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Takes almost all the luck out of the gameyour best bet play terminator games with flat rate
drunkmonkey wrote:I'm filing a C&A report right now. Its nice because they have a drop-down for "jefjef".
As is well known, the law of averages is a myth. The result of one random event is independent of those that went before. If the random generator is based on microscopic fluctuations in air pressure, as a previous poster has suggested, then it is basically a kind of Brownian motion, i.e. to all intents and purposes a random distribution, the same as dice.Viceroy63 wrote: If you lose three rolls in a row then quit rolling because the odds are that you are only going to lose more. Cut your losses and fall back and wait until the law of averages are with you.
This depends upon your settings, though on any one game, you are correct, the dice may counter your best intentions.frankyboy wrote:The dice program is unfair. I am to the point of thinking that cheat codes are being used. I sure would like to use them if they are available. This game is not rocket science. Strategy is useless when the defender always rolls 6's and 5's.
i think your both wrong.......Your best bet to take the luck factor out of the game is to become a multi hunter.jefjef wrote:Takes almost all the luck out of the gameyour best bet play terminator games with flat rate
Why is there such a discrepancy in the rankings? Why are some people raking in points to get up to 4500, and there are people with 10 points?chevy1269 wrote:i dont think they care about dice system here. i havent had good dice in ages and wont be renewing this site its boring losing all the time but they dont see that. maybe its time to change the dice system to something else or give you options so you can enjoy a game i had one game 24 vrs. 3 and i won with 2 left but its not uncommon to go 10 or more against 3 and lose it all. its all dice in these games.


What about mc05025? He basically only played 8p sequential games, and he got to conqueror. Nothing fancy or cheap about sequential 8p games, which are the hardest to win.nebsmith wrote:The people at the top of the scoreboard tend to specialise as far as i can see.
You can either play any map or setting or get to the top of the scoreboard, I don't think you can do both.

I didn't mean to imply that players got to the top of the scoreboard with cheap tactics, just by sticking to a few game types they were particularly good at.QoH wrote:What about mc05025? He basically only played 8p sequential games, and he got to conqueror. Nothing fancy or cheap about sequential 8p games, which are the hardest to win.nebsmith wrote:The people at the top of the scoreboard tend to specialise as far as i can see.
You can either play any map or setting or get to the top of the scoreboard, I don't think you can do both.

Yeah why doesnt lack fix that???The1exile wrote:because robinette has a card hacker.RobinJ wrote:If it is all about luck then why do the top guys consistently win with style and the bottom guys consistently lose?
Your understanding of probability and comparing it to counting cards is incredibly flawed. If there are zero 6's for 500 rolls, then a 6 still has a 1 in 6 change of being rolled. The odds of a 6 do not increase just because you haven't seen any 6's recently. Over time (thousands/millions of rolls) the number 6 should balance out, but law of probability does not suggest "a shit load of 6's are about to be rolled".Viceroy63 wrote:But if you don't see any six's the first 500 times then the law of probabilites suggest that a shit load of 6's are about to be rolled. It's almost like counting cards in the Casino's. There are people who actually make a living counting cards and gambling. In fact there is a whole science dedicated to that.
Because Robinette is Lacks multi?Robert E Nick wrote:Yeah why doesnt lack fix that???The1exile wrote:because robinette has a card hacker.RobinJ wrote:If it is all about luck then why do the top guys consistently win with style and the bottom guys consistently lose?
nippersean wrote:Because Robinette is Lacks multi?Robert E Nick wrote:Yeah why doesnt lack fix that???The1exile wrote:because robinette has a card hacker.RobinJ wrote:If it is all about luck then why do the top guys consistently win with style and the bottom guys consistently lose?

Haha, yeah you could lose a lot of money, and many have, gambling on the idea that "a shit load of 6's are about to be rolled"Bones2484 wrote:Your understanding of probability and comparing it to counting cards is incredibly flawed. If there are zero 6's for 500 rolls, then a 6 still has a 1 in 6 change of being rolled. The odds of a 6 do not increase just because you haven't seen any 6's recently. Over time (thousands/millions of rolls) the number 6 should balance out, but law of probability does not suggest "a shit load of 6's are about to be rolled".Viceroy63 wrote:But if you don't see any six's the first 500 times then the law of probabilites suggest that a shit load of 6's are about to be rolled. It's almost like counting cards in the Casino's. There are people who actually make a living counting cards and gambling. In fact there is a whole science dedicated to that.
Counting cards is legitimate because there are a set amount of cards in a stack. If you don't see an Ace for a few hands after a reshuffle then statistically is more likely to appear because the Aces now occupy a larger share of the remaining deck than what it started at (for example: 4 out of 52 vs 4 out of 30). Thus, counting cards have absolutely no correlation to rolling dice.
A better comparison than counting cards would be a roulette wheel or keno. Just because the number 24 hasn't landed in 500+ spins/pulls, does not mean that the number 24 is more likely to come up. It is still just as likely as any other number to land.
Forgive me if this has already been mentioned - but i'm a lazy ass and can't be bothered to read the whole thread..Viceroy63 wrote:Practice the coin toss and you will see. Do everything the same way and catch it in mid air at precisely the same interval, in order to control that factor and you will basically come out with the same results almost everytime. If I am wrong about the coin toss then I must also be wrong about the person who wins 81% of his games.QoH wrote:Um... how do you figure?Viceroy63 wrote:For example I can flip a coin and it will come out heads 75 to 85 percent of the time.
How do you figure that?
Also let me point out that true luck or randomness can only occur when you do something exactly the same way and have different results each time. The definition of Madness by the way, is to do the same things exactly the same way each time, while expecting different results.
Therefore, if all randomness or luck are influenced by outside factors, then it stands to figure that if you limit or control these factors then you also limit and control randomness. The thing is that no one can naturally limit or control all influencing factors but can limit and control most if not some of them.
There is in fact a whole science that deals with odd and probabilities. In the coin toss it is much simpler to control. If you are interested then check out the link below that deals with how to cheat at the coin toss. Have fun.
http://www.kent.ac.uk/secl/philosophy/j ... /Raidl.pdf
