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The King is Dead [Winner: seamusk]
Posted: Thu Dec 10, 2009 10:27 am
by anamainiacks
The King is Dead
Original Thread:
http://www.conquerclub.com/forum/viewto ... 91&t=82738
The King has just died and he left no heir. Each fieflord must now fight to unite the kingdom and become the new king. In order to defeat another lord you must take his lands, his castle and his head... Do you have the blood that is worthy enough to unite the kingdom and establish a new dynasty? If you have the nerve, the skill and the honor, then you could be
King!
Gameplay
IMPORTANT! New gameplay as of 9 Jan '11.
The kingdom is divided into 28 fiefs. There are also 8 surrounding fiefs that have paid tribute in the past, that are open for conquer during this chaotic time. Each has a lord that rules over it in the king's name. With no king, anarchy rules. To unite the fiefs you must first defeat the enemy on the field of battle. This portion of the war will be fought on the Feudal War map. The winner will then lay siege to the loser's castle. This portion of the war will take place on the Siege! map. Then once the walls are breached the attacker must find the beaten lord in his castle to take his lands. This portion of the battle will take place on the Draknor: Level 1 map. Once the vanquished is beaten on the Draknor map, then he is eliminated from the tournament.
Attacks
For each fief owned entirely (lord vanquished) a fief lord can attack another fief. Example if one lord owns Poland and Prussia then that lord could attack any fiefs that are able to be attacked by those fiefs such as Denmark and Hungary.
If the lord defending his castle is able to sally forth and defeat the attacker then the battle will return to the feudal map. If he is able to win there then the battle will be over.
!!! NEW RULE !!!
If the lord launching the attack is unable to soundly defeat his opponent after 13 stages of battle, the lord will be forced to retreat from the invasion due to lack of resources to continue the battle. This will force a mutual cease fire agreement between the fiefs to be drawn for the rest of the round, allowing the lords to restore their power and resources in their fiefs, and prepare for the next round of attacks.
More importantly, the lords are highly superstitious people, and if their attempts at conquering another fief are futile after 13 rounds, it would be deemed as bad luck, due to their aversion to the number 13. This arrival of bad luck on their heads would deter them from continuing in battle for the rest of the round, in fear of having inconsolable losses should they continue in battle.
Effectively, this means that the lord defending his castle will retain possession of his fief, while the attacking lord leaves empty-handed.
Settings
Play Order: Sequential
Cards: Flat Rate
Fortification: Chained
Weather: Sunny
Phases
There will be phases established so this will run smoothly.
Phase I Declarations Phase: Each lord will send a PM to me announcing which fief will attack which neighbor. If no attack is chosen then the fief will remain neutral that round. Should multiple fiefs attack one then all armies will fight on the feudal map and the victor shall lay siege to the castle, unless the defender wins in such case the battle is over. Due to the limitations of the feudal map if more than six fiefs (different players) attack the same fief then the attackers will be divided into the fewest number of feudal maps possible and each victor will then attack the defender on feudal map.
Phase II Battle Phase: Battles are fought and next options are determined. Lay siege to castle or catacombs or sally forth. The defender must push the attacker back to feudal and defeat him there to claim victory.
Phase III Clean Up Phase: Siege and catacomb battles are set up and executed. Once a winner is determined then the next round will take place.
Territories
When signing up for the tournament please choose which fief you would like to govern. They are listed here.
- Denmark
United Netherlands
Northern France
Eastern France
Spanish Netherlands
Lorraine
Baden
Franche-Compte
Savoy
Piedmont
Milan
Venice
Swiss Confederation
Hohenzollern
Bavaria
Wurttemburg
Ansbach
Sponheim
Nassau
Westphalia
Brunswick
Kalenberg
Saxony
Brandenburg
Mecklenburg
Pomerania
Prussia
Poland
Hungary
Ottoman Empire
Silesia
Bohemia
Moravia
Austria
Tyrol
Styria
Final Reminder...
This tournament is going to be complex. Be patient with time delays as multiple battles may occur on certain rounds. Open to premium players only as the number of open battles could swell to the double digit range if multiple attacks are requested.
Your Glory awaits, my Lord!!!
