Page 1 of 10

[CL4] Phase 1 - Div D - Final

Posted: Fri Jan 06, 2012 7:06 pm
by Teflon Kris
Image

      • Click on the table to see all games for this division.



      • Division Director - tokle

The Odd Fellows Union
The Odd Fellows Union (TOFU)

Primary Contact: Chariot of Fire

Secondary Contact: Dako

Preliminary list of 10 players

1. Dako
2. Chariot of FIre
3. jpeter15
4. Seulessliathan
5. Chuuuuck
6. timmy1
7. Iron Maid
8. Vixit
9. frutberg
10. raketen
The Pig Renters
The Pig Renters (PIG)

Primary Contact: jcrymal

Secondary Contact: Padsta

Preliminary list of 10 players

1. Ukberger
2. Gunn217
3. jcrymal
4. WILLIAMS5232
5. Dibbler
6. Padsta
7. DogAlmighty
8. Beer Baron
9. Conchobar
10. IR1SH ACE
Kill On Arrival
Kill On Arrival (KOA)

Primary Contact: chapcrap

Secondary Contact: MegasWoman

Preliminary list of 10 players

1. chapcrap
2. MegasWoman
3. aad0906
4. mviola
5. gqmecock
6. DresdenSooner
7. happyfeet
8. Maverick0711
9. rousseau72
10. maxcst
1st Regiment of Foot Guards
1st Regiment of Foot Guards (1RFG)

Primary Contact: General Brock II

Secondary Contact: Ickyketseddie

Preliminary list of 10 players

1. General Brock II
2. mr. CD
3. Crarg
4. Ickyketseddie
5. Megseggs
6. Pirlo
7. Agent 86
8. Italianipastido
9. Crazy Frog
10. Baby-Bjorn
Manifest Destiny
Manifest Destiny (MD)

Primary Contact: ViperOverLord

Secondary Contact: deantursx

Preliminary list of 10 players

1. ViperOverLord
2. Robespierre__
3. Gigi1
4. Astro Gypsy
5. deantursx
6. germwarfare
7. Annexator
8. Sea Bass Magnus
9. Karibdus
10. VikingRage
Magnificent Bastards
Magnificent Bastards (MB)

Primary Contact: bragsie

Secondary Contact: ponyandtrap

Preliminary list of 10 players

1. bmusic
2. J-Bone
3.jgordon1111
4.jh102883
5.uk massive
6.AlamoJake
7.alf300
8.B.L.Sebub
9.Barney Rubble
10.biomansalisbury

Image
    • (Click here for the Main CL4 Thread - Rules, Tournament Format & Results)

Re: [CL4] Phase One - Division D

Posted: Fri Jan 06, 2012 7:06 pm
by Teflon Kris
Fixtures & Results


As detailed in the weekly procedure, each round should be underway by the Saturday following the set-up dates (above).

Once clashes have started you can click a link on each individual clash (above) to see all 12 games for that clash.

Scores in brackets are latest scores, otherwise the score is a result.


Progression to Phase Two
Progression to Phase Two
  • Winners of each Division from phase 1 advance too division 1 in phase 2
    also the top 1 clan in 2nd place (according to points, then games won/lost ratio) also qualifies for division 1 in phase 2.
  • The remaining 2nd placed clans in phase 1 advance too division 2 in phase 2
    also the top 2 clans in 3rd place (according to points, then games won/lost ratio) also qualifies for division 2 in phase 2
  • The remaining 3rd placed clans in phase 1 advance too division 3 in phase 2
    also the top 3 clans in 4th place (according to points, then games won/lost ratio) also qualifies for division 3 in phase 2
  • The remaining 4th placed clans in phase 1 advance too division 4 in phase 2
    also the top 4 clans in 5th place (according to points, then games won/lost ratio) also qualifies for division 4 in phase 2
  • The remaining 7 clans advance to division 5
  • Clans in Divisions E to G will all automatically be awarded 1 point (and 6 game wins and losses) in view of equalising qualification possibilities for Phase Two vis-a-vis clans in larger Divisions playing one extra round.

