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MC's Nuclear Assassins [Epitaph1 Wins]

Posted: Wed Jun 06, 2012 1:52 am
by mcshanester29
MC's Nuclear Assassins

Requirements
Spoiler
  • 1. Premiums only please as we are playing several games at a time.
    2. 97% of turns taken (Unless you have played in a couple of my tourneys before with no deadbeating)
    3. At least 50 games played
Rules
Spoiler
  • Round 1 - You will be randomly placed into groups of 7 where you will play 5 random maps from the list. The top 2 assassins of each group will go to the next round.

    Round 2 - You will be placed into a group of 7 once again, where you will play 7 random maps. The top 7 assassins, which will be pulled from both groups based on points, will go to the Final Round

    Final Round - 7 players will play on each map, the player who wins the most games is the Super Assassin
Maps
Spoiler
  • Africa
    Arctic
    BeNeLux
    Yugoslavia
    Wales
    Soviet Union
    Puget Sound
    Philippines
    Haiti
    Istanbul

    Tie Breaker Map:
    Classic
Settings
Spoiler
  • Assassin
    Automatic
    Sequential
    Nuclear
    Chained
    Foggy
    No Trench
    20 Round Limit
Scoring Rules
Spoiler
  • *Each game won is worth 1 point
    *If you kill the wrong target by attacking them you lose 1 point, unless...
    *If you kill the wrong target by nuking them you get a point
    *Points reset each round
All tiebreakers will be played on Classic with the same settings!!

Random.org will be used for picking player groups and maps.

Re: MC's Nuclear Assassins [1/49]

Posted: Wed Jun 06, 2012 1:54 am
by mcshanester29
Players
Spoiler
Round 1
Spoiler
Group 1
MEK - 1 point
BluU - 2 points
jgordon1111 - 2 points
pilot16 - 1 point
eagles5o7 - 1 point
Frito Bandito
pindary

Group 2
jermfrog81
Risk_Averse
andyplondon - 1 point
QoH - 2 points
Fewnix - 1 point
Moya
Epitaph1 - 4 points

Group 3
Jessamine
calicus[/'s]
I GOT SERVED
chaos32679 - 1 point
offinthecorner - 2 points
grablett - 1 point
Armandolas - 2 points

Group 4
Mcshanester29 - 1 point
deantursx
Leverpuller - 1 point
rmjw10
osujacket - 2 points
Echospree - 1 point
Zivel - 2 points

Group 5
Twin Killler - 1 point
Onagras - 4 points
Clacie - 2 points
Dukasaur
tnekzai
ikkewij - 1 point
Gilligan

Group 6
Gawddog - 2 points
westbo
general cod - 2 points
Quark_Star - 1 point
woopintroysbutt - 1 point
theheadholes - 1 point
dhud101 - 1 point

Group 7
Underated
Fakyras
br4nd0n2002 - 2 points
nicarus - 3 points
Lyndir
Jonathan ARCHER
epicgb -1 point


Round 2
Spoiler
Group 1
Armandolas - 1 point
general cod - 1 point
Gawddog - 2 point
Clacie - 1 point
Onagras
QoH - 1 point
BluU - 2 points

Group 2
br4nd0n2002
nicarus - 1 point
osujacket
Zivel - 2 points
jgordon1111 - didn't accept invites
offinthecorner - 3 points
Epitaph1 - 2 points


Final Round
Spoiler
offinthecorner - did not accept invites
Epitaph1 - 4 points
Zivel
BluU - 3 points
Gawddog - 1 point
Qoh
Clacie

Re: MC's Nuclear Assassins [1/49]

Posted: Wed Jun 06, 2012 2:34 am
by Armandolas
in plz

Re: MC's Nuclear Assassins [1/49]

Posted: Wed Jun 06, 2012 2:35 am
by deantursx
in please. so when u nuke somebody else's target to death, u get the point back that u lost, or do u end up with a net score of one point?

Re: MC's Nuclear Assassins [1/49]

Posted: Wed Jun 06, 2012 9:18 am
by theheadholes
in please

Re: MC's Nuclear Assassins [1/49]

Posted: Wed Jun 06, 2012 10:53 am
by mcshanester29
deantursx wrote:in please. so when u nuke somebody else's target to death, u get the point back that u lost, or do u end up with a net score of one point?
If you nuke someone else's target you do not lose a point for that, its only if you attack someone else's target and eliminate them

Re: MC's Nuclear Assassins [4/49]

Posted: Wed Jun 06, 2012 11:02 am
by jermfrog81
in please

Re: MC's Nuclear Assassins [4/49]

Posted: Wed Jun 06, 2012 11:55 am
by eagles5o7
I'm up for it!

Re: MC's Nuclear Assassins [5/49]

Posted: Wed Jun 06, 2012 12:59 pm
by westbo
in please

Re: MC's Nuclear Assassins [5/49]

Posted: Wed Jun 06, 2012 3:00 pm
by Lyndir
in plz

Re: MC's Nuclear Assassins [5/49]

Posted: Wed Jun 06, 2012 3:46 pm
by andypl0nd0n
Count me in please

Re: MC's Nuclear Assassins [9/49]

Posted: Wed Jun 06, 2012 7:42 pm
by rmjw10
in please

Re: MC's Nuclear Assassins [10/49]

Posted: Thu Jun 07, 2012 11:43 am
by mcshanester29
updated

Re: MC's Nuclear Assassins [10/49]

Posted: Thu Jun 07, 2012 3:23 pm
by BluU
in please

Re: MC's Nuclear Assassins [10/49]

Posted: Thu Jun 07, 2012 5:29 pm
by ikkewij
please in

Re: MC's Nuclear Assassins [10/49]

Posted: Thu Jun 07, 2012 10:21 pm
by tnekzai
in please

Re: MC's Nuclear Assassins [10/49]

Posted: Fri Jun 08, 2012 2:06 am
by mcshanester29
updated

Re: MC's Nuclear Assassins [13/49]

Posted: Fri Jun 08, 2012 7:11 am
by pindary
can i join please

Re: MC's Nuclear Assassins [13/49]

Posted: Fri Jun 08, 2012 8:52 am
by osujacket
ok im in

Re: MC's Nuclear Assassins [13/49]

Posted: Fri Jun 08, 2012 11:38 am
by general cod
in please

Re: MC's Nuclear Assassins [13/49]

Posted: Fri Jun 08, 2012 11:43 am
by general cod
in please

Re: MC's Nuclear Assassins [16/49]

Posted: Fri Jun 08, 2012 2:38 pm
by Epitaph1
In please.

Re: MC's Nuclear Assassins [17/49]

Posted: Fri Jun 08, 2012 9:49 pm
by Leverpuller
In please :)

Re: MC's Nuclear Assassins [17/49]

Posted: Fri Jun 08, 2012 11:57 pm
by jgordon1111
In please

Re: MC's Nuclear Assassins [17/49]

Posted: Sat Jun 09, 2012 12:02 am
by Dukasaur
I'll give it a shot.