Progress Report
Posted: Thu Dec 10, 2009 10:44 am
by anamainiacks
Elimination Phase
Leaderboard
seamusk - 4 armies
danryan - 0 armies
beanyuk - 0 armies
Johnny Rockets - 0 armies
Darin44 - 0 armies
acores2005 - 0 armies
Elimination Round 1 -
acores2005 Eliminated
Round 1.1 -
Game 8282649
- Lost Armies: acores2005, Darin44
- Immunity: Johnny Rockets
Elimination Round 2 -
Darin44 Eliminated
Round 2.1 -
Game 8364366
- Lost Armies: beanyuk, Darin44
- Immunity: Johnny Rockets
Elimination Round 3 -
Johnny Rockets Eliminated
Round 3.1 -
Game 8455775
- Lost Armies: danryan, Johnny Rockets (Immunity)
- Immunity: seamusk
Round 3.2 -
Game 8518585
- Lost Armies: beanyuk, danryan
- Immunity: seamusk
Round 3.3 -
Game 8576143
- Lost Armies: beanyuk, danryan
- Immunity: Johnny Rockets
Round 3.4 -
Game 8626871
- Lost Armies: beanyuk, Johnny Rockets (Immunity)
- Immunity: seamusk
Round 3.5 -
Game 8626872
- Lost Armies: beanyuk, danryan
- Immunity: seamusk
Round 3.6 -
Game 8700323
- Lost Armies: danryan, Johnny Rockets
- Immunity: seamusk
Elimination Round 4 -
beanyuk Eliminated
Round 4.1 -
Game 8756175
- Lost Armies: beanyuk
- Immunity: danryan
Elimination Round 5 -
danryan Eliminated
Round 5.1 -
Game 8815535
- Lost Armies: seamusk
- Immunity: danryan
Round 5.2 -
Game 8815536
- Lost Armies: danryan (Immunity)
- Immunity: seamusk
Round 5.3 -
Game 8815537
- Lost Armies: danryan
- Immunity: seamusk
Round 5.4 -
Game 8824826
- Lost Armies: seamusk (Immunity)
- Immunity: danryan
Round 5.5 -
Game 8824827
- Lost Armies: danryan (Immunity)
- Immunity: seamusk
Round 5.6 -
Game 8824830
- Lost Armies: danryan
- Immunity: seamusk
Round 5.7 -
Game 8830084
- Lost Armies:
- Immunity: seamusk
Round 5.8 -
Game 8830085
- Lost Armies: seamusk (Immunity)
- Immunity: danryan
Round 5.9 -
Game 8830088
- Lost Armies: danryan (Immunity)
- Immunity: seamusk
Round 5.10 -
Game 8835852
- Lost Armies: danryan
- Immunity: seamusk
Round 5.11 -
Game 8835853
- Lost Armies: danryan
- Immunity: seamusk
Battle Phase
Ye Olde Map
- Each fief can only attack other fiefs that it is adjacent to.
Mountains and rivers are unpassable.
Any coastal fief can attack another coastal fief on the same coast.
North coastal and South coastal fiefs cannot attack one another.
Fiefs Held
danryan (10): Brunswick, Denmark, Hungary, Mecklenburg, Poland, Prussia, Silesia, Styria, United Netherlands, Venice
beanyuk (6): Ansbach, Bavaria, Bohemia, Hohenzollern, Sponheim, Wurttemburg
seamusk (5): Milan, Piedmont, Savoy, Swiss Confederation, Tyrol
Darin44 (2): Baden, Lorraine
acores2005 (1): Nassau
Johnny Rockets (1): Westphalia
Neutral: Austria, Brandenburg, Eastern France, Franche-Compte, Kalenburg, Moravia, Northern France, Ottoman Empire, Pomerania, Saxony, Spanish Netherlands
The History Books
Completed Attacks
Bohemia (Silesia):
Game 8035961 - Bohemia successfully defended.
Brunswick (Prussia):
Game 8035962
Hohenzollern (Swiss Confederation):
Game 8035963,
Game 8074404,
Game 8102989,
Game 8135410,
Game 8151800,
Game 8173720,
Game 8225368 - Swiss Confederation retreated.
Lorraine (Sponheim):
Game 8035964,
Game 8074407,
Game 8102990,
Game 8135411,
Game 8151801 - Lorraine successfully defended.
Milan (Tyrol):
Game 8035965 - Milan successfully defended.
Saxony (Bavaria):
Game 8035967 - Saxony successfully defended.
Silesia (Bohemia):
Game 8035968 - Silesia successfully defended.
Spanish Netherlands (
Nassau, Lorraine):
Game 8035959,
Game 8217454,
Game 8225345 - Spanish Netherlands successfully defended.
Sponheim (Ansbach):
Game 8035969,
Game 8074410,
Game 8102994,
Game 8114653,
Game 8135415 - Ansbach conquered Sponheim.
Styria (Venice):
Game 8035970,
Game 8074411,
Game 8102995 - Styria successfully defended.
Swiss Confederation (Hohenzollern):
Game 8035971 - Swiss Confederation successfully defended.
Tyrol (Milan):
Game 8035972,
Game 8074412,
Game 8103001,
Game 8114654,
Game 8135416
United Netherlands (Westphalia):
Game 8035973,
Game 8102996,
Game 8114656,
Game 8135412,
Game 8151802 - United Netherlands successfully defended.
Venice (Styria):
Game 8035975,
Game 8074413,
Game 8114657
Westphalia (United Netherlands):
Game 8035976,
Game 8102998,
Game 8114659,
Game 8135414,
Game 8151804 - Westphalia successfully defended.
Completed Attacks
Ansbach (Sponheim):
Game 7692344,
Game 7728690,
Game 7764879,
Game 7795496,
Game 7824467 - Ansbach successfully defended.
Bohemia (
Bavaria, Silesia):
Game 7692343,
Game 7773658,
Game 7795501 - Bavaria conquered Bohemia.
