Moderator: Cartographers
Not really sure who this post is aimed at... but I'm going to assume it is me...CatfishJohnson wrote:All thenames and places are based on the Real Periodic Table, thats why he has the spot in the corner, and thats why the names "Other Metals" are thus, i mean why make it if ur gonna change its funtions

Yeah, this quote pretty much sums up how I feel about the map as well so far. I think it has promise, and the fact that this is probably the fifth attempt at a CC periodic table map suggests that it is a popular idea. The question has always been how to take a good idea and make it playable.ZeakCytho wrote:The gameplay for this map seems very interesting, but, in my opinion, the graphics need work. I think the background should be something lighter colored; The entire map just seems unnecessarily dark right now. I don't love the font either, but it's not terrible.

We will not rest until Periodic Madness has either been Quenched or forcibly deleted. That better sentiment than the first 4 times?Oaktown wrote:Yeah, this quote pretty much sums up how I feel about the map as well so far. I think it has promise, and the fact that this is probably the fifth attempt at a CC periodic table map suggests that it is a popular idea. The question has always been how to take a good idea and make it playable.
I'll add a white "normal 4-way attack" with image counterpart to a blue-ish "transition 8-way attack". It'll be the same explanation as used before, just smaller and less space-consuming. As for font, I would like to use a font that's slightly "off" to reflect the different source material, so if you have any suggestions for something more readable but still "off", let me know.The font is a bit clunky, especially in the legend - this is trouble, because making the legend easy to read and understand is what will make or break this map. I think you're going to need additional explanation on the legend about how everything flows around the board. You've got info about special movements across the top as well as buried in with the bonus info, but nowhere on the map does it say that non-transition elements can't attack vertically. When I first read the "8-way attack" I thought you meant everything, until I read your first post.
What mean ye, my good man? I've been working purely with the Small map as of yet, but do you mean dimensions? The current small comes in well under the maximums in width and height, but I forget what exactly.OK, keep working. And can you please include image size(s)?
Right, when I look at a map (especially when I'm on my laptop as I was this evening) I sometimes wonder if the image I'm looking at was intended to be the big or small image... i appreciate it when such information is included in the first post.TaCktiX wrote:What mean ye, my good man? I've been working purely with the Small map as of yet, but do you mean dimensions? The current small comes in well under the maximums in width and height, but I forget what exactly.


See the To Do comments in Tack's post. They're below the gray map. The impassables should be the same color as the background to keep with the "you'd see it in a textbook" theme.ZeakCytho wrote:Woo, this gray is awesome! Which genius suggested it again?![]()
I think the black outline around the entire table is generally too thick. It also seems thicker in some areas than others. For example, left of the Alkali metals and right of the noble gases. If the thickness is because it's an impassable, then I'm not really sure that's needed. I think it's clear you can't wrap around the table except where there are arrows.
I guess I don't like the fact that the table border and the impassables are the same color/style. Maybe make the border around the table a silvery thing, and leave the impassables as thick black lines? That might not be keeping in the spirit of the simple textbook table, though. I'd suggest adding some bevel to the entire table, but you probably won't want to do that for the same reason.
I agree. Possibly you could switch the semiconductor color with either the alkali metals or noble gases color.ZeakCytho wrote:Could you increase the color difference between the transition metals, other metals, and semiconductors? I'm having a bit of a hard time telling where some things are based on the map; I'm mostly using my knowledge of the periodic table to assume groupings. I think a clearer color difference would be a big improvement.



Oops, forgot to address that. Will do.a) The +'s and -'s are still a bit messy -> Not sure how to tidy them up though...
A relic of the font change, I'll make them uniformly smaller.b) the Radioactive signs are different sizes.
They can. Bonuses are calculated based on that. It IS limited by the border of the table, so Zn cannot attack Al, and Sc cannot attack Mg. That seems like something very complex now that I write it out. So I suppose we'll go with your wording and re-evaluate the bonuses for Alkaline Earth and Other Metals.c) There is no mention of whether or not Transitions attack 8 way out of their zones of not? (i.e. Cd -> Ga)

I agree with this. The text of the Lanthanides bonus is especially hard to read as well.laci_mae wrote:Several of the colors are not easily readable in the legend, especially the greens.
Ah, now that's what i was looking for! You've got a lot going on in this map - wouldn't hurt to push it out to 600 (or up to 630) pixels wide for the small. You've got pixels to play with - may as well use them.TaCktiX wrote:Small (571x424)
My biggest problem with the colors has been mentioned - legend text against the background. As long as the bonus information is displayed in a way that it is clear which region it goes with - as is the case with the Lanthinides and Actinides, for example, where or not I can tell which color goes with which legend line doesn't matter so much.TaCktiX wrote: Are the colors contrasted enough for the colorblind?
