Moderators: Multi Hunters, Cheating/Abuse Team
Why? I like doubles freestlye, that way you and your partner can be going at the same time. You can't do that in sequential. I would like freestlye a lot more if people didn't use the double turns exploit.meathead wrote:Seriuosly, stick to sequential!
My God... you remind me off another monkey that lurked the forums back in ´06...cramill wrote:Why? I like doubles freestlye, that way you and your partner can be going at the same time. You can't do that in sequential. I would like freestlye a lot more if people didn't use the double turns exploit.meathead wrote:Seriuosly, stick to sequential!
Perfectly good?! Its cowardly and cheap. (Oh, lets take 2 turns in a row to get an unfair advantage.) And it goes against the stated rules of freestyle! Need I quote them again?alstergren wrote:Don't whine over a perfectly good freestyle tactic.
In a freestyle game ... After the last player takes his turn, a new round begins immediately. The player who triggers a new round is blocked from taking a second back-to-back turn and must wait until either an opponent begins their turn or half of the round passes.
If you don't end you do not trigger a new round. Next time don't forget to bold out the most important part of that sentence.The player who triggers a new round is blocked from taking a second back-to-back turn and must wait until either an opponent begins their turn or half of the round passes.
Sure you do, if you decide to go last in the round you shouldn't be able to go first in the next round. You should get nothing for not ending your turn, not an cheap advantage.BladiN wrote:If you don't end you do not trigger a new round. Next time don't forget to bold out the most important part of that sentence.
That is not what is stated there. A new round is only triggerd when all people ended.cramill wrote:Sure you do, if you decide to go last in the round you shouldn't be able to go first in the next round. You should get nothing for not ending your turn, not an cheap advantage.BladiN wrote:If you don't end you do not trigger a new round. Next time don't forget to bold out the most important part of that sentence.
Well thats the real issue isn't it. The rule was designed to stop back-to-back turn taking but neither the wording nor the coding does have that effect. So what to do then, abolish the rule completely or update the wording and coding to reflect the intention of the rule? I'd suggest the latter but in the end that is up to Lack and the rest of the crew.BladiN wrote:That is not what is stated there. A new round is only triggerd when all people ended.

I don't think you are a cheat and nor is anyone else that uses that strategy. But I do think that it shouldn't be possible to use that strategy as is goes against the spirit of the rules.meathead wrote:Anyway, how long will it take to get my name cleared, i dont want it floating around on the forums that I am a cheat.
They are likely in a discussion to see if what happened is available by intended design, or something they need to fix.lord voldemort wrote:i dont know why your not cleared
I think thats a cop out answer - It has everything to do with you. You went last and you shouldn't be able to go first. This tactic might be fine in a speed freestyle game where everyone is online and aware that that is what the person is doing, but in a casual game this tactic is a hit below the belt. This needs to be changed and not allowed.meathead wrote:Incorrect, the new round is triggered becauxse the clock ran out, its nothing to do with me.
Why dont you quit your fucking whining like a 3 year girl and quit playing freestyle if you dont like the tactics used!cramill wrote:I think thats a cop out answer - It has everything to do with you. You went last and you shouldn't be able to go first. This tactic might be fine in a speed freestyle game where everyone is online and aware that that is what the person is doing, but in a casual game this tactic is a hit below the belt. This needs to be changed and not allowed.meathead wrote:Incorrect, the new round is triggered becauxse the clock ran out, its nothing to do with me.
Yes, it would have been the same if half the round passed and we didn't go yet. But if he started his turn after us, we would have gotten more armies for the territories he took in his double turn - so its not the same as starting right after us.TheScarecrow wrote:even if meathead had waited for half the round or someone to take their turn... you would never have had your bonus for that turn.
I agree and just want this changed as well.TheScarecrow wrote:on the flip side though, what CAN NOT be disputed is the fact that meathead had back to back turns. this can not be allowed.
... i woule hope though, that Lack and co will soon patch this loophole.
Excuse me? I'm not whining I'm trying to make a point. Your post had nothing to add to the discussion, so please don't comment again unless you have something usefull to say.westsidekilla6 wrote:Why dont you quit your f%$@&^ whining like a 3 year girl and quit playing freestyle if you dont like the tactics used!
I probably said this same thing 1,000 times back when everyone was debating the defacto double turn that was fixed a few months ago.westsidekilla6 wrote:Why dont you quit your fucking whining like a 3 year girl and quit playing freestyle if you dont like the tactics used!
That's not the rules. It's the instructions. That is an important disticntion.cramill wrote:Perfectly good?! Its cowardly and cheap. (Oh, lets take 2 turns in a row to get an unfair advantage.) And it goes against the stated rules of freestyle! Need I quote them again?alstergren wrote:Don't whine over a perfectly good freestyle tactic.
In a freestyle game ... After the last player takes his turn, a new round begins immediately. The player who triggers a new round is blocked from taking a second back-to-back turn and must wait until either an opponent begins their turn or half of the round passes.
Well said.treefiddy wrote:Loopholes do not define freestyle. Telling people not to play freestyle if they don't like someone else using a loophole against them is the lamest statement anyone can come up with. Freestyle allows you to play at the same time as your teammate and opponent; and restricts all rounds to a defined 5 min or 24 hour time period which makes for faster games. No one should ever have to quit a game style because people are abusing the mechanics of it to gain an unfair advantage.
I disagree. Theres not much of a difference between an instruction and a rule. Besides, the "Rules" page on this site says nothing about the rules of the game - just the rules of the site itself. If you have an instruction handbook for a game, isn't that the same as the rules? It tells you how the game should be played.alstergren wrote:That's not the rules. It's the instructions. That is an important disticntion.
Nothing cheap there - within the rules.alstergren wrote:It has nothing to do with being a coward and cheap. Just freestyle. E.g. let's say you end first in round 1, then waiting 10h for your opponent to be offline before moving. Cheap? No, just freestyle tactics.
No problem here either, you sacrifice a turn to be able to go first next round.alstergren wrote:Let's say your opponent ends first, you waith 24h without taking your turn in order to be able to go first in the next round. Cheap? No, freestyle tactics.
I disagree. It is not the same. You didn't sacrifice a turn to go first, you didn't sacrifice anything to go first unless you are playing with cards. But still, when you don't take a card to use this double turn exploit, i think that is an unfair advantage and not within the rules of freestyle.alstergren wrote:The same with this tactic not ending a turn. Just a very good tactic in certain situatios (some, not all). It's all part of the freestyle package.
Please don't anyone say this again. I enjoy freestyle because of the (usually) shorter games and different strategy - you and your teamate (or opponents) can be going at the same time. I'm trying to convince everyone that the double turn exploit should not be allowed because I don't think that it is in the freestyle spirit. Or "Casual" game spirit. I don't want to have to know exactly when the rounds of my games are ending just to watch to see if anyone is going to try to use this exploit.alstergren wrote:If you don't like it play sequential. That way you are sure that people play nicely one after another.
Just a question: What was fixed? What is this "defacto double turn" you mentioned?treefiddy wrote:I probably said this same thing 1,000 times back when everyone was debating the defacto double turn that was fixed a few months ago.
lol...cramill wrote:Just a question: What was fixed? What is this "defacto double turn" you mentioned?treefiddy wrote:I probably said this same thing 1,000 times back when everyone was debating the defacto double turn that was fixed a few months ago.