Brunswick (Denmark):
Game 7692345,
Game 7737291,
Game 7850175,
Game 7894674,
Game 7951986,
Game 7986973
Hohenzollern (Swiss Confederation):
Game 7692346 - Hohenzollern successfully defended.
Mecklenburg (Pomerania):
Game 7692348 - Mecklenburg successfully defended.
Milan (Tyrol):
Game 7692350 - Milan successfully defended.
Poland (Hungary):
Game 7692351,
Game 7716484,
Game 7728692 - Hungary conquered Poland.
Pomerania (Mecklenburg):
Game 7692352,
Game 7716487,
Game 7728694,
Game 7737292,
Game 7770835,
Game 7797716
Prussia (Poland):
Game 7692354,
Game 7716489,
Game 7728681,
Game 7737295,
Game 7764886,
Game 7795498,
Game 7812365
Sponheim (Ansbach, Lorraine, Nassau):
Game 7692341 - Sponheim successfully defended.
Styria (Venice):
Game 7692355,
Game 7728691,
Game 7764880 - Styria successfully defended.
Swiss Confederation (Hohenzollern):
Game 7692356 - Swiss Confederation successfully defended.
Tyrol (Milan):
Game 7692357 - Tyrol successfully defended.
Venice (Styria):
Game 7692358,
Game 7737296,
Game 7764887,
Game 7795499,
Game 7824469 - Venice successfully defended.
Westphalia (United Netherlands):
Game 7692360 - Westphalia successfully defended.
Completed Attacks
Bavaria (Bohemia):
Game 7492521,
Game 7519650
Denmark (Mecklenburg, United Netherlands):
Game 7388905 - Denmark successfully defended.
Mecklenburg (Denmark):
Game 7388949,
Game 7457201,
Game 7492522 - Denmark conquered Mecklenburg.
Milan (
Piedmont, Tyrol):
Game 7388910,
Game 7425885,
Game 7430616,
Game 7457204,
Game 7466419 - Piedmont conquered Milan.
Piedmont (Milan):
Game 7390710,
Game 7403342,
Game 7415123,
Game 7425884,
Game 7430617,
Game 7457206,
Game 7466420
Poland (
Pomerania, Hungary):
Game 7388908,
Game 7492524,
Game 7519652,
Game 7558034,
Game 7585362,
Game 7620632,
Game 7643399 - Pomerania conquered Poland.
Saxony (Silesia):
Game 7388952 - Saxony successfully defended.
Spanish Netherlands (Lorraine, Nassau):
Game 7388913 - Spanish Netherlands successfully defended.
United Netherlands (Prussia):
Game 7388954,
Game 7492526,
Game 7506576 - Prussia conquered United Netherlands.
Venice (Styria):
Game 7388955 - Venice successfully defended.
Completed Attacks
Ansbach (Sponheim):
Game 7163783,
Game 7201310,
Game 7223977 - Ansbach successfully defended.
Brunswick (United Netherlands):
Game 7163786 - Brunswick successfully defended.
Bohemia (Bavaria, Silesia):
Game 7171378 - Bohemia successfully defended.
Denmark (Prussia):
Game 7163788,
Game 7181929,
Game 7188893,
Game 7206518,
Game 7229429 - Prussia conquered Denmark.
Kalenburg (Westphalia):
Game 7163789,
Game 7196153,
Game 7211874,
Game 7254491,
Game 7287110 - Kalenburg successfully defended.
Mecklenburg (Denmark):
Game 7163790 - Mecklenburg successfully defended.
Milan (Tyrol):
Game 7163791,
Game 7179105,
Game 7185443
Moravia (Bohemia):
Game 7163792 - Moravia successfully defended.
Poland (Hungary, Pomerania):
Game 7164498 - Poland successfully defended.
Prussia (Poland):
Game 7163797,
Game 7179104,
Game 7206529,
Game 7229430,
Game 7246062 - Prussia successfully defended.
Savoy (Swiss Confederation):
Game 7163800 - Savoy successfully defended.
Spanish Netherlands (
Lorraine, Nassau):
Game 7163781,
Game 7217218,
Game 7246059,
Game 7250482,
Game 7266028,
Game 7277520
Sponheim (Ansbach):
Game 7163802 - Sponheim successfully defended.
Swiss Confederation (Piedmont):
Game 7163804,
Game 7185442,
Game 7206531,
Game 7211871,
Game 7229447 - Piedmont conquered Swiss Confederation.
Tyrol (
Styria, Milan):
Game 7163809,
Game 7201311,
Game 7218386
Westphalia (Kalenburg):
Game 7163807,
Game 7206520,
Game 7229431,
Game 7254492,
Game 7287112,
Game 7319718
Completed Attacks
Bohemia (Bavaria, Silesia):
Game 6871198 - Bohemia successfully defended.
Denmark (United Netherlands):
Game 6890793,
Game 6940912,
Game 7017599 - United Netherlands conquered Denmark.
