[Abandoned] - WWIII:Pacific Conflict
Posted: Thu Aug 25, 2011 12:03 am
Map Name: WWIII: Pacific Conflict
Mapmaker(s): initus, skillfusniper33 for the XML
Number of Territories: Currently 114 (19 of which are neutral resets, 9 more of which start neutral so a 85 territory player start count)
Special Features: Interesting attack routes, concept, unique perspective, killer neutrals, odd bonus structures.
What Makes This Map Worthy of Being Made: I think that it is a fascinating concept of a near-future war, and hopefully people agree with me that the map would be fun to play on...
Newest Version: Names for seemingly unnamed territories:
Concerns:
Mapmaker(s): initus, skillfusniper33 for the XML
Number of Territories: Currently 114 (19 of which are neutral resets, 9 more of which start neutral so a 85 territory player start count)
Special Features: Interesting attack routes, concept, unique perspective, killer neutrals, odd bonus structures.
What Makes This Map Worthy of Being Made: I think that it is a fascinating concept of a near-future war, and hopefully people agree with me that the map would be fun to play on...
Newest Version: Names for seemingly unnamed territories:
- The ships, subs, aircraft all have their names told in the legend, so according to that key, they will be named in the XML via "ocean, side, type" (e.g. F2 NATO Cruiser, or Western Canada SCO Bomber. Silos will also be named this way, but will not have an alliance: "Eastern Russia Silo." Ports will take the name for the land that they sit on: "Eastern US Port" or "L2 Port."
- Changes the current graphics colors to represent colors that are more natural and closer to what Earth looks like from space.
The darker theme required white units (from black).
Internal region cleanup (nicer borders).
Moon territories shuffled around.
Several territories added to space (satellites), no bonus associated with them yet (but there will be).
Reordered the legends, got rid of the third legend (the two legends will probably be increased in size next version.
Concerns:
- The NATO and SCO circles are too similar.
The current range calculations are unintuitive.
The legend... obviously.
Version 7
Version 6
Before Revamp
Draft 5:
Draft 4:
Draft 3:
Draft 2:








