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Glass
Posted: Sun Mar 08, 2009 6:42 pm
by sailorseal

So what do we think?
Re: Glass
Posted: Sun Mar 08, 2009 8:56 pm
by LED ZEPPELINER
why you always just take pics from the internet and draw and write on them
Re: Glass
Posted: Sun Mar 08, 2009 8:59 pm
by the.killing.44
LED ZEPPELINER wrote:why you always just take pics from the internet and draw and write on them
Seconded

These gimmicky, number-labeled, and maps with no point to them (see: "Tiles") don't really deserve a place as a map …
.44
Re: Glass
Posted: Sun Mar 08, 2009 9:21 pm
by tlane
If you don't remember there are also some rules that you have to get the idea passed in order to put in drafting room
Re: Glass
Posted: Sun Mar 08, 2009 9:25 pm
by LED ZEPPELINER
tlane wrote:If you don't remember there are also some rules that you have to get the idea passed in order to put in drafting room
incase you haven't read them yourself, this does meet those requirements, it has bonuses, a working legend, labeled territories, and border devision
correct me if im wrong
Re: Glass
Posted: Sun Mar 08, 2009 9:27 pm
by gimil
It is also a copyright image he has used with no real modifications. I am going to move this over to the ideas forum until something a little more 'creative' comes to light.
[moved]
Re: Glass
Posted: Mon Mar 09, 2009 2:05 pm
by miniwally
what do we think about the idea of a stained glass window map though?
Re: Glass
Posted: Mon Mar 09, 2009 3:22 pm
by sailorseal
miniwally wrote:what do we think about the idea of a stained glass window map though?
If I don't do it then maybe it will work

Re: Glass
Posted: Mon Mar 09, 2009 3:38 pm
by the.killing.44
sailorseal wrote:miniwally wrote:what do we think about the idea of a stained glass window map though?
If I don't do it then maybe it will work

No, no matter that I don't think stained glass would work.
A church would be interesting …
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Re: Glass
Posted: Mon Mar 09, 2009 4:26 pm
by miniwally
the.killing.44 wrote:sailorseal wrote:miniwally wrote:what do we think about the idea of a stained glass window map though?
If I don't do it then maybe it will work

No, no matter that I don't think stained glass would work.
A church would be interesting …
.44
ooo a church one i like the idea
Re: Glass
Posted: Mon Mar 09, 2009 4:27 pm
by obliterationX
... or how about DOODLE GLASS?
Re: Glass
Posted: Mon Mar 09, 2009 4:31 pm
by the.killing.44
obliterationX wrote:... or how about DOODLE GLASS?
lol
.44
Re: Glass
Posted: Mon Mar 09, 2009 7:58 pm
by sailorseal
the.killing.44 wrote:obliterationX wrote:... or how about DOODLE GLASS?
lol
.44
LOL lets let this thread die
Re: Glass
Posted: Fri Mar 13, 2009 11:56 pm
by a.sub
gimil wrote:It is also a copyright image he has used with no real modifications. I am going to move this over to the ideas forum until something a little more 'creative' comes to light.[/b]]
For making a Pun you are my hero gimil
Large
- Click image to enlarge.

Small
- Click image to enlarge.

If this map goes into play i think the way it should start out is each player has 2 or 3 cells in each section of the red and 2 or 3 in the center of the star. So a total of only 16 in each red, and 16 in the center can be used as starting positions
Re: Glass
Posted: Sat Mar 14, 2009 1:51 pm
by captainwalrus
Holy poop on a stick that is really big and scary! It would get pretty crazy. How many terits is it?
Re: Glass
Posted: Sat Mar 14, 2009 1:59 pm
by a.sub
captainwalrus wrote:Holy poop on a stick that is really big and scary! It would get pretty crazy. How many terits is it?
no clue lol
Re: Glass
Posted: Sat Mar 14, 2009 5:38 pm
by a.sub
i think i should start a new thread for this so that all the older stuff gets removed
Re: Glass
Posted: Sat Mar 14, 2009 7:01 pm
by Dublanous1
Good sailor, but it doesn't completely look like glass, just like a star with polygons in it. Also, WAY to many territories, it wouldn't really be too fun because it is basically just a layout of all these territories, I'd change it alot,

maybe add an objective? But good idea.
