Moderator: Community Team
friendly1 wrote:I really dont care how much CC insists the dice are random, i know [they are not]"
The statement in the sticky isn't there because CC don't understand that many people feel as you do friendly1, it's because this subject has been brought up repeatedly, researched (to varying levels of thoroughness) repeatedly and argued about repeatedly ... and to date the most widely held conclusion is that the dice are ... random.the Bugs & Suggestions sticky wrote:The dice ARE random, lots and lots of analysis has been done on them both internally and by community members.
friendly1 wrote:start tracking and posting results that are site specific. Its very simply done and an obvious concern why this function is not performed.
friendly1, if it's easy to do as you say then insomniacdude's suggestion is your only option ... I appreciate that CC themselves have better resources, but they don't have a problem believing in the randomness of the dice.insomniacdude wrote:CC isn't concerned about dice randomness, because it knows that the dice are random. You are the one concerned about dice randomness. Shouldn't it logically follow that you should be the one to track data.
Actually I think that recently the number of dice rants has gone down. If so then perhaps the new boilerplate text in the B&S form should take the credit in that it makes people think twice.insomniacdude wrote:Every few weeks a new dice complaint thread pops up and it is always filled with people who insist that some random dice tilt, but they have no evidence to back it up. We need numbers if you want to be taken seriously!
cicero wrote:Actually I think that recently the number of dice rants has gone down. If so then perhaps the new boilerplate text in the B&S form should take the credit in that it makes people think twice.insomniacdude wrote:Every few weeks a new dice complaint thread pops up and it is always filled with people who insist that some random dice tilt, but they have no evidence to back it up. We need numbers if you want to be taken seriously!
insomniacdude wrote:If the dice really aren't random, it would have to be shown WHY they aren't random. And nobody has EVER been able to show that.
insomniacdude wrote:But literally, there would be no way to prove randomness without first factoring in EVERYTHING that could affect the dice, including player rank, seniority, color, premium/freemium, order in the play sequence, etc
Thezzaruz wrote:insomniacdude wrote:If the dice really aren't random, it would have to be shown WHY they aren't random. And nobody has EVER been able to show that.
Yes they have. By definition you can't produce randomness through an algorithm. You can however produce something that is close enough to random for our purposes. The biggest issue on here is that the dice throws aren't generated when they happens but instead taken from a large file of pre-generated numbers.insomniacdude wrote:But literally, there would be no way to prove randomness without first factoring in EVERYTHING that could affect the dice, including player rank, seniority, color, premium/freemium, order in the play sequence, etc
None of those things should affect the dice throws though (and from what I've seen they don't).
Vozzo13 wrote:I don't know what else to say because it is so obvious that there are inaccuracies with the 'randomness' of the dice, and I for one cannot understand how or why CC will not admit it or correct the problem (why not try a different program?).
FYI: I just lost 8 to 2 rolling 3 dice against 1. In addition, last night I l ost 10 armies in a row TWICE rolling 3 against 2 and sometime 3 against 1.
My tenure, and many others I assure you, is coming to an abrupt end on what is otherwise a GREAT website.
CC, please admit and correct such an EASY and OBVIOUS problem.
Your first post, whilst it mentioned that you had been using dice analyzer also said "damn well start tracking and posting results" ... from this and the remainder of that post I understood that you were 'suggesting' that CC should do some greater analysis of it's own and should incorporate the results of this analysis into the site. (And that this was the main thrust of your post notwithstanding the tracking you had done yourself.)friendly1 wrote:What in the world makes you assume that there has been no tracking on my part?
OK. I think that if the dice are in some way flawed even if that is not in itself unfair (because everyone suffers the same flaw) it is still something that CC could and should investigate. But, given how many times this has been raised in the past, CC should only do so on the presentation of mathematically valid research and argument ...friendly1 wrote:And I do not make claims the dice are unfair - I simply have noted several progressions ... I asked simply if anyone had above average percentages on dice analyzer when playing consistantly against players with lower ranks.
Agreed.friendly1 wrote:Tracking can be done easily, but i do think it would affect server load and speed delivery; perhaps substantially depending on activity (probably be one massive log file as well). As none of the above is desirable from either the players or CC's perspective, it makes sense it is not done.
Now perhaps that is the kind of valid research and argument that could legitimately lead somewhere. I don't know what a skewed or targeted algorithm is in this context, but if you present one then let those with the mathematical knowledge engage in discourse ...friendly1 wrote:However it is also quite possible to run a skewed or targeted algorithm - part time or full time - actually its just as easy as running an algorithm designed to produce random calculations.
But CC doesn't "simply state" that the dice are random (see end of this post). It presents it's respected source of random numbers and allows them to make the argument, quite convincingly in my lay opinion, that the numbers are indeed random.friendly1 wrote:So I hold the opinion that simply stating the dice are random is not in any way substantial.
Agreed on the first part. The algorithm you refer to here ... If I understand correctly you are suggesting that CC's random numbers, and hence its dice, are generated by an algorithm. (And that said algorithm is flawed.) That is not the case (again see end of post).friendly1 wrote:Comments made regarding bad dice rolls are wasted in this post, as are comments made about what factors affect the numbers generated. The only factors which affect the numbers generated are an algorithm.
Not trying to misunderstand you here, but the tone of your original post - "I really dont care how much CC insists the dice are random, i know ..." - implied that you weren't expressing an opinion but presenting incontrovertible fact.friendly1 wrote:And let me say once more: this is an opinion. It is not a rant, nor do I claim to be correct or accurate.
I'll agree that it makes perfect sense to have genuinely random dice results. However it would have to be shown that the current CC dice are not genuinely random and only then could it be agreed that "better" dice were possible.friendly1 wrote:However I do believe it makes perfect business sense to encourage better dice results to newer player to the site so as to encourage membership. And in the same line of reasoning it makes sense to provide better dice results to lower ranking players in games.