Franche-Compte (Lorraine):
Game 6871203 - Franche-Compte successfully defended.
Mecklenburg (Denmark):
Game 6871206 - Mecklenburg successfully defended.
Milan (Venice):
Game 6871207,
Game 6884547,
Game 6890780
Piedmont (Milan):
Game 6871208 - Piedmont successfully defended.
Poland (Prussia):
Game 6871209,
Game 6896016,
Game 6940921,
Game 6988990,
Game 7038274 - Prussia conquered Poland.
Prussia (Poland):
Game 6871343,
Game 6940916,
Game 6988992 - Poland conquered Prussia.
Savoy (Swiss Confederation):
Game 6871210 - Savoy successfully defended.
Spanish Netherlands (Nassau):
Game 6871211 - Spanish Netherlands successfully defended.
Sponheim (Ansbach):
Game 6871212 - Sponheim successfully defended.
Swiss Confederation (Piedmont):
Game 6871214,
Game 6896024,
Game 6940925,
Game 6963717,
Game 6988993,
Game 7017601,
Game 7038276,
Game 7053129,
Game 7089306,
Game 7104490,
Game 7122117,
Game 7142548
Venice (Styria, Tyrol):
Game 6871199 - Venice successfully defended.
Completed Attacks
Franche-Compte (
Northern France, Lorraine):
Game 6491877,
Game 6532431,
Game 6555850 - Northern France conquered Franche-Compte.
Lorraine (Franche-Compte):
Game 6491880 - Lorraine successfully defended.
Milan (Venice):
Game 6491883,
Game 6500093,
Game 6515251
Poland (Hungary):
Game 6491884,
Game 6526726,
Game 6597787,
Game 6640547,
Game 6666850,
Game 6682778,
Game 6717488 - Hungary conquered Poland.
Prussia (Pomerania):
Game 6501481 - Prussia successfully defended.
Saxony (Silesia, Westphalia):
Game 6491896 - Saxony successfully defended.
Savoy (Eastern France):
Game 6491890,
Game 6515281,
Game 6532433 - Savoy successfully defended.
Sponheim (Ansbach):
Game 6491910 - Sponheim successfully defended.
Styria (Tyrol):
Game 6491912 - Styria successfully defended.
Swiss Confederation (Piedmont):
Game 6491914,
Game 6526729,
Game 6543155 - Swiss Confederation successfully defended.
Tyrol (Styria):
Game 6491916,
Game 6520949,
Game 6555853,
Game 6597794,
Game 6640552,
Game 6666847,
Game 6682780,
Game 6717498,
Game 6750583,
Game 6790601,
Game 6810037,
Game 6830753
Venice (Milan):
Game 6491918,
Game 6500092,
Game 6515252,
Game 6520950,
Game 6526731
Completed Attacks
Ansbach (Bavaria):
Game 6306944,
Game 6340424,
Game 6368206,
Game 6402798,
Game 6417406,
Game 6427064,
Game 6451564
Bavaria (Ansbach):
Game 6306945,
Game 6335109,
Game 6368210 - Ansbach conquered Bavaria.
Bohemia (Silesia):
Game 6306947,
Game 6331641,
Game 6355436,
Game 6368203,
Game 6372372 - Bohemia successfully defended.
Denmark (United Netherlands):
Game 6306949 - Denmark successfully defended.
Franche-Compte (Lorraine):
Game 6306951 - Franche-Compte successfully defended.
Lorraine (Franche-Compte):
Game 6306952 - Lorraine successfully defended.
Mecklenburg (Denmark):
Game 6306953 - Mecklenburg successfully defended.
Milan (Venice):
Game 6306955,
Game 6319692,
Game 6355445,
Game 6378551,
Game 6396263 - Milan successfully defended.
Northern France (Prussia):
Game 6306956 - Northern France successfully defended.
United Netherlands (Brunswick):
Game 6306959 - United Netherlands successfully defended.
Poland (Hungary):
Game 6306957 - Poland successfully defended.
Savoy (Eastern France):
Game 6306958 - Savoy successfully defended.
Venice (
Tyrol, Styria):
Game 6306962,
Game 6355439,
Game 6396259
Completed Attacks
Ansbach (Wurttemburg):
Game 5664822,
Game 6088586,
Game 6140129 - Wurttemburg conquered Ansbach.
Brandenburg (Pomerania):
Game 5664809,
Game 5735234,
Game 5787010 - Brandenburg successfully defended.
Franche-Compte (Northern France):
Game 5664853 - Franche-Compte successfully defended.
Hungary (Ottoman Empire):
Game 5664830 - Hungary successfully defended.
Kalenburg (Westphalia):
Game 5664807,
Game 6088591,
Game 6117890 - Kalenburg successfully defended.
Lorraine (Spanish Netherlands):
Game 5664801 - Lorraine successfully defended.
Milan (Venice):
Game 6088597 - Milan successfully defended.
Moravia (Bohemia):
Game 5664797 - Moravia successfully defended.