Re: [CL4] Phase One - Division D

Posted: Fri Jan 06, 2012 7:07 pm
by WPBRJ
Just a few rules we want to highlight
League Games Settings Maps Players
League Games, Settings, Maps, & Players
  • Weekly Rounds for phases 1, and 2

    Home Games
    • 2 Doubles - Clan's Choice of Maps & Settings
    • 2 Triples - Clan's Choice of Maps & Settings
    • 2 Quadruples - Clan's Choice of Maps & Settings

    Settings
    • No Freestyle
    • No Speed
    • No Manual
    • No Nuclear
    • Unlimited is allowed with a limit of 2 games total per home set on trips and quad games only
    Maps
    • NO Beta.
    • Clan's cannot use the same map more than one time in each Phase (when each new Phase starts maps reset). This means you have to pick up to 42 maps out of 184 maps available.
    • Random maps can be used as many times as so desired and what ever map it turns out to be will not be counted towards the 1 map rule.

    Players
    • Each round no one player should play more than 35% of the games, 4 game maximum per player per round.
    • No restriction on who plays in what game.
    • There needs to be a minimum of 10 different players per set
Format
Format
  • Clans will post in main clan forum Clan Name, First Contact, and Second Contact under the main post made by League Director. The designated first and second contacts can be changed at any time by a clan leader.
  • Clans must post a preliminary list of 10 participating players. The preliminary list can be changed at any time by a First Contact sending a PM to their Division Director.
  • Clans will be placed into Divisions once registration is closed determined by rank (explained above) and League Directors' discretion
  • Season 4 has been approved by admin to be run with game creation rights
  • The primary contacts are asked to PM to their Division Directors the players, maps and settings for their home games in advance of each round (by Sunday no later than midnight CC time). If the deadline is not met then the Division Director will create Random games (Esc, Chained, Sunny) and will randomly invite players from the clan's preliminary player list (provided at the start of the season). Once details are sent to the Division Director there will be no changes allowed. [The opposition 1st contact no longer needs to be sent this list by PM]
  • The same list of home game maps, settings and players must be posted, by the home clan first contact, in the division thread (for the benefit of the opposing 1st contact) no later than Monday night midnight CC time. Failure to make this post will result in the Division Director randomly selecting two of the offending clan's away games in that round, and randomly assigning players to these two games from the clan's provisional list of players (the other away games will be assigned players as per the First Contact's list)..[/b]
  • The primary contacts are also asked to PM to their Division Director their players for away games according to the weekly schedule (see below). If the deadline is not met the Division Director will randomly invite players from the clan's preliminary player list (provided at the start of the season). Once details are sent to the Division Director there will be no changes allowed. [The opposition 1st contact no longer needs to be sent this list by PM]
  • If invites from the Division Director are not accepted (a second invite will be sent), then the Division Director will send invites to random members of the clan failing to join on time. If these invites are not accepted (first invite to new player) then the offending clan will not be able to win the game in question for league purposes (assuming the random replacement player joins from his/her second invite). If they do win, then the game will be declared a draw. If both clans failed to accept third invites then the game will deemed to be a draw/tie. If one clan fails to accept a fourth invite (random replacement player failing to join from his/her second invite) then the game in question will be awarded to the opposing clan. In these circumstances, if games are still played, they may still count towards other statistics, such as ranking systems.
  • Players no longer members of a clan should not appear on the clan's home or away lists, or their list of 10 provisional players (an update can be sent to the League Directors). If such a player appears on a home or away list or is randomly selected as a replacement player by the Division Director, then this will count as a missed invite, with the Division Director then randomly inviting an eligible player from the potential player list.
Weekly Game Exchange Schedule
Weekly Game Exchange Schedule
  • A list of home game maps, settings and players need to be sent to the DD no later than Sunday night midnight CC time. If there is any ambiguity regarding maps and settings (e.g. a first contact states "Feudal", then the DD can use their judgment to decide what this means - e.g. "Feudal Epic"). [The opposition 1st contact no longer needs to be sent this list by PM]
  • The same list of home game maps, settings and players must be posted, by the home clan first contact, in the division thread (for the benefit of the opposing 1st contact) no later than Monday night midnight CC time. Failure to make this post will result in the Division Director randomly selecting two of the offending clan's away games in that round, and randomly assigning players to these two games from the clan's provisional list of players (the other away games will be assigned players as per the First Contact's list).
  • Monday and Tuesday (no earlier than Sunday night midnight CC time and no later than Tuesday night midnight CC time): DD will make all games and invite home players! Once games are created, they can be found anytime by clicking on the Division Table in the Division thread (this is also a link showing all games).
  • All home games will therefore ideally will be filled by Thursday night!
  • A list of away players then must be sent to the DD no later than Thursday night by midnight CC time! [The opposition 1st contact no longer needs to be sent this list by PM]
  • Thursday and Friday (no earlier than Wednesday night midnight CC time and no later than Friday night midnight CC time): DD will invite all away players to games!
  • All games should be up and running within 48 hours of the away invites (if they are sent at the last minute Games will therefore ideally be up and running by Sunday night)!
Any and all questions regarding this phase and division should be sent to the Division Directors from this point on

