by AndyDufresne on Sat Dec 23, 2006 3:10 pm
Not every map has to be a classic rehash. If you look, we have a good number that aren't.
Anyways, I love the visual style, as I have mentioned many times before. An awesome eye catching map. I do suggest getting rid of the 'White Army Shadows'...as white just makes it look like someone has took a paper hole puncher to your map. There is enough white on the maps with the names, so I'd like to see a more transparent look. Perhaps...even if you want to play with it...using squares as Sully mentioned in another thread. Anyways, no matter what you do, you are going to have to make the shadows bigger, as they seem to be too small to hold 2 army coordinates.
Also a minor thing, I'd make the 'unpassable descriptions', that is located in the ocean, a little smaller and less obtrusive.
I am slightly concerned with...your twin continents. Two 3's, Two 4's, Two 6's [Excluding the capitals]. I really wouldn't mind seeing a continent that was smaller, less borders, and a value of 2. Or a continent value of 5 if you can manage it.
That said, something interesting to note...should you lower each of the continent by 1 value point, as each does have a capital that get get +1 for? Or did you intend to make it the way you currently have it?
Too bad for Madras continent, as the Madras country could be easily kept in check...eliminating the +1 bonus for the capital...as all the other capitals are not border countries. So if someone breaks a continent other than Madras, you at least have the possibility of getting +1 if they don't make it far enough to take that particular country.
--Andy