Northern France (Eastern France):
Game 5664799,
Game 5835644,
Game 6088624 - Eastern France conquered Northern France.
Ottoman Empire (Hungary):
Game 5664841 - Ottoman Empire successfully defended.
Prussia (Denmark):
Game 5664846,
Game 5735256,
Game 5786996 - Denmark conquered Prussia.
Saxony (Silesia):
Game 5664838 - Saxony successfully defended.
Spanish Netherlands (Nassau):
Game 5664804 - Spanish Netherlands successfuly defended.
Sponheim (Ansbach):
Game 5664851 - Sponheim successfully defended.
Styria (Tyrol):
Game 5664811 - Styria successfully defended.
Tyrol (Styria):
Game 5664831,
Game 5735246,
Game 5786993,
Game 5835648,
Game 6088610,
Game 6095932,
Game 6110791,
Game 6120185,
Game 6140132,
Game 6181089,
Game 6200950,
Game 6211978
Completed Attacks
Austria (Bohemia):
Game 5109637 - Austria successfully defended.
Bohemia (Bavaria):
Game 5109603,
Game 5138443,
Game 5145185 - Bohemia successfully defended.
Brandenburg (Saxony):
Game 5134402 - Brandenburg successfully defended.
Brunswick (Westphalia):
Game 5109625 - Brunswick successfully defended.
Eastern France (Northern France):
Game 5109597 - Eastern France successfully defended.
Franche-Compte (Lorraine):
Game 5109556 - Franche-Compte successfully defended.
Hohenzollern (Wurttemburg):
Game 5109593 - Hohenzollern successfully defended.
Hungary (Austria):
Game 5109631,
Game 5138446,
Game 5148065,
Game 5201410,
Game 5217356,
Game 5233330,
Game 5249647,
Game 5273539,
Game 5317333
Lorraine (Franche-Compte):
Game 5109615 - Lorraine successfully defended.
Mecklenburg (Brunswick):
Game 5109601 - Mecklenburg successfully defended.
Milan (
Piedmont, Venice):
Game 5109574,
Game 5145180,
Game 5165408,
Game 5178190,
Game 5201423 - Piedmont conquered Milan.
Northern France (Eastern France):
Game 5109548 - Northern France successfully defended.
Ottoman Empire (Styria):
Game 5109621 - Ottoman Empire successfully defended.
Pomerania (Prussia):
Game 5109568 - Pomerania successfully defended.
Savoy (Swiss Confederation):
Game 5109626 - Savoy successfully defended.
Saxony (Silesia):
Game 5109604 - Saxony successfully defended.
Spanish Netherlands (Nassau):
Game 5109563 - Spanish Netherlands successfully defended.
Styria (
Hungary, Tyrol):
Game 5109610,
Game 5474149,
Game 5517504 - Hungary conquered Styria.
Swiss Confederation (Savoy):
Game 5109577 - Swiss Confederation successfully defended.
Venice (Milan):
Game 5109551,
Game 5138437,
Game 5165405,
Game 5201415,
Game 5217360 - Venice successfully defended.
Westphalia (Kalenburg):
Game 5109635 - Westphalia successfully defended.
Wurttemburg (
Hohenzollern, Ansbach):
Game 5109587,
Game 5201420,
Game 5217351 - Hohenzollern conquered Wurttemburg.
Completed Attacks
Baden (Lorraine):
Game 4698901,
Game 4707874,
Game 4732742,
Game 4754252,
Game 4803072,
Game 4867902,
Game 4924027 - Lorraine conquered Baden.
Bavaria (Bohemia):
Game 4698993 - Bavaria successfully defended.
Denmark (
Brunswick, Mecklenburg):
Game 4698908,
Game 4803076,
Game 4844073,
Game 4873359,
Game 4924031 - Brunswick conquered Denmark.
Eastern France (
Northern France, Savoy):
Game 4698962,
Game 4803073,
Game 4815206 - Northern France conquered Eastern France.
Hungary (
Silesia, Ottoman Empire):
Game 4698990,
Game 4803066,
Game 4844062 - SIlesia conquered Hungary.
Kalenburg (Saxony):
Game 4698925,
Game 4767721,
Game 4803078,
Game 4867906,
Game 4924032 - Saxony conquered Kalenburg.
Mecklenburg (Pomerania):
Game 4698915,
Game 4713521,
Game 4767616 - Pomerania conquered Mecklenburg.
Moravia (Austria):
Game 4698894 - Moravia successfully defended.
Northern France (
Eastern France, Franche-Compte, South Netherlands):
Game 4698979,
Game 4790111,
Game 4844064 - Eastern France conquered Northern France.
Pomerania (Brandenburg, Poland):
Game 4732518 - Pomerania successfully defended.
Savoy (
Piedmont, Swiss Confederation):
Game 4698944,
Game 4767693,
Game 4790118 - Piedmont conquered Savoy.
Spanish Netherlands (Nassau, Sponheim):
Game 4698938 - Spanish Netherlands successfully defended.
Sponheim (Ansbach):
Game 4698931 - Sponheim successfully defended.
