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yes i think as it is there is defenitely potential for abuse (which, if caught, would of course have to be punished accordingly) i'm kind of hoping as this thread goes along some of these problems will be resolved by people smarter than meAndyDufresne wrote:I think "Anonymous Games" was suggested a while ago, but I don't think much came of it, nor did anyone decide to accept or reject it.
I generally agree with the improvements, but with everything good comes bad as we all know. In a sense, this game type could be open to abuse...stacked games of friends/clans looking essentially use secret alliances. Multiple accounts also can be thrown into the mix.
Interesting idea, we'll have to see if it goes anywhere or if it gets stomped and squished.
--Andy
I'm a little confused. Wouldn't multis and secret alliances be just as easy to spot, by the play? And, once the game is over, the names are revealed, so reporting suspicious play would be just as easy. Maybe I'm just being naive though.AndyDufresne wrote:I think "Anonymous Games" was suggested a while ago, but I don't think much came of it, nor did anyone decide to accept or reject it.
I generally agree with the improvements, but with everything good comes bad as we all know. In a sense, this game type could be open to abuse...stacked games of friends/clans looking essentially use secret alliances. Multiple accounts also can be thrown into the mix.
Interesting idea, we'll have to see if it goes anywhere or if it gets stomped and squished.
--Andy
So, I am just being naive.... I still don't see where the extra chance for abuse come from.AndyDufresne wrote:I'm just stating that there is even more chance of abuse than with a standard play.
--Andy
the extra chance is there, even if you can figure them out afterwards people will still take advantage even if it means getting banned. they think they will get away with it.Timminz wrote:So, I am just being naive.... I still don't see where the extra chance for abuse come from.AndyDufresne wrote:I'm just stating that there is even more chance of abuse than with a standard play.
--Andy

In terminator games, points should be calculated at elimination, but not revealed until the end to everyone. Also players should be revealed at the end.bbqpenguin wrote:ok, so it's been brough up that there was potential for abuse and more cheating if this was implemented. i tried to think of some way this new method could be exploited any more than any other game, and i couldn't think of any. so, can anyone think of anyway this could bring more opportunities to cheat? that way, we can go ahead and try and think of ways to exploit this game type. go ahead and be devious, use that cheater's midn that i know you all have and have to struggle not to useas things come up, i'll list them near the beginning of the thread along with possible solutions. also, if you can think of any other way to improve the idea, let me know and i'll tack that on too
i almost posted this idea myself once. another thing it helps with is issues or perceptions that can be passed from game to game - each game can be played on its own merits as it were. i think this could be a killer feature.bbqpenguin wrote:ok anything else?