Moderator: Community Team
You didn't loose that. Hit refresh (F5)lusi wrote:have to agree the with above - dont like the dice pictures and have lost a few other items on the screen because of it - i.e. who is playing, waiting, played icon! agree with the scrolling which is frustrating.
"Screen resolution should be at least 1024x768 or you risk not seeing the whole map." -- Home pageMarvaddin wrote:I dislike the dice images too. I need scroll to see them, since I use 800 x 600 resolution.
There are only 12 picture images, 6 attacker and 6 defender. They're repeated as needed but only need to be downloaded once. The html needed to display so many pics would be relatively long but would still be downloaded fast. The slowdown lack had during iceman's game was just the repeated cycle of calculations needed for so many rolls.wcaclimbing wrote:if you attacked 1000 on 1000 and hit attack until dead wouldnt that take a very long time to load because of all the dice images it would have to pull up?
CC is usually slow on my computer. Maybe the winning dice should be highlighted in red like greasemonkey does with the buttons and such.sublime731 wrote:it looks alright, but now cc is running SUPER SLOW on my comp- My poker and gin websites are still as quick as ever, so i know it can't be just my computer. anyone else experiencing unusually slow cc since the "upgrade?"
I suggested that in the do-or-die button thread before it was created, but Lack either didnt notice or didnt like the idea.Ishiro wrote:Perhaps the do-or-die needs to be ammended to just a multi-attack, with a dropdown letting the user specify attacking from 2 to 5 or 10 times (stopping if he loses down to 3 armies). That way it can be used to do fast attacks, but removes the chance of thrashing the server.
Not nessary, all normal attacks of like 30 or 120 or something like that are fune. Problems take 1000s....Ishiro wrote:Perhaps the do-or-die needs to be ammended to just a multi-attack, with a dropdown letting the user specify attacking from 2 to 5 or 10 times (stopping if he loses down to 3 armies). That way it can be used to do fast attacks, but removes the chance of thrashing the server.