Styria (Venice):
Game 4698899 - Styria successfully defended.
Swiss Confederation (Hohenzollern):
Game 4698954,
Game 4713536,
Game 4734277 - Hohenzollern conquered Swiss Confederation.
United Netherlands (Westphalia):
Game 4702125 - United Netherlands successfully defended.
Venice (Milan):
Game 4698875,
Game 4727918,
Game 4734270 - Venice successfully defended.
Westphalia (
United Netherlands, Kalenburg):
Game 4702129,
Game 4767653,
Game 4844057,
Game 4924025,
Game 4977589 - United Netherlands conquered Westphalia.
Re: The King is Dead [Round 3 - Phase II]
Posted: Thu Dec 10, 2009 11:39 am
by danryan
Hey, thanks for rescuing this! It is a neat format but a lot of work for the organizer.
Re: The King is Dead [Round 3 - Phase II]
Posted: Thu Dec 10, 2009 2:01 pm
by Lindax
Here's the original map without the names:
- Click image to enlarge.

Hope that helps,
Lx
Re: The King is Dead [Round 3 - Phase II]
Posted: Thu Dec 10, 2009 9:34 pm
by anamainiacks
Thanks a lot for that! That's all I need actually, haha.
Re: The King is Dead [Round 3 - Phase II]
Posted: Thu Dec 10, 2009 10:05 pm
by Lindax
anamainiacks wrote:Thanks a lot for that! That's all I need actually, haha.

Re: The King is Dead [Round 3 - Phase II]
Posted: Fri Dec 11, 2009 2:09 am
by anamainiacks
alright, all PMs for the new games were sent, and the first 2 posts have been updated comprehensively.
i'll just be waiting for the replies for my PM to come in, so i can tell who's still in the tourney (: at the moment, 6 people have already replied
Re: The King is Dead [Round 3 - Phase II]
Posted: Fri Dec 11, 2009 1:25 pm
by Johnny Rockets
Great!
I was waiting for this to come around!
Too bad this means you are all going to die.....
Oh well, to make an omlete and all that..
Lord Rockets
Re: The King is Dead [Round 3 - Phase II]
Posted: Fri Dec 11, 2009 1:58 pm
by anamainiacks
Update
Out of the 23 Lords and Ladies left in the toss up for power, 16 have conveyed their deepest wish to make blood flow in the streets. 7 have yet to offer any response.
Also, 3 of the 5 created games have commenced! Let's try and get this Round over quick and get some mass battles underway

.
danryan wrote:Hey, thanks for rescuing this! It is a neat format but a lot of work for the organizer.
Haha, well I hope to be able to see this one to the finish (: Wouldn't want you guys to miss out on an enjoyable tournament experience!
Johnny Rockets wrote:Great!
I was waiting for this to come around!
Too bad this means you are all going to die.....
Oh well, to make an omlete and all that..
Lord Rockets
Well I hope I can make this tourney to live up to the glory it started off with under ralph's care XP My pleasure to be working with all of you, m'Lords.
By the way, is my 2nd post's structure reader-friendly enough for you guys?
Re: The King is Dead [Round 3 - Phase II - Updated 12 Dec '09]
Posted: Sat Dec 12, 2009 7:29 am
by beanyuk
Hey glad this is back!
Re: The King is Dead [Round 3 - Phase II - Updated 15 Dec '09]
Posted: Mon Dec 14, 2009 10:52 pm
by anamainiacks
Update
Only 3 Lords and Ladies' royal messengers have yet to arrive to state their intent, whether to stay or to leave this battle for power. As only 3 days remain till the deadline set initially, their final reminder has been sent, and failure to reply would result in their permanent removal from the power struggle.
Moving on to news about the battle for fiefs, the Lord of Milan managed to fight off the invading troops streaming in from Venice at their Lord's command, thus soundly defending his country from invasion of any sort.
Meanwhile, their neighbours in Tyrol and Styria have a fierce battle of their own. With the battle going back and forth between the two fieflords, the latest developments saw the Lord of Styria managing to break through the borders as well as the castle forts of Tyrol. They now enter a battle in the inner courts of the castle, where the Lord of Tyrol will have to fight for his life, or breathe his last breath.
And finally, after the Lord of Northern France freed himself from previous engagements, he returned to his inner courts to find a battle between he and the Lord of Eastern France awaiting him. At long last, ALL games that were first created have now began.
Re: The King is Dead [Round 3 - Phase II - Updated 16 Dec '09]
Posted: Wed Dec 16, 2009 2:20 am
by anamainiacks
Update
Lord chemefreak has chosen to leave the country, thus leaving the people of Ottoman Empire to become a neutral party in this conflict. With that, only 22 Lords and Ladies remain.
ON VACATION
Also, I'll be going overseas on a last minute trip from tomorrow till Sunday, 20 Dec, as well as the same days the following week (Thursday 24 Dec to Sunday 27 Dec). After that, I'll be back for a week over the new year, then going off again from 3rd Jan to 10th Jan. So during these periods, I won't be able to create any games. So sorry for the inconvenience, all these trips are coming as unexpected to me as they are to you... heh.