    Re: [CL4] Phase One - Division D

    Posted: Fri Jan 06, 2012 11:29 pm
    by chapcrap
    Bring it on skanks. This Division is mine!!!

    Re: [CL4] Phase One - Division D

    Posted: Sat Jan 07, 2012 1:39 am
    by bragsie
    Ok chap, you get first bragging rights but we will push you guys really hard for first place,
    bring it on guys and dolls

    Re: [CL4] Phase One - Division D

    Posted: Sat Jan 07, 2012 10:05 am
    by Ickyketseddie
    Good luck fellow division D competitiors!

    Re: [CL4] Phase One - Division D

    Posted: Sat Jan 07, 2012 12:07 pm
    by IcePack
    Defense! Defense!

    Re: [CL4] Phase One - Division D

    Posted: Sat Jan 07, 2012 12:20 pm
    by Dibbler
    I don't think so Chap, this one will be a mud fest. Bring on the Pigs of War!

    Oink! Oink!

    Re: [CL4] Phase One - Division D

    Posted: Sat Jan 07, 2012 7:30 pm
    by Iron Maid
    Good luck to all other clans in this Division! Good to see some new clans around. =D>

    Re: [CL4] Phase One - Division D

    Posted: Sun Jan 08, 2012 6:46 am
    by Vixit
    Good luck guys, looking forward to the games!

    Re: [CL4] Phase One - Division D

    Posted: Sun Jan 08, 2012 7:57 pm
    by IR1SH ACE
    Good luck to all Clans and looking forward to rolling in the mud..........Oink Oink..

    Re: [CL4] Phase One - Division D

    Posted: Mon Jan 09, 2012 2:23 pm
    by General Brock II
    I must say that I was surprised to see TOFU back in action - admit it guys, you're outdated and outmoded. ;) Bring in the real soldiers. ;)

    Good luck, everyone! This is going to be fun. Looks like we're taking on the Pigs, first.

    Re: [CL4] Phase One - Division D

    Posted: Mon Jan 09, 2012 2:55 pm
    by Ickyketseddie
    And doesn't everyone love the smell of bacon in the morning? ;-)

    Re: [CL4] Phase One - Division D

    Posted: Mon Jan 09, 2012 3:27 pm
    by Dibbler
    I know I do, its fun to roast pigs any time :shock: :lol:

    Re: [CL4] Phase One - Division D

    Posted: Mon Jan 09, 2012 5:20 pm
    by chapcrap
    Dibbler wrote:I don't think so Chap, this one will be a mud fest. Bring on the Pigs of War!

    Oink! Oink!
    I'm gonna cut you oinkers up and have a few good meals.

    Re: [CL4] Phase One - Division D

    Posted: Mon Jan 09, 2012 6:09 pm
    by Dibbler
    kill Joe first, they say the rump is the best cut!

    Re: [CL4] Phase One - Division D

    Posted: Mon Jan 09, 2012 6:34 pm
    by chapcrap
    Dibbler wrote:kill Joe first, they say the rump is the best cut!
    Very true!! Thanks for the tip!

    Re: [CL4] Phase One - Division D

    Posted: Wed Jan 11, 2012 5:38 am
    by padsta
    Good luck every one, and welcome to the

    Image

    Re: [CL4] Phase One - Division D

    Posted: Wed Jan 11, 2012 7:28 pm
    by chapcrap
    Pork wrapped in more pork... I'm gonna enjoy this!!!
    Image

    Re: [CL4] Phase One - Division D

    Posted: Wed Jan 11, 2012 10:12 pm
    by Chariot of Fire
    Just a question - sorry if it has been asked/addressed in another forum. If the DD is creating the games and inviting the players why is there a need to also send the game sheet to the opposing clan contact by midnight on Sunday? From experience all this does is cause delay and gamesmanship (by not sending the oppo your home games until the last minute as you may find they have selected maps that are the same as your own and/or you don't want them to see what maps you have chosen).

    Surely it's better for only the DD - an independent 3rd party - to be in receipt of the games and players by that deadline? After that, no probs - the game details can be sent to the opposing clan contact by PM just after the deadline (I understand the need for this, as it helps each clan organise the players for the away games).

    Anyway, it matters not I guess.

    Best of luck to all participants in our division. TOFU looks forward to meeting you on the battlefield.

    Re: [CL4] Phase One - Division D

    Posted: Wed Jan 11, 2012 10:35 pm
    by chapcrap
    Chariot of Fire wrote:Just a question - sorry if it has been asked/addressed in another forum. If the DD is creating the games and inviting the players why is there a need to also send the game sheet to the opposing clan contact by midnight on Sunday? From experience all this does is cause delay and gamesmanship (by not sending the oppo your home games until the last minute as you may find they have selected maps that are the same as your own and/or you don't want them to see what maps you have chosen).

    Surely it's better for only the DD - an independent 3rd party - to be in receipt of the games and players by that deadline? After that, no probs - the game details can be sent to the opposing clan contact by PM just after the deadline (I understand the need for this, as it helps each clan organise the players for the away games).

    Anyway, it matters not I guess.

    Best of luck to all participants in our division. TOFU looks forward to meeting you on the battlefield.
    I kind of felt the same way. But, it doesn't matter that much to me. I'm not one for gamesmanship in matters such as this.

    Re: [CL4] Phase One - Division D

    Posted: Wed Jan 11, 2012 10:45 pm
    by Chariot of Fire
    What a nice chap you are :D

    Can you send me your games now? ;)

    Re: [CL4] Phase One - Division D

    Posted: Wed Jan 11, 2012 11:24 pm
    by chapcrap
    Chariot of Fire wrote:What a nice chap you are :D

    Can you send me your games now? ;)
    I haven't decided what they are yet!

    Ask me in a week.

    Re: [CL4] Phase One - Division D

    Posted: Wed Jan 11, 2012 11:36 pm
    by IcePack
    chapcrap wrote:Pork wrapped in more pork... I'm gonna enjoy this!!!
    Image
    8-[

    Re: [CL4] Phase One - Division D

    Posted: Thu Jan 12, 2012 3:00 pm
    by alt1978
    IcePack wrote:
    chapcrap wrote:Pork wrapped in more pork... I'm gonna enjoy this!!!
    Image
    8-[
    I for one find this pictorial reference and interpretation of our clan to be offensive. Never...in any way...would there EVER be any of those little green leaf things on the sticks if you were to truly skewer our clan. I find your associating us with some sort of vegetation or salad like substance revolting and such deviance could only be an attempt at mind games to get inside our heads.