This will be my first tournament I have hosted/organized, I hope it runs smoothly. I am open to suggestion for future tournaments, if i decide to make more. Feedback helps
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Needing 48 entrants. Must be premium (sorry). Must have more than 50 games completed (sorry).
Round 1:
In round 1 each player must complete 4 different games, each win is worth 1 point. All 4 games will be played simultaneously (each player plays all 4 games at once). The 4 games that each player must complete have the following unique settings:
Classic, Standard, Sequential, Automatic, Escalating, Chained, Sunny, No Trench, 6 Players, 30 Round Limit.
Luxembourg, Standard, Sequential, Automatic, Nuclear, Chained, Sunny, No Trench, 6 Players, 30 Round Limit.
World 2.1, Standard, Sequential, Automatic, No Spoils, Chained, Sunny, No Trench, 6 Players, 30 Round Limit.
Africa, Standard, Sequential, Automatic, Flat Rate, Chained, Sunny, No Trench, 6 Players, 30 Round Limit.
Once all games are complete, the 24 players with the most points will advance to round 2. In the occasion of a tie (likely) the tie breaker settings will be:
Classic, Standard, Sequential, Automatic, Escalating, Chained, Sunny, No Trench, # of players depends on amount tied, 20 Round Limit.
Round 2:
The points you earn in round 2 add to your total you earned in round 1. In round 2 each player must complete 4 different games, each win is worth 1 point. All 4 games will be played simultaneously. (exactly the same as round 1). The 4 games that each player must complete have the following unique settings (different than round 1):
Luxembourg, Standard, Sequential, Automatic, Escalating, Chained, Sunny, No Trench, 4 Players, 30 Round Limit.
Eurasia Mini, Standard, Sequential, Automatic, Nuclear, Chained, Sunny, No Trench, 4 Players, 30 Round Limit.
USA, Standard, Sequential, Automatic, No Spoils, Chained, Sunny, No Trench, 4 Players, 30 Round Limit.
Eurasia, Standard, Sequential, Automatic, Flat Rate, Chained, Sunny, No Trench, 4 Players, 30 Round Limit.
Once all games are complete, the 12 players with the most points (remember the points from round 1 carry over to round 2) will advance to round 3. In the occasion of a tie (likely) the tie breaker settings will be the same as round 1 (Classic, Standard, Sequential, Automatic, Escalating, Chained, Sunny, No Trench, # of players depends on amount tied, 20 Round Limit.)
Round 3:
In round 3 the 12 remaining players will be randomly split into two 6 player games with the following settings:
Classic, Standard, Sequential, Automatic, Nuclear, Chained, Sunny, No Trench, 6 Players, 30 Round Limit.
The winners of these two games will face off in a 2 player final which has these settings:
Luxembourg, Standard, Sequential, Automatic, Escalating, Chained, Sunny, No Trench, 2 Players, 30 Round Limit.
Reserves and Deadbeat Rules:
If you deadbeat, you will be disqualified, no excuses. There will be 3 reserves in case someone doesn't join or there is a deadbeat. After round 1 I will not call on a reserve, instead I will call on the eliminated player with the highest amount of points (tie breaker may be necessary). I personally don't think it's fair when a reserve gets a freebie when they get called on late in the tourny. Tell me what you think about this system
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Good luck.
WINNER: hmspsFinalists:Jurasu
hmsps
Final 12:69Chevy
curiousone1
Swanster
hmsps
rmjw10
richwwtk
Fakyras
deanof7
mackadoo
dwenell
osman76
Jurasu
Players in:elonpuckhog
Ev The Bully
Kragomac
celliottii
Fakyras
wmlawman
rjhankey
Lancelot du Lac
deanof7
curiousone1
loenatiek
richwwtk (reserve)
epicgb
Enter Smith
MattiWacklin
mackadoo
rmjw10
Charle
hmsps
harvmax
TAFFATTACK
Deng Xiao Ping
m1ndgames
69Chevy
Wizz00
Creeping Jesus
osman76
chidone
overlander
joeaggie98
corner G
Silly Knig-it
RISKMAN82
iamkoolerthanu
dwenell
waauw
Swanster
Jurasu
MD212
generalhead
Chewie1
lordlau1
Liliputanac
TheFacelessOnes
Escolox
Scottydog
Fewnix
panchodue
Reserves:richwwtk
fersum