So basically there will be no new tournament games or updates during these periods:
17 December - 20 December
24 December - 27 December
3rd January - 10 January
But don't worry, the tournament will definitely still be up and running during this bumpy period (:
Re: The King is Dead [Round 3 - Phase II - Updated 20 Dec '09]
Posted: Sun Dec 20, 2009 3:15 am
by anamainiacks
Update
Since the previous update, 5 more attacks have reached completion, with 1 battle coming to a close.
The battle for Northern France came to an end when the Lord of Eastern France finally slayed the Lord of Northern France in his inner sanctuary, finally uniting the fiefs of France together under one ruler. But can wolfpack0530 sustain his power and rule the rest of the King's domain?
War attacks in Tyrol have once again been pushed from the inner courts of the Lord to the borders once again. The military power found their reserved troops and launched a great defensive company of troops, poshing the armies from Styria to the borders once again. Whether or not they can rid the forces of Styria once and for all remains to be seen.
Meanwhile, Kalenburg continues to fight off the men from Westphalia, pushing the troops out of the castle and back into the borders. On the other side of the river, the Lord of Wurttemburg continues to make progress slaying the troops defending Ansbach, reaching the inner courts in an attempt to slay the Lord of Ansbach once and for all.
In other news, 2 more Lords have followed in the footsteps of Lord chemefreak. The absence of a reply from Lord Daviedoo and Lord WPBRJ after 8 days could only mean that the Lords had vacated their fiefs of Poland and Austria respectively, renderring their people neutral parties. In light of this, only 19 Lords and Ladies remain to battle it out for control of the King's forsaken lands.
Re: The King is Dead [Round 3 - Phase II - Updated 28 Dec '09]
Posted: Mon Dec 28, 2009 12:15 am
by anamainiacks
Update
After a quick battle, the Lord of Kalenburg managed to fend off the attacks from the Lord of Westphalia, allowing the citizens of Kalenburg to live in peace till the next round of attacks ensue.
Meanwhile, the Lords of Tyrol and Styria struggle to keep their battle contingents fit after this hard fought battle. The battle returns for the fifth time to the castle of Tyrol, which is continually undergoing repairs during the war.
Two battles still remain, and the face of the King's abandoned lands anticipate change.
Re: The King is Dead [Round 3 - Phase II - Updated 31 Dec '09]
Posted: Wed Dec 30, 2009 9:34 pm
by anamainiacks
Update
Another battle has ended, with beanyuk vanquishing Death_on_a_horse's armies in Ansbach, and himself driving the sword through Death_on_a_horse's heart in his last sanctuary.
Lord Death_on_a_horse is now out of the contest for the kingdom, and Lord beanyuk extending his lead on the rest of the 17 fieflords, having 4 fiefs under his care now, the only one to claim a fief per round.
Only one battle remains, that of Lords Culs De Sac and danryan over in Tyrol. Phase I of Round 4 will commence when this is over.
Re: The King is Dead [Round 3 Phase II - Updated 11 Jan '10]
Posted: Mon Jan 11, 2010 3:43 am
by anamainiacks
Update
Once again, Lord
Culs De Sac of Tyrol managed to defend his inner sanctuary from the invading troops led by Lord
danryan of Styria. This moves their battle on to the next stage, returning back to the castle forts of Tyrol, where Lord
Culs De Sac will be looking to push Lord
danryan back to the borders.
In lieu of this extremely long string of games, a new rule has been implemented into the tournament, which states:
!!! NEW RULE !!!
If the lord launching the attack is unable to soundly defeat his opponent after 13 stages of battle, the lord will be forced to retreat from the invasion due to lack of resources to continue the battle. This will force a mutual cease fire agreement between the fiefs to be drawn for the rest of the round, allowing the lords to restore their power and resources in their fiefs, and prepare for the next round of attacks.
More importantly, the lords are highly superstitious people, and if their attempts at conquering another fief are futile after 13 rounds, it would be deemed as bad luck, due to their aversion to the number 13. This arrival of bad luck on their heads would deter them from continuing in battle for the rest of the round, in fear of having inconsolable losses should they continue in battle.
Effectively, this means that the lord defending his castle will retain possession of his fief, while the attacking lord leaves empty-handed.
This means that after 13 games, if the attacker is still unable to claim a victory in Draknor, the battle will end and the defender will keep his land. This does NOT mean that the attacker must continue the attack in the next round, but does NOT deter the same battle plan from being made in the next round either.
This also means that if the 13th game does not take place on the Draknor map, the game will not be played.
I'm trying not to meddle with the original tournament gameplay as set by ralph, but I don't think I'm introducing something entirely new here. If you look at Round 2's battle at Hungary with Austria invading, you'll find that the series of battles ended after 9 attacks, with no final conclusion. And even though Austria won 5 of the 9 battles, Hungary was still considered to be defended. Thus, I'm following this example, but extending the games limit to 13, instead of giving the fief to the Lord with more victories that round.
Hopefully this will speed things up, but still retain the tournament experience that ralph intended (:
Re: The King is Dead [Round 3 Phase II - Updated 11 Jan '10]
Posted: Mon Jan 11, 2010 8:42 am
by danryan
I fully support this. Culs and I are so evenly matched it could go on forever right now.
Re: The King is Dead [Round 3 Phase II - Updated 11 Jan '10]
Posted: Mon Jan 11, 2010 11:00 am
by anamainiacks
danryan wrote:I fully support this. Culs and I are so evenly matched it could go on forever right now.
Heh that's great to hear

At least the people whom the rule was made for agree to it XD
Re: The King is Dead [Round 4 Phase I - Updated 14 Jan '10]
Posted: Thu Jan 14, 2010 11:07 am
by anamainiacks
Update
Just minutes ago, the battle between Culs De Sac and danryan drew to a close as Culs De Sac prevented the war from reaching his inner courts of Tyrol yet again. As the 12th stage of the battle ended, Lord danryan declined to pursue in the 13th war, to avoid the dawning of bad luck on his head.
Round 4 Phase I has begun, and battle plans are now to be made. This squire patiently awaits your loyal messengers.
Re: The King is Dead [Round 4 Phase I - Updated 14 Jan '10]
Posted: Thu Jan 14, 2010 11:23 am
by Lindax
anamainiacks wrote:Update
Just minutes ago, the battle between Culs De Sac and danryan drew to a close as Culs De Sac prevented the war from reaching his inner courts of Tyrol yet again. As the 12th stage of the battle ended, Lord danryan declined to pursue in the 13th war, to avoid the dawning of bad luck on his head.
Round 4 Phase I has begun, and battle plans are now to be made. This squire patiently awaits your loyal messengers.
anamainiacks: you may want to to send a pm to let everybody know that round 4 is now up.
Lx
Re: The King is Dead [Round 4 Phase I - Updated 14 Jan '10]
Posted: Thu Jan 14, 2010 12:04 pm
by Johnny Rockets
Zounds!
After several defeats, Lord Rockets feels it's time to change things up.
United Netherlands will attack Denmark by sea. Time to put a dent in Lord Lindax's helmet.
Cheers!
JR
Re: The King is Dead [Round 4 Phase I - Updated 14 Jan '10]
Posted: Thu Jan 14, 2010 7:15 pm
by ubcman64
Bavaria wishes to invade Ansbach
Re: The King is Dead [Round 4 Phase I - Updated 14 Jan '10]
Posted: Fri Jan 15, 2010 12:38 am
by anamainiacks
Lindax wrote:anamainiacks wrote:Update
Just minutes ago, the battle between Culs De Sac and danryan drew to a close as Culs De Sac prevented the war from reaching his inner courts of Tyrol yet again. As the 12th stage of the battle ended, Lord danryan declined to pursue in the 13th war, to avoid the dawning of bad luck on his head.
Round 4 Phase I has begun, and battle plans are now to be made. This squire patiently awaits your loyal messengers.
anamainiacks: you may want to to send a pm to let everybody know that round 4 is now up.
Lx
Hahaha yea, I was still typing out the PM when you posted this (:
The front page has been updated with both publicly announced attacks

Still awaiting 7 declarations of war.
Re: The King is Dead [Round 4 Phase II - Updated 19 Jan '10]
Posted: Tue Jan 19, 2010 5:45 am
by anamainiacks
Update
As no new wages of war have come in, Round 4 Phase II shall commence now. Warzones have been setup, so bring your armies to war! But remember to leave enough to defend your fiefs being attacked of course!
For the future rounds, Phase I will only last THREE days, as most declarations actually come in within the first day and a half itself, and players who do not reply quickly usually do not reply at all, as shown by the 7 lords and ladies who didn't reply this round. Hopefully this will help to hurry things along.
I'm just hoping the 7 lord and ladies didn't choose to abandon this tournament and thereby didn't reply. I think we have more than enough neutrals on the board already.
Also, 5 lords and ladies did not have a war waged by or against them this round, with 1 choosing to stay neutral and the remaining 4 having no news.
Let the battles begin!
Re: The King is Dead [Round 4 Phase II - Updated 22 Jan '10]
Posted: Fri Jan 22, 2010 5:59 am
by anamainiacks
Update
5 battles have progressed since the round first started, with only 1 of them ending in a successful attack, that being Lord bonus_mop's attack from Venice into the Lord seamusk's Milan. A battle in the castle now awaits them.
Lord seamusk achieved more success in Savoy, where he defended his fief from invading forces led by wolfpack0530 from Eastern France.
Lords D3A7H and Darin44 failed in their invasions of each other's fiefs, as they both left far greater numbers back in their home territory defending their fiefs of Franche-Compte and Lorraine respectively.
And finally, the neutral citizens in Poland showed Lord danryan what they're made of, gathering together and launching a coordinated defence against the incoming troops from Hungary, proving their point not to mess with the neutral fiefs on the maps.