If you could go back in time in CC history...

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Itrade
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If you could go back in time in CC history...

Post by Itrade »

When would you go to would you do?

Due to the butterfly effect the best thing to do would be to just observe what happens since interfering could change the present drastically, probably leading to some freaky bizarro world where Canada - led by a maniacal billionaire LackAttack - is the dominant world power, having amassed enough brainwashed strategists and soldiers via Conquer Club to annex the USA. Europe, too, is not safe, after a splinter cell of diehard Conquer Club addicts staged a revolution in the Netherlands that is consuming the EU from the inside out.

So to avoid such horrible consequences, the current time travel prototype allows only for observation, not interaction. In addition to those limits, only certain periods of time are able to be traveled to, and even these appear to be "frozen" with nothing happening in real-time.

Nonetheless this should provide for an excellent opportunity to study the ancient Conquer Club and its earliest inhabitants. So feel free to browse through, just don't touch anything. I'm sure we all enjoy the present as is.
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Re: If you could go back in time in CC history...

Post by Zlorfik »

Itrade wrote:When would you go to would you do?

Due to the butterfly effect the best thing to do would be to just observe what happens since interfering could change the present drastically, probably leading to some freaky bizarro world where Canada - led by a maniacal billionaire LackAttack - is the dominant world power, having amassed enough brainwashed strategists and soldiers via Conquer Club to annex the USA. Europe, too, is not safe, after a splinter cell of diehard Conquer Club addicts staged a revolution in the Netherlands that is consuming the EU from the inside out.

So to avoid such horrible consequences, the current time travel prototype allows only for observation, not interaction. In addition to those limits, only certain periods of time are able to be traveled to, and even these appear to be "frozen" with nothing happening in real-time.

Nonetheless this should provide for an excellent opportunity to study the ancient Conquer Club and its earliest inhabitants. So feel free to browse through, just don't touch anything. I'm sure we all enjoy the present as is.



I think somebody has been watching too much SciFi :lol:
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killmanic
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Re: If you could go back in time in CC history...

Post by killmanic »

Zlorfik wrote:
Itrade wrote:When would you go to would you do?

Due to the butterfly effect the best thing to do would be to just observe what happens since interfering could change the present drastically, probably leading to some freaky bizarro world where Canada - led by a maniacal billionaire LackAttack - is the dominant world power, having amassed enough brainwashed strategists and soldiers via Conquer Club to annex the USA. Europe, too, is not safe, after a splinter cell of diehard Conquer Club addicts staged a revolution in the Netherlands that is consuming the EU from the inside out.

So to avoid such horrible consequences, the current time travel prototype allows only for observation, not interaction. In addition to those limits, only certain periods of time are able to be traveled to, and even these appear to be "frozen" with nothing happening in real-time.

Nonetheless this should provide for an excellent opportunity to study the ancient Conquer Club and its earliest inhabitants. So feel free to browse through, just don't touch anything. I'm sure we all enjoy the present as is.



I think somebody has been watching too much SciFi :lol:


way to much
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bbqpenguin
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Re: If you could go back in time in CC history...

Post by bbqpenguin »

the worst of it is, when lack finally decides to make his move for world domination, he'll have so many great strategists at his disposal he'll be unstoppable
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gameplayer
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Re: If you could go back in time in CC history...

Post by gameplayer »

What did Lack do when he first started premium. Was everyone that was around automatically made premium, or did they have to buy it?
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Re: If you could go back in time in CC history...

Post by AndyDufresne »

People bought it. Fun fact, Twill, our lovely Community Manager, was the first person to buy Premium Membership I believe (he was still a regular user at the time).


--Andy
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Itrade
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Re: If you could go back in time in CC history...

Post by Itrade »

How many times has Lack given out free premium? I can only think of the reward for the speed game playtesters (the position was aquired by invitation, not application, so don't even think about it) and the compensation for the server troubles.
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Re: If you could go back in time in CC history...

Post by AAFitz »

AndyDufresne wrote:People bought it. Fun fact, Twill, our lovely Community Manager, was the first person to buy Premium Membership I believe (he was still a regular user at the time).


--Andy


Was his time away the time he spent in rehab?

Oh im sorry.. you mean a regular player on CC...
sorry for any implication of drug use by twill...simply a joke to make fun of andy's ridiculous word choice, not twill...
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Re: If you could go back in time in CC history...

Post by CreepyUncleAndy »

Itrade wrote:When would you go to and what would you do?


[-X I would travel back in time to correct the typographical error you posted in the quote above. Oh, look, it's already fixed. Wait, no, I would travel back in time to just before you made this post, then I would post the same post, only before you, starting the same thread, only with some important differences (notably me being the thread originator instead of you). No, wait, this all a horrible, unnatural idea; I would travel back in time to prevent this thread and these posts from ever happening! No, no, wait; I just noticed it says something about travelers being unable to affect the events of the past while traveling backwards in time using these methods. Hmm. Well, in that case, I guess I just travel back in time to the moment you make this post, and just observe. Hey, everyone, we're throwing a party in the past! Come back in time to the moment this thread was started and bring all kinds of party supplies! And, for the love of God, make sure you're all wearing pants this time! I really hope ltrade doesn't play Conquer Club "Commando" style like I oft-times do.

Actually, I'm trying to think of a better moment in Conquer Club history to revisit....
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Re: If you could go back in time in CC history...

Post by Itrade »

Bumping this to say that the scoreboard data could be useful for graphs and the like...
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Re: If you could go back in time in CC history...

Post by Nephilim »

i never thought i could actually write this, but.....

i would go back and resurrect the 'stache. they were hilarious. annoying as hell sometimes and not so great at risk, but hilarious on the forums. look what we're stuck w/ for humor around here these days, gaaaaaawwwwwwwwd, it's pathetic......

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Re: If you could go back in time in CC history...

Post by suggs »

How to kill Twil without flaming? I'll get back to you.

*please dont Suggs*
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Re: If you could go back in time in CC history...

Post by realmss »

I would uh, change nothing?
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Re: If you could go back in time in CC history...

Post by yeti_c »

old scoreboard wrote:1 weidsun 1608 23 Lieutenant Lieutenant
2 Matteo_zelenko 1574 22 Lieutenant Lieutenant
3 rlcfast1 1495 29 Lieutenant Lieutenant
4 kusunoki 1478 19 Sergeant Sergeant
5 seraphesy 1410 18 Sergeant Sergeant
6 dagreatbroomhead 1393 32 Lieutenant Lieutenant
7 Itrade 1376 25 Lieutenant Lieutenant
8 wacicha 1373 16 Sergeant Sergeant
9 Dysmal 1364 24 Lieutenant Lieutenant
10 craigcar78 1357 10 Sergeant Sergeant


C.
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Re: If you could go back in time in CC history...

Post by Plutoman »

bbqpenguin wrote:the worst of it is, when lack finally decides to make his move for world domination, he'll have so many great strategists at his disposal he'll be unstoppable


But ya know, we'll be on his side. I don't mind being fairly high up in the new world order.
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Re: If you could go back in time in CC history...

Post by wcaclimbing »

I'd go back to the stache invasion, summer of '06.
That was pretty entertaining. So many bans flying around :roll:
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Re: If you could go back in time in CC history...

Post by Timminz »

Kaplowitz wrote:http://web.archive.org/web/20060418185253/conquerclub.com/forum/viewtopic.php?t=186
ah!


Wow! and yet, we still get points from deadbeats.
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Re: If you could go back in time in CC history...

Post by what,me worry? »

If i could go back i would bring back K-fed...... god he was annoying but his shit made me laugh. oh and i would stop myself from playing this game as well. With the time i spent on here i could have done more productive stuff.... like more beating off and more madden perfection
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Itrade
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Re: If you could go back in time in CC history...

Post by Itrade »

Timminz wrote:
Kaplowitz wrote:http://web.archive.org/web/20060418185253/conquerclub.com/forum/viewtopic.php?t=186
ah!


Wow! and yet, we still get points from deadbeats.


If that gets re-implemented I will plummet to cook. Actually, I'll go beyond cook. I'll have points in the negative.

It's not my fault if 95% of people who join my favorite gametype (Foggy 8-player AoM) are deadbeats. :roll:

Edit: Also, Timminz, you'll find that this is the reason for us still getting points from deadbeats. For those who don't want to click:
Deadbeats Lose Points:
Sometimes people don't like the way the game was initialized and decide to go deadbeat on purpose to avoid playing the game. While working on a way to discourage deadbeating, I began to reconsider my decision to take deadbeats out of the points. Besides "strategic deadbeating" it caused other problems - confusion between auto-kick and the deadbeat/points rule and players being robbed of points after winning the game in round two. So, I scrapped the entire deadbeat/points rule. Everyone in the game will now gain or lose points whether they play or not.
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Re: If you could go back in time in CC history...

Post by Timminz »

Itrade wrote:
Deadbeats Lose Points:
Sometimes people don't like the way the game was initialized and decide to go deadbeat on purpose to avoid playing the game. While working on a way to discourage deadbeating, I began to reconsider my decision to take deadbeats out of the points. Besides "strategic deadbeating" it caused other problems - confusion between auto-kick and the deadbeat/points rule and players being robbed of points after winning the game in round two. So, I scrapped the entire deadbeat/points rule. Everyone in the game will now gain or lose points whether they play or not.
That makes a lot of sense. I think I was confusing the old rule with the proposed one. The difference being that the new one only applies to New Recruit deadbeats.
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Re: If you could go back in time in CC history...

Post by firstholliday »

I would wait till johhny R had 50 open games and join them all. Now it were 4 before i was put on ignore.
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Re: If you could go back in time in CC history...

Post by Pedronicus »

I go back to the summer of 06. (Not for reliving the stache invasion) I'd like to be able to of known then what I knew 3 months later.

Do not make a tournament with no real tournament settings in place for 96 players #-o
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