396591837456014rhp 1 wrote:swimmerdude99 wrote:The reason you would do it is strategy yes. Its making the choice to lose a player in order to gain a tactical advantage. to me its similar to killing a player in escalating, you essentially "take his troops" by killing him for a midturn cash. In essence, the way this round limit thing is engineered they are in fact ENCOURAGING players to do this so that one player on the team has the most troops.freakns wrote:are you seriously calling this... tactical move? are you kidding me?
this is glg-like, even worse... strategy?! good lord. id seriously limit all you cheaters to play one against others exclusively!
and to be honest, id let you to go with it. if you are not ashamed, then f*ck it, let them call it a tactics. id even let you 1000 points as bonus for good idea, its not like you play a game for fun, so why bother playing at all?!
Freak, have you played this game type with teams? if so I really don't see why you can be so angry about this as a tactic. You mustr ealize that it is indeed the smartest thing to do. I'm not saying that it isn't against site policy. This sites policeis are so shady and changing that its hard to know what is legal sometiems. But the way they created round limits sure ASKS for this to happen in team games.
+1293487501934857653487561934517396591837456013
I don't see it as similar to taking your teammate out in an escalating game for his cards.. In escalating, you don't pre-planned to take your teammate out. You just pick his last few troops when an opponent fails to complete the elimination. While in this case, both/all teams in a round-limited game may start deliberately and intentionally deadbeat to transfer all the troops at the last 3 rounds of any given game.swimmerdude99 wrote:The reason you would do it is strategy yes. Its making the choice to lose a player in order to gain a tactical advantage. to me its similar to killing a player in escalating, you essentially "take his troops" by killing him for a midturn cash. In essence, the way this round limit thing is engineered they are in fact ENCOURAGING players to do this so that one player on the team has the most troops.freakns wrote:are you seriously calling this... tactical move? are you kidding me?
this is glg-like, even worse... strategy?! good lord. id seriously limit all you cheaters to play one against others exclusively!
and to be honest, id let you to go with it. if you are not ashamed, then f*ck it, let them call it a tactics. id even let you 1000 points as bonus for good idea, its not like you play a game for fun, so why bother playing at all?!
Freak, have you played this game type with teams? if so I really don't see why you can be so angry about this as a tactic. You mustr ealize that it is indeed the smartest thing to do. I'm not saying that it isn't against site policy. This sites policeis are so shady and changing that its hard to know what is legal sometiems. But the way they created round limits sure ASKS for this to happen in team games.
BGtheBrain wrote:irreparable damage? No way. Suggestions take time. With this case being a hot topic, I feel the thread jghost linked to could help get the rule changed.
MC has the opportunity to do the right thing, instead he and now you are shifting the blame.
At the end of the day, MC has to cheat to win this game.
Update: mc05025 has been CLEARED. He didn't deadbeat. He didn't break any rules.BGtheBrain wrote:Official Ruling
In order for the player to have his troops transferred to his teammate, he must first intentionally deadbeat. Intentional deadbeating is against the rules. Currently, MC still has one opportunity in this game to take a turn and avoid intentionally deadbeating.
I expect that based on his comments, he will take the turn since intentional deadbeating is not allowed and against the rules.
As with all cases of intentional deadbeating, multiple instances are required. If MC deadbeats, the case will be noted. If MC takes the turn, the case is cleared.
For those of you who didnt click the link, jghost7 found the suggestion thread that attempts to change the Round Limit win conditions for team games from total team troop count instead of highest individual. If you truly want this changed, go to the thread, vote, post, whatever.
jghost7 wrote:http://www.conquerclub.com/forum/viewto ... 1&t=156839
For anyone interested, there has been an attempt to fix this through proper channels, however despite overwhelming support, it was summarily rejected. It is so obvious that this needs to be fixed yet no effort was spent to do so. No reasoning was provided for the rejection.
Thanks,
J