DiM, the focus of MC is kick ass strategy gaming, not training people in how to use photoshop. If it were the latter, then yeah, it would be a failure.
As for the space map, yeah its not up to par. It's still in development and you can trust when its ready for release, it will be hot. You are ...
DiM, yes we have a different process, but I am not sure why you think it will fail. We have simply chose to keep the graphic standards very high. You can rest assure that MC will never have the 200+ maps that CC has, to me, that's just a giant heap of maps.
There is really no need to extoll the virtues of MajorCommand over ConquerClub as there will always be those unconvinced who just prefer their old comfortable shoes. Also people are invested in the community here and don't want to throw that away. I can respect that which is why we have ...
whitestazn88 wrote:That one by... WM and mibi (is that right?) looked like it could be pretty good. They've been in beta forever though I feel like... still can't get in.
We are public now, tho still in almost-out-of-beta. but anyone can join. Also, currently 1/4 the size of CC.
These exercises are largely futile efforts. As always, the real winner is the topsite owners who convince other sites to drive traffic to their topsite.
You are also driving users to competing sites and will certainly lose a percentage of users to this. Also the type of users gained from sites ...
These exercises are largely futile efforts. As always, the real winner is the topsite owners who convince other sites to drive traffic to their topsite.
You are also driving users to competing sites and will certainly lose a percentage of users to this. Also the type of users gained from sites like ...
including myself, there were 3 people on the forums at that time. not a topic or thread, the entire forum.
a vibrant community is important. whoa... sounds like a ghost town. I think they could get a lot more people on their forums if they didn't limit how many ...
Thanks for the feedback guys. We are obviously still in beta and have tons of improvements to make. We haven't even gotten to load optimization yet, but it's a priority.
We also have love for CC, as our entire team came from CC and were part of building the greatness here. We just had too many ...
Indeed, anywhere-unlimited is a very fun option. Basically what happens is that it feels like the game skips to round after a turn or two. People consolidate their troops in a bonus they are strong in. Its particulary interesting on escalating, because rarely are you able to be spread out all over ...