Moderator: Community Team
The essence of your argument is sound. I, from a subjective view, like feedbacks. I fight my corner of I disagree with one, and have advised others on how to. If a player is inactive, then I agree, surely the mods can see the reasoning behind having it withdrawn. It is a case of selling the idea of a withdrawal to them.I have alot of negative feedbacks, for deadbeating around 400 games all at one time. I have previously explained it wasn't my fault but for obvious reasons i cannot verify this and therefore why should the mods believe me? It was a one-off ocassion and i had not previously or since deadbeated a single game. This happens to alot of people, something occurs in their life and they may easily deadbeat a few games and even though it has not happened before and is unlikely to happen again for many hundred games they have a permanent slur on their record. I have written to most people that left me negs and several have been removed, however I am left with several feedbacks from players who are inactive....
this means that as the feedback is factual (yet does not describe my usual play) I can never have it removed. This also applies to many people who may join the site and deadbeat one or two games before they realise how much they like CC, and having this initial bad feedback on their record can be very off-putting.
im not too worried about my feedbacks, i sent round a pm to everyone who left me one and every person who has any active games has so far removed them. also im down to fewer negs than before so im goodFruitcake wrote:alex_white101 wrote:
The essence of your argument is sound. I, from a subjective view, like feedbacks. I fight my corner of I disagree with one, and have advised others on how to. If a player is inactive, then I agree, surely the mods can see the reasoning behind having it withdrawn. It is a case of selling the idea of a withdrawal to them.I have alot of negative feedbacks, for deadbeating around 400 games all at one time. I have previously explained it wasn't my fault but for obvious reasons i cannot verify this and therefore why should the mods believe me? It was a one-off ocassion and i had not previously or since deadbeated a single game. This happens to alot of people, something occurs in their life and they may easily deadbeat a few games and even though it has not happened before and is unlikely to happen again for many hundred games they have a permanent slur on their record. I have written to most people that left me negs and several have been removed, however I am left with several feedbacks from players who are inactive....
this means that as the feedback is factual (yet does not describe my usual play) I can never have it removed. This also applies to many people who may join the site and deadbeat one or two games before they realise how much they like CC, and having this initial bad feedback on their record can be very off-putting.
Feedbacks are anarchic by the very nature of them, but hey...that's life. My advice would be to review your negs, put together a sound reasoned structured arguement, then FIGHT YOUR CORNER!!! Don't quit, keep up the pressure. If you are in the right, they will surely remove.
Illegitimi vescat freno non carborundum (to coin a misphrase for this club)
no, how often if you see someone with dodgy feedback do you check the dates when they were left? i suspect very rarely if ever......Twill wrote:But surely the date itself is enough to tell people that you have changed.
If you have 3 negs early on and 100 positives now, then people will see you have changed.
I think this is good and dont want this thread to die before we have an official word on it if possible....PLAYER57832 wrote:I see two big problems right now, not just one.
1. as you noted, folks change AND CC changes. For example, are complaints about someone missing turns to build armies still AS valid as when written?
2. Becuase feedback is a "one time" deal (at least for positives), newer folks have MORE say than older folks. This seems somewhat skewed.
I propose:
1. Eliminate negative feedback (only) if the person has no additional negatives after 6 month (a year?)
2. IF a bunch of feedback is specific (e.g. missed turns) and not repeated, those particular feedback may be removed after 6 months or a year (but other negs will be left)
3. COMPLETE removeal of all feedback -- neg and positive -- after 1, 2 or 3 years. This will also allow older folks to add new feedback, when appropriate. The kind of feedback I used to leave was pretty general and not necessarily all that helpful. Sometimes, I even regretted what I said becuase I found a completely different experience in later games. Now I tend to wait until I have played a few games, both wins and losses, before I post unless there is something truly noteworthy. (such as someone reacted very well to another player who was abusive, etc.)
Aww...alex_white101 wrote:anyone important have any views?
that wasn't a view and I wasn't important.I'd be completely against deleting feedback automatically, just like I'm against deleting posts. you MIGHT convince me that only the most recent 100 feedbacks should be shown on the [100-3] record, but you'd have to make a pretty good argument
yes there is. In fact there is all incentive to change in the long run, as we have discussed (not on the first post) that if you recieve no negatives for say 6 months, then they should be deleted, hence encouraging you 100% to improve on whatever aspect in order to get rid of the negs.........wicked wrote:Sorry, don't like it. There's no incentive for people to change long term.
There is no incentive for people to change the feedback they have given out. So even if you had changed, your feedback would not reflect that. Also in my view, 6 months for feedback is more then enough, but really does it in any way or shape still make a lot of sense to let it stand?wicked wrote:Sorry, don't like it. There's no incentive for